Player Matchup

Chronos
Chronos
CorrosiveCorn
Chronos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 83L
1,554 Elo+
Party 4
Mulan
Mulan
Crimson_Zephyrr
Mulan
Level 151
God Stats
1W - 2L
1,250 SR
Queue Stats
347W - 314L
1,499 Elo+
Party 2
Ganesha
Ganesha
DeathsRival0
Ganesha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 235L
1,487 Elo+
Party 2
Janus
Janus
SLUMPT-AK
Janus
Level 48
God Stats
2W - 1L
1,488 SR
Queue Stats
133W - 117L
1,457 Elo+
Party 2
Fenrir
Fenrir
SilentOpaque
Fenrir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 102L
1,491 Elo+
Party 4
Team Averages
Level 122
1,448 SR
1,498 Elo+

VS

Team Averages
Level 83
1,457 SR
1,421 Elo+
Agni
Agni
CarnitaAsada16
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 1
Thoth
Thoth
Epiklly
Thoth
Level 39
God Stats
3W - 2L
1,285 SR
Queue Stats
183W - 169L
1,527 Elo+
Party 3
Odin
Odin
LEIAOrganx
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,516 Elo+
Party 1
King Arthur
King Arthur
SCYLLCURY
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,306 Elo+
Party 1
Arachne
Arachne
Vidually
Arachne
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 215L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
8 / 3 / 14
12,117
808
12,975
12,674
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 16
13,033
869
16,068
15,348
11,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
DeathsRival0
Ganesha
18
0 / 5 / 20
10,338
689
8,544
16,321
16,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Janus
SLUMPT-AK
Janus
19
10 / 6 / 8
12,046
803
11,720
10,362
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
5 / 7 / 11
11,509
767
11,406
17,430
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 11
12,225
815
24,093
13,422
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Epiklly
Thoth
17
4 / 6 / 9
10,234
682
9,644
10,370
3,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 6 / 9
11,101
740
7,871
18,945
23,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
SCYLLCURY
King Arthur
16
1 / 6 / 11
9,608
641
6,165
14,034
17,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Vidually
Arachne
17
4 / 8 / 9
10,540
703
13,846
15,263
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
31
Kills
24
24
Deaths
31
69
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
5
11
2.7
W
Chronos
8
3
14
5
W
8
3
16
5.33
W
Ganesha
DeathsRival0
Ganesha
0
5
20
2
L
Thoth
Epiklly
Thoth
4
6
9
1.42
L
7
6
9
1.92
L
King Arthur
SCYLLCURY
King Arthur
1
6
11
1.08
W
Janus
SLUMPT-AK
Janus
10
6
8
2.33
W
Fenrir
5
7
11
1.5
L
Arachne
Vidually
Arachne
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
61,619
72,135
Taken
72,034
50,109
Mitigated
57,463
23,342
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,093
1,367
1,551
3,898
13,422
5,734
991
5,648
7,649
48,446
0
W
Chronos
12,975
2,075
1,732
2,889
12,674
5,037
1,396
6,961
5,469
37,258
0
W
16,068
2,933
3,240
5,495
15,348
11,380
1,024
5,481
9,449
538
28,194
W
Ganesha
DeathsRival0
Ganesha
8,544
311
889
2,521
16,321
16,626
171
6,912
8,973
24,918
0
L
Thoth
Epiklly
Thoth
9,644
538
875
475
10,370
3,261
167
4,819
5,501
20,288
0
L
7,871
1,071
860
4,854
18,945
23,717
29
9,754
8,911
0
16,121
L
King Arthur
SCYLLCURY
King Arthur
6,165
166
382
2,221
14,034
17,063
34
5,505
8,433
0
17,023
W
Janus
SLUMPT-AK
Janus
11,720
434
524
638
10,362
3,927
460
5,359
4,873
32,537
0
W
Fenrir
11,406
1,816
706
4,708
17,430
13,139
81
9,024
8,040
0
18,258
L
Arachne
Vidually
Arachne
13,846
10,562
493
2,076
15,263
7,688
0
7,338
7,837
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
53,708
196
Minions Killed
120
0
Camps Cleared
0
1,464,890
Distance Traveled
1,332,268
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,225
815
74
5
0
263,344
1
W
Chronos
12,117
808
59
4
0
328,019
0
W
Mulan
13,033
869
47
3
0
313,106
4
W
Ganesha
10,338
689
0
0
0
287,896
5
L
Thoth
10,234
682
15
1
0
263,688
0
L
Odin
11,101
740
18
1
0
280,924
0
L
King Arthur
9,608
641
11
1
0
256,652
2
W
Janus
12,046
803
74
5
0
259,163
0
W
Fenrir
11,509
767
16
1
0
276,706
0
L
Arachne
10,540
703
2
0
0
267,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role