Player Matchup

Persephone
Persephone
CountEdwin
Persephone
Level 5
God Stats
0W - 4L
1,116 SR
Queue Stats
2W - 7L
1,072 Elo+
Party 1
Jormungandr
Jormungandr
HungeryPanda
Jormungandr
Level 79
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 9L
999 Elo+
Party 1
Arachne
Arachne
KAIUSB
Arachne
Level 19
God Stats
1W - 5L
1,186 SR
Queue Stats
17W - 27L
1,299 Elo+
Party 1
Tyr
Tyr
Tazrak
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 77L
1,335 Elo+
Party 1
Anubis
Anubis
TepLaki
Anubis
Level 26
God Stats
2W - 6L
1,460 SR
Queue Stats
36W - 41L
1,382 Elo+
Party 1
Team Averages
Level 31
1,308 SR
1,217 Elo+

VS

Team Averages
Level 40
1,501 SR
1,466 Elo+
Hercules
Hercules
DadsBelt
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoobDominator
Ah Muzen Cab
Level 25
God Stats
25W - 24L
1,469 SR
Queue Stats
77W - 77L
1,534 Elo+
Solo
Neith
Neith
TaraAzuca
Neith
Level 10
God Stats
10W - 18L
1,206 SR
Queue Stats
58W - 81L
1,283 Elo+
Party 2
Atlas
Atlas
Undead5567
Atlas
Level 24
God Stats
6W - 2L
1,832 SR
Queue Stats
60W - 71L
1,435 Elo+
Solo
Discordia
Discordia
UndeadAnto
Discordia
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 270L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CountEdwin
Persephone
17
0 / 7 / 1
11,262
626
7,091
14,397
9,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HungeryPanda
Jormungandr
19
0 / 5 / 7
12,370
687
12,871
20,301
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KAIUSB
Arachne
19
4 / 6 / 2
12,440
691
11,577
18,837
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
Tazrak
Tyr
18
3 / 6 / 3
11,910
662
5,729
22,870
23,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
TepLaki
Anubis
20
4 / 9 / 2
12,874
715
16,730
21,634
8,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DadsBelt
Hercules
20
7 / 4 / 13
13,904
772
10,196
21,423
28,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
NoobDominator
Ah Muzen Cab
20
16 / 0 / 8
16,246
903
27,409
11,079
4,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
TaraAzuca
Neith
18
1 / 4 / 11
12,082
671
6,234
9,805
2,747
Atlas
20
3 / 1 / 19
13,384
744
11,929
19,326
29,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
UndeadAnto
Discordia
20
6 / 2 / 12
14,801
822
26,022
14,575
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
11
Kills
33
33
Deaths
11
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Persephone
CountEdwin
Persephone
0
7
1
0.07
W
Hercules
DadsBelt
Hercules
7
4
13
3.38
L
Jormungandr
HungeryPanda
Jormungandr
0
5
7
0.7
L
Arachne
KAIUSB
Arachne
4
6
2
0.83
W
Ah Muzen Cab
NoobDominator
Ah Muzen Cab
16
0
8
20
W
Neith
TaraAzuca
Neith
1
4
11
1.63
L
Tyr
Tazrak
Tyr
3
6
3
0.75
L
Anubis
TepLaki
Anubis
4
9
2
0.56
W
Atlas
3
1
19
12.5
W
Discordia
UndeadAnto
Discordia
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
81,790
98,039
Taken
76,208
62,840
Mitigated
70,718
14,108
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CountEdwin
Persephone
7,091
515
0
647
14,397
9,516
832
5,760
8,291
32,246
0
W
Hercules
DadsBelt
Hercules
10,196
2,812
541
10,616
21,423
28,588
133
9,415
11,728
3,390
20,640
L
Jormungandr
HungeryPanda
Jormungandr
12,871
340
0
824
20,301
14,504
0
6,449
13,035
56,085
0
L
Arachne
KAIUSB
Arachne
11,577
9,382
0
2,834
18,837
6,917
607
8,067
10,336
0
32,863
W
Ah Muzen Cab
NoobDominator
Ah Muzen Cab
27,409
10,727
0
5,632
11,079
4,652
4,271
5,601
5,390
0
114,278
W
Neith
TaraAzuca
Neith
6,234
4,096
0
2,100
9,805
2,747
862
6,982
2,712
0
22,016
L
Tyr
Tazrak
Tyr
5,729
1,369
691
3,646
22,870
23,744
278
10,869
11,160
0
15,710
L
Anubis
TepLaki
Anubis
16,730
319
0
5,466
21,634
8,159
0
6,710
14,508
59,421
0
W
Atlas
11,929
2,579
0
3,351
19,326
29,159
210
8,763
10,371
38,285
0
W
Discordia
UndeadAnto
Discordia
26,022
1,325
0
2,005
14,575
5,572
753
5,931
8,559
96,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,856
Gold Earned
70,417
345
Minions Killed
405
0
Camps Cleared
0
1,771,799
Distance Traveled
1,783,383
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,262
626
67
4
0
324,093
2
W
Hercules
13,904
772
28
2
0
355,048
1
L
Jormungandr
12,370
687
86
5
0
344,436
1
L
Arachne
12,440
691
65
4
0
386,689
3
W
Ah Muzen Cab
16,246
903
162
9
0
384,264
3
W
Neith
12,082
671
14
1
0
300,442
0
L
Tyr
11,910
662
24
1
0
409,864
2
L
Anubis
12,874
715
103
6
0
306,717
1
W
Atlas
13,384
744
55
3
0
360,316
2
W
Discordia
14,801
822
146
8
0
383,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role