Player Matchup

Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bwolf4556
Eset
Level 122
God Stats
14W - 11L
1,496 SR
Queue Stats
482W - 521L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ragnar_-502-_
Tsukuyomi
Level 118
God Stats
12W - 16L
1,437 SR
Queue Stats
511W - 544L
1,417 Elo+
Solo
Bastet
Bastet
Vancityramirez
Bastet
Level 105
God Stats
18W - 7L
1,673 SR
Queue Stats
285W - 357L
1,430 Elo+
Party 1
Da Ji
Da Ji
happyfaceowl
Da Ji
Level 142
God Stats
1W - 1L
1,350 SR
Queue Stats
174W - 231L
1,330 Elo+
Party 1
Team Averages
Level 115
1,491 SR
1,417 Elo+

VS

Team Averages
Level 99
1,612 SR
1,431 Elo+
Sol
Sol
Eddi38840
Sol
Level 67
God Stats
12W - 12L
1,590 SR
Queue Stats
30W - 39L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Firepie6223
Baron Samedi
Level 69
God Stats
1W - 1L
1,807 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingCavaco
Ah Muzen Cab
Level 84
God Stats
16W - 15L
1,538 SR
Queue Stats
166W - 179L
1,470 Elo+
Solo
Bacchus
Bacchus
sadwhimsical
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
speed_killer1982
Sylvanus
Level 158
God Stats
8W - 9L
1,624 SR
Queue Stats
841W - 897L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 2 / 9
9,540
477
10,200
8,510
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
18
8 / 5 / 7
11,172
559
13,342
12,311
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ragnar_-502-_
Tsukuyomi
17
12 / 6 / 7
10,801
540
20,585
17,448
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 1 / 12
10,998
550
13,510
14,660
5,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
9 / 7 / 7
9,392
470
13,523
14,537
3,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
8,771
439
6,059
19,402
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Firepie6223
Baron Samedi
14
1 / 3 / 4
9,024
451
6,809
14,272
12,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
KingCavaco
Ah Muzen Cab
15
2 / 9 / 5
9,570
479
8,693
15,591
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
sadwhimsical
Bacchus
13
4 / 8 / 6
9,657
483
8,366
22,394
25,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
12 / 7 / 3
11,413
571
16,099
24,574
15,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
37
Kills
20
21
Deaths
37
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
2
9
2.25
W
Eset
8
5
7
2.3
L
1
10
4
0.3
L
Baron Samedi
Firepie6223
Baron Samedi
1
3
4
1
L
Ah Muzen Cab
KingCavaco
Ah Muzen Cab
2
9
5
0.5
W
Tsukuyomi
Ragnar_-502-_
Tsukuyomi
12
6
7
2.58
W
8
1
12
14
W
9
7
7
1.79
L
Bacchus
sadwhimsical
Bacchus
4
8
6
0.88
L
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,160
Damage
46,026
67,466
Taken
96,233
24,268
Mitigated
65,028
13,942
Healing
26,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,200
2,925
0
3,284
8,510
5,335
432
5,869
2,641
52,864
0
W
Eset
13,342
440
494
1,396
12,311
4,192
246
7,072
5,239
73,276
0
L
6,059
2,369
214
6,737
19,402
5,111
939
4,123
15,279
56,826
0
L
Baron Samedi
Firepie6223
Baron Samedi
6,809
628
584
4,501
14,272
12,891
200
4,889
9,383
45,411
0
L
Ah Muzen Cab
KingCavaco
Ah Muzen Cab
8,693
2,809
0
3,218
15,591
5,132
1,088
1,957
13,634
0
61,252
W
Tsukuyomi
Ragnar_-502-_
Tsukuyomi
20,585
5,322
0
2,575
17,448
5,170
0
11,323
6,125
0
66,538
W
13,510
3,449
0
3,970
14,660
5,949
610
2,924
11,319
0
59,299
W
13,523
2,804
0
2,223
14,537
3,622
712
8,722
5,815
0
35,420
L
Bacchus
sadwhimsical
Bacchus
8,366
976
0
2,629
22,394
25,902
151
6,657
15,737
27,951
0
L
16,099
4,162
2,045
6,755
24,574
15,992
0
5,916
18,658
40,829
12,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,903
Gold Earned
48,435
488
Minions Killed
367
0
Camps Cleared
0
1,887,872
Distance Traveled
1,667,730
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,540
477
119
6
0
379,688
3
W
Eset
11,172
559
128
6
0
352,991
2
L
Sol
8,771
439
84
4
0
305,241
1
L
Baron Samedi
9,024
451
72
4
0
356,002
0
L
Ah Muzen Cab
9,570
479
116
6
0
321,045
2
W
Tsukuyomi
10,801
540
94
5
0
396,606
1
W
Bastet
10,998
550
111
6
0
418,713
0
W
Da Ji
9,392
470
36
2
0
339,874
1
L
Bacchus
9,657
483
34
2
0
370,637
1
L
Sylvanus
11,413
571
61
3
0
314,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role