Player Matchup

Zhong Kui
Zhong Kui
HU SOLDIERxCONR
Zhong Kui
Level 126
God Stats
6W - 6L
1,531 SR
Queue Stats
200W - 214L
1,656 Elo+
Solo
Apollo
Apollo
Michael ovii
Apollo
Level 154
God Stats
13W - 11L
1,737 SR
Queue Stats
263W - 261L
1,638 Elo+
Solo
Ymir
Ymir
kingrican95
Ymir
Level 149
God Stats
277W - 296L
1,625 SR
Queue Stats
298W - 333L
1,611 Elo+
Solo
Team Averages
Level 143
1,631 SR
1,635 Elo+

VS

Team Averages
Level 148
1,619 SR
1,629 Elo+
Serqet
Serqet
JCMAX178
Serqet
Level 160
God Stats
77W - 35L
1,824 SR
Queue Stats
1,056W - 642L
1,765 Elo+
Party 1
Sol
Sol
RingingJskinS
Sol
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,367 Elo+
Solo
Cthulhu
Cthulhu
udchikenkiller
Cthulhu
Level 157
God Stats
6W - 4L
1,534 SR
Queue Stats
356W - 218L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HU SOLDIERxCONR
Zhong Kui
11
2 / 6 / 0
6,816
682
5,050
9,775
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
8
0 / 5 / 1
5,846
585
1,934
5,568
1,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
5,587
559
506
6,624
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JCMAX178
Serqet
12
8 / 0 / 7
8,349
835
6,045
5,863
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 11
7,346
735
5,258
3,171
1,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 8
8,235
824
6,715
8,862
8,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
15
15
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HU SOLDIERxCONR
Zhong Kui
2
6
0
0.33
W
Serqet
JCMAX178
Serqet
8
0
7
11.5
L
Apollo
0
5
1
0.1
W
2
1
11
7.5
L
0
4
0
0
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,490
Damage
18,018
21,967
Taken
17,896
9,727
Mitigated
14,982
2,415
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HU SOLDIERxCONR
Zhong Kui
5,050
327
0
1,612
9,775
5,033
0
4,483
4,745
23,092
0
W
Serqet
JCMAX178
Serqet
6,045
1,500
0
2,377
5,863
4,956
296
2,271
3,592
0
11,534
L
Apollo
1,934
1,484
0
506
5,568
1,747
0
3,940
1,448
0
10,646
W
5,258
1,556
0
512
3,171
1,129
1,633
1,048
2,123
21,674
0
L
506
363
0
297
6,624
2,947
0
3,863
2,424
1,020
0
W
6,715
830
401
1,235
8,862
8,897
112
2,575
6,287
23,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,249
Gold Earned
23,930
56
Minions Killed
94
2
Camps Cleared
5
316,546
Distance Traveled
528,975
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,816
682
41
4
1
158,067
2
W
Serqet
8,349
835
12
1
1
184,727
2
L
Apollo
5,846
585
11
1
1
83,280
2
W
Sol
7,346
735
45
5
1
168,469
2
L
Ymir
5,587
559
4
0
0
75,199
1
W
Cthulhu
8,235
824
37
4
3
175,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role