Player Matchup

Jormungandr
Jormungandr
Exmara
Jormungandr
Level 155
God Stats
0W - 1L
1,385 SR
Queue Stats
10W - 13L
1,543 Elo+
Party 2
Merlin
Merlin
LoLkid40
Merlin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 35L
1,308 Elo+
Party 2
Artemis
Artemis
Suji777
Artemis
Level 25
God Stats
1W - 3L
1,715 SR
Queue Stats
9W - 23L
1,283 Elo+
Party 2
Team Averages
Level 82
1,534 SR
1,378 Elo+

VS

Team Averages
Level 60
1,577 SR
1,662 Elo+
Cernunnos
Cernunnos
SkiBagTheBagSki
Cernunnos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
fallen0114
Gilgamesh
Level 29
God Stats
30W - 41L
1,628 SR
Queue Stats
91W - 121L
1,562 Elo+
Party 1
Raijin
Raijin
iRobMMR
Raijin
Level 45
God Stats
3W - 1L
1,603 SR
Queue Stats
29W - 6L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Exmara
Jormungandr
15
2 / 5 / 3
10,254
641
16,097
20,463
21,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
LoLkid40
Merlin
15
4 / 8 / 1
10,656
666
7,788
11,523
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Suji777
Artemis
12
0 / 11 / 4
8,901
556
2,003
15,152
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SkiBagTheBagSki
Cernunnos
17
9 / 2 / 11
12,400
775
16,097
13,539
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
fallen0114
Gilgamesh
16
5 / 0 / 15
11,304
707
8,654
13,015
11,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
iRobMMR
Raijin
18
10 / 4 / 12
12,609
788
18,826
13,048
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
24
24
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Exmara
Jormungandr
2
5
3
0.7
L
Merlin
LoLkid40
Merlin
4
8
1
0.56
W
Cernunnos
SkiBagTheBagSki
Cernunnos
9
2
11
7.25
L
Artemis
Suji777
Artemis
0
11
4
0.18
W
Gilgamesh
fallen0114
Gilgamesh
5
0
15
12.5
W
Raijin
iRobMMR
Raijin
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
43,577
47,138
Taken
39,602
28,320
Mitigated
22,988
829
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Exmara
Jormungandr
16,097
2,841
0
0
20,463
21,220
0
9,020
10,526
45,262
0
L
Merlin
LoLkid40
Merlin
7,788
540
0
500
11,523
2,751
0
3,666
7,332
31,327
0
W
Cernunnos
SkiBagTheBagSki
Cernunnos
16,097
6,896
651
4,841
13,539
6,507
1,891
7,819
5,720
0
45,577
L
Artemis
Suji777
Artemis
2,003
804
0
329
15,152
4,349
0
7,042
7,726
0
9,191
W
Gilgamesh
fallen0114
Gilgamesh
8,654
1,111
0
3,062
13,015
11,318
196
6,480
6,535
5,588
24,410
W
Raijin
iRobMMR
Raijin
18,826
2,572
0
4,578
13,048
5,163
576
9,971
3,077
63,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
36,313
133
Minions Killed
194
5
Camps Cleared
9
681,393
Distance Traveled
781,517
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,254
641
47
3
2
258,309
4
L
Merlin
10,656
666
65
4
3
227,581
1
W
Cernunnos
12,400
775
65
4
0
254,656
1
L
Artemis
8,901
556
21
1
0
195,503
0
W
Gilgamesh
11,304
707
29
2
3
306,429
1
W
Raijin
12,609
788
100
6
6
220,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role