Player Matchup

Hel
Hel
CuteUwU
Hel
Level 49
God Stats
0W - 2L
1,313 SR
Queue Stats
23W - 33L
1,426 Elo+
Party 2
Fenrir
Fenrir
Khornesdemon
Fenrir
Level 86
God Stats
3W - 5L
1,415 SR
Queue Stats
86W - 79L
1,431 Elo+
Party 3
Sol
Sol
LazyBadBear
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,389 Elo+
Party 2
Izanami
Izanami
WolfieG33
Izanami
Level 29
God Stats
28W - 29L
1,494 SR
Queue Stats
99W - 108L
1,415 Elo+
Party 3
Atlas
Atlas
bloodman92
Atlas
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 83L
1,466 Elo+
Party 3
Team Averages
Level 62
1,445 SR
1,425 Elo+

VS

Team Averages
Level 59
1,561 SR
1,493 Elo+
Cernunnos
Cernunnos
MIAH_DANN340
Cernunnos
Level 36
God Stats
33W - 27L
1,438 SR
Queue Stats
1,082W - 780L
1,496 Elo+
Solo
Horus
Horus
MsBoodoo
Horus
Level 101
God Stats
32W - 22L
1,707 SR
Queue Stats
135W - 134L
1,562 Elo+
Party 1
Khepri
Khepri
skyloesco
Khepri
Level 49
God Stats
20W - 11L
1,625 SR
Queue Stats
96W - 102L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
vicheat
Kukulkan
Level 62
God Stats
49W - 27L
1,538 SR
Queue Stats
71W - 59L
1,436 Elo+
Party 4
Chang'e
Chang'e
zRequizite
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
0 / 4 / 5
10,370
943
6,684
11,947
5,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
4 / 10 / 4
11,301
1,027
11,104
24,692
10,872
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 4 / 3
10,615
965
10,715
9,960
3,651
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
WolfieG33
Izanami
16
2 / 8 / 4
10,897
991
17,071
17,499
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
16
2 / 5 / 2
11,850
1,077
9,590
18,775
22,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

127

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MIAH_DANN340
Cernunnos
19
12 / 3 / 14
13,408
1,219
25,549
13,878
7,099
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
MsBoodoo
Horus
18
4 / 1 / 23
12,410
1,128
12,621
15,486
16,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
skyloesco
Khepri
17
2 / 0 / 14
11,611
1,056
2,116
3,142
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
vicheat
Kukulkan
19
7 / 2 / 14
12,889
1,172
21,131
7,192
3,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
zRequizite
Chang'e
19
6 / 2 / 19
12,557
1,142
17,136
17,841
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
115
8
Kills
31
31
Deaths
8
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hel
0
4
5
0.63
L
Fenrir
4
10
4
0.6
L
0
4
3
0.38
W
Cernunnos
MIAH_DANN340
Cernunnos
12
3
14
6.33
W
Horus
MsBoodoo
Horus
4
1
23
15.5
L
Izanami
WolfieG33
Izanami
2
8
4
0.5
L
Atlas
2
5
2
0.6
W
Khepri
skyloesco
Khepri
2
0
14
9
W
Kukulkan
vicheat
Kukulkan
7
2
14
7
W
Chang'e
zRequizite
Chang'e
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,164
Damage
78,553
82,873
Taken
57,539
50,239
Mitigated
39,047
12,189
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,684
1,183
3,605
3,238
11,947
5,299
0
6,902
5,045
23,897
0
L
Fenrir
11,104
1,717
0
588
24,692
10,872
0
8,611
16,081
0
19,925
L
10,715
3,019
0
1,989
9,960
3,651
0
5,741
4,219
40,003
0
W
Cernunnos
MIAH_DANN340
Cernunnos
25,549
15,495
0
3,083
13,878
7,099
0
5,714
8,164
0
37,922
W
Horus
MsBoodoo
Horus
12,621
6,294
4,173
6,479
15,486
16,549
0
8,017
7,469
0
17,126
L
Izanami
WolfieG33
Izanami
17,071
13,252
147
1,500
17,499
7,618
0
8,944
8,555
0
42,583
L
Atlas
9,590
3,900
0
1,122
18,775
22,799
0
10,185
8,590
24,935
0
W
Khepri
skyloesco
Khepri
2,116
92
0
610
3,142
4,116
0
1,213
1,929
4,118
0
W
Kukulkan
vicheat
Kukulkan
21,131
252
0
0
7,192
3,720
0
3,218
3,974
65,122
0
W
Chang'e
zRequizite
Chang'e
17,136
999
2,656
6,634
17,841
7,563
0
8,827
9,014
32,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
62,875
210
Minions Killed
193
7
Camps Cleared
7
1,019,178
Distance Traveled
1,065,056
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,370
943
57
5
1
208,403
2
L
Fenrir
11,301
1,027
12
1
2
214,576
1
L
Sol
10,615
965
55
5
2
215,136
0
W
Cernunnos
13,408
1,219
32
3
2
195,351
0
W
Horus
12,410
1,128
7
1
2
217,673
0
L
Izanami
10,897
991
62
6
2
190,416
0
L
Atlas
11,850
1,077
24
2
0
190,647
1
W
Khepri
11,611
1,056
2
0
0
226,237
0
W
Kukulkan
12,889
1,172
116
11
0
216,933
0
W
Chang'e
12,557
1,142
36
3
3
208,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role