Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DitPlays
Hou Yi
Level 60
God Stats
9W - 8L
1,541 SR
Queue Stats
278W - 237L
1,602 Elo+
Party 1
Ao Kuang
Ao Kuang
Ribbet01
Ao Kuang
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,560 Elo+
Party 1
Horus
Horus
TheKingofDPS
Horus
Level 26
God Stats
18W - 8L
1,500 SR
Queue Stats
99W - 62L
1,667 Elo+
Party 1
Achilles
Achilles
darkicyboi
Achilles
Level 84
God Stats
14W - 9L
1,669 SR
Queue Stats
228W - 159L
1,668 Elo+
Party 1
Team Averages
Level 63
1,542 SR
1,599 Elo+

VS

Team Averages
Level 83
1,421 SR
1,457 Elo+
Cabrakan
Cabrakan
Fellaxis
Cabrakan
Level 140
God Stats
6W - 7L
1,379 SR
Queue Stats
349W - 347L
1,453 Elo+
Party 3
Izanami
Izanami
HadoukenClown
Izanami
Level 98
God Stats
3W - 5L
1,541 SR
Queue Stats
108W - 111L
1,499 Elo+
Party 3
Thanatos
Thanatos
Samthis6
Thanatos
Level 24
God Stats
2W - 11L
1,216 SR
Queue Stats
44W - 50L
1,388 Elo+
Party 2
Scylla
Scylla
ShmeatRawInCheex
Scylla
Level 146
God Stats
1W - 2L
1,468 SR
Queue Stats
199W - 181L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fuzzynub69
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 2
7,303
730
5,135
5,557
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DitPlays
Hou Yi
10
8 / 1 / 2
6,481
648
6,581
4,805
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Ribbet01
Ao Kuang
10
5 / 1 / 3
6,561
656
3,583
6,463
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 0 / 7
5,832
583
2,403
3,831
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
darkicyboi
Achilles
11
5 / 2 / 2
6,882
688
6,510
7,250
5,756
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fellaxis
Cabrakan
5
0 / 6 / 0
4,188
419
835
7,154
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
7
0 / 5 / 0
4,624
462
1,351
4,679
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Samthis6
Thanatos
9
3 / 2 / 0
5,957
596
3,594
7,441
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,010
501
932
5,302
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
fuzzynub69
Cu Chulainn
9
1 / 6 / 1
5,512
551
2,800
8,245
5,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
22
Kills
4
4
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
W
Hou Yi
DitPlays
Hou Yi
8
1
2
9
L
Cabrakan
Fellaxis
Cabrakan
0
6
0
0
L
Izanami
0
5
0
0
W
Ao Kuang
Ribbet01
Ao Kuang
5
1
3
6.5
L
Thanatos
Samthis6
Thanatos
3
2
0
1.5
L
0
3
0
0
W
2
0
7
5.5
W
Achilles
darkicyboi
Achilles
5
2
2
3
L
Cu Chulainn
fuzzynub69
Cu Chulainn
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
9,512
27,906
Taken
32,821
12,723
Mitigated
14,999
10,733
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,135
1,867
0
3,664
5,557
2,020
1,851
793
4,764
49,602
7,656
W
Hou Yi
DitPlays
Hou Yi
6,581
3,728
0
1,872
4,805
1,303
0
122
4,683
0
38,292
L
Cabrakan
Fellaxis
Cabrakan
835
226
0
892
7,154
4,767
0
131
7,023
5,983
0
L
Izanami
1,351
863
0
194
4,679
831
0
367
4,312
0
22,692
W
Ao Kuang
Ribbet01
Ao Kuang
3,583
1,589
0
1,767
6,463
1,809
0
0
6,463
29,743
0
L
Thanatos
Samthis6
Thanatos
3,594
995
0
6,170
7,441
2,465
0
2,870
4,571
0
22,560
L
932
132
0
507
5,302
1,696
0
3,548
1,754
25,702
0
W
2,403
1,273
309
1,671
3,831
1,835
261
713
3,118
0
8,157
W
Achilles
darkicyboi
Achilles
6,510
1,805
0
1,450
7,250
5,756
0
139
7,111
0
29,243
L
Cu Chulainn
fuzzynub69
Cu Chulainn
2,800
345
0
581
8,245
5,240
0
1,261
6,984
0
23,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
25,291
297
Minions Killed
214
0
Camps Cleared
0
946,604
Distance Traveled
938,306
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,303
730
108
11
0
179,892
0
W
Hou Yi
6,481
648
50
5
0
180,695
3
L
Cabrakan
4,188
419
8
1
0
187,465
4
L
Izanami
4,624
462
47
5
0
165,586
1
W
Ao Kuang
6,561
656
55
6
0
209,245
5
L
Thanatos
5,957
596
47
5
0
218,698
1
L
Scylla
5,010
501
54
5
0
187,375
3
W
Horus
5,832
583
15
2
0
204,438
0
W
Achilles
6,882
688
69
7
0
172,334
0
L
Cu Chulainn
5,512
551
58
6
0
179,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role