Player Matchup

Scylla
Scylla
FIFAKILLERNOOBS-
Scylla
Level 44
God Stats
1W - 0L
1,147 SR
Queue Stats
6W - 12L
1,153 Elo+
Party 1
Atlas
Atlas
MASBAR91
Atlas
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,194 Elo+
Party 1
Medusa
Medusa
MIWEL-JP
Medusa
Level 66
God Stats
1W - 2L
1,620 SR
Queue Stats
21W - 33L
1,344 Elo+
Party 1
Team Averages
Level 44
1,422 SR
1,230 Elo+

VS

Team Averages
Level 53
1,500 SR
1,500 Elo+
Chiron
Chiron
Capta1nxOats
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FatBabyKoom
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
UtterButter7813
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,488
549
1,569
7,552
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
MASBAR91
Atlas
8
0 / 4 / 0
5,773
577
1,509
10,294
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MIWEL-JP
Medusa
9
0 / 10 / 0
5,905
591
4,081
10,093
3,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 0 / 12
7,759
776
3,611
2,543
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FatBabyKoom
Gilgamesh
13
10 / 0 / 9
8,858
886
8,646
9,809
10,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 0 / 11
9,064
906
9,556
7,688
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
22
22
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
0
12
9
W
0
8
0
0
L
Gilgamesh
FatBabyKoom
Gilgamesh
10
0
9
14.5
W
Atlas
MASBAR91
Atlas
0
4
0
0
W
Medusa
MIWEL-JP
Medusa
0
10
0
0
L
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,159
Damage
21,813
27,939
Taken
20,040
11,843
Mitigated
18,962
610
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,611
2,472
130
808
2,543
803
1,436
738
1,805
0
14,563
W
1,569
192
0
250
7,552
2,222
0
3,503
4,049
4,321
0
L
Gilgamesh
FatBabyKoom
Gilgamesh
8,646
2,814
0
1,259
9,809
10,138
690
1,698
8,111
0
31,896
W
Atlas
MASBAR91
Atlas
1,509
813
0
360
10,294
6,301
0
2,825
7,469
7,976
0
W
Medusa
MIWEL-JP
Medusa
4,081
1,300
0
0
10,093
3,320
0
4,030
6,063
0
19,601
L
9,556
3,273
0
2,348
7,688
8,021
249
1,261
6,427
22,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,166
Gold Earned
25,681
49
Minions Killed
88
0
Camps Cleared
8
398,298
Distance Traveled
550,802
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,759
776
32
3
0
158,167
0
W
Scylla
5,488
549
8
1
0
137,481
2
L
Gilgamesh
8,858
886
38
4
6
195,078
2
W
Atlas
5,773
577
16
2
0
123,588
0
W
Medusa
5,905
591
25
3
0
137,229
0
L
Atlas
9,064
906
18
2
2
197,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role