Player Matchup

Achilles
Achilles
DatGuyYouKnow
Achilles
Level 108
God Stats
6W - 3L
1,811 SR
Queue Stats
93W - 81L
1,475 Elo+
Party 3
Bastet
Bastet
OneArmOutlaw624
Bastet
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 72L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PapaCornbread44
Morgan Le Fay
Level 140
God Stats
2W - 3L
1,495 SR
Queue Stats
128W - 106L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
Stoppre228
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
U got Cupcaked
Chronos
Level 126
God Stats
1W - 1L
1,282 SR
Queue Stats
70W - 56L
1,570 Elo+
Party 1
Team Averages
Level 92
1,518 SR
1,526 Elo+

VS

Team Averages
Level 75
1,498 SR
1,419 Elo+
Nu Wa
Nu Wa
BTranger213
Nu Wa
Level 41
God Stats
1W - 1L
1,746 SR
Queue Stats
50W - 50L
1,467 Elo+
Party 2
Chronos
Chronos
DurkaDurkaMF
Chronos
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 176L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
Fishlipdin
Hou Yi
Level 16
God Stats
0W - 3L
1,243 SR
Queue Stats
6W - 12L
1,201 Elo+
Solo
Ullr
Ullr
Voldetort213
Ullr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 178L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
oSGToSHADOWSo
Aphrodite
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
127W - 133L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatGuyYouKnow
Achilles
20
4 / 1 / 14
12,088
672
21,178
24,926
23,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 6 / 9
11,590
644
13,282
14,397
5,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
PapaCornbread44
Morgan Le Fay
20
7 / 5 / 11
12,778
710
31,991
16,660
6,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Stoppre228
Aphrodite
17
1 / 2 / 8
10,793
600
4,978
11,156
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 2 / 10
12,776
710
18,116
16,993
6,910
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
11,352
631
17,050
19,354
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
DurkaDurkaMF
Chronos
20
4 / 3 / 11
11,871
660
19,388
18,550
8,659
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Fishlipdin
Hou Yi
20
6 / 4 / 9
12,223
679
12,992
17,747
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 5 / 10
10,479
582
15,533
17,636
5,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
oSGToSHADOWSo
Aphrodite
17
1 / 4 / 11
10,280
571
6,880
20,260
10,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
68
21
Kills
16
16
Deaths
21
52
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
W
Achilles
DatGuyYouKnow
Achilles
4
1
14
11
L
Chronos
DurkaDurkaMF
Chronos
4
3
11
3.17
L
Hou Yi
Fishlipdin
Hou Yi
6
4
9
2.63
W
3
6
9
1.25
W
Morgan Le Fay
PapaCornbread44
Morgan Le Fay
7
5
11
2.5
W
Aphrodite
Stoppre228
Aphrodite
1
2
8
2.5
W
6
2
10
5.5
L
2
5
10
1.4
L
Aphrodite
oSGToSHADOWSo
Aphrodite
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,545
Damage
71,843
84,132
Taken
93,547
47,029
Mitigated
37,557
45,295
Healing
49,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,050
3,781
4,274
3,792
19,354
5,743
399
13,174
5,980
37,479
0
W
Achilles
DatGuyYouKnow
Achilles
21,178
1,803
1,303
10,500
24,926
23,280
536
13,528
10,942
163
44,386
L
Chronos
DurkaDurkaMF
Chronos
19,388
3,939
1,151
4,982
18,550
8,659
237
11,186
7,006
41,299
0
L
Hou Yi
Fishlipdin
Hou Yi
12,992
6,086
2,691
3,971
17,747
6,902
1,081
10,133
7,486
0
35,253
W
13,282
2,651
613
1,697
14,397
5,136
935
6,894
7,309
0
28,006
W
Morgan Le Fay
PapaCornbread44
Morgan Le Fay
31,991
1,966
1,397
4,129
16,660
6,835
1,068
8,048
8,436
56,886
0
W
Aphrodite
Stoppre228
Aphrodite
4,978
199
11,705
6,898
11,156
4,868
302
5,418
5,452
16,502
0
W
18,116
6,551
1,729
5,324
16,993
6,910
3,266
8,132
8,675
47,277
0
L
15,533
2,144
1,446
3,374
17,636
5,970
292
8,959
8,367
0
20,388
L
Aphrodite
oSGToSHADOWSo
Aphrodite
6,880
716
13,346
10,152
20,260
10,283
172
11,633
8,216
19,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,025
Gold Earned
56,205
190
Minions Killed
225
0
Camps Cleared
0
1,682,712
Distance Traveled
1,639,283
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,352
631
58
3
0
304,032
1
W
Achilles
12,088
672
36
2
0
371,618
0
L
Chronos
11,871
660
65
4
0
363,337
2
L
Hou Yi
12,223
679
59
3
0
307,447
1
W
Bastet
11,590
644
39
2
0
332,699
0
W
Morgan Le Fay
12,778
710
42
2
0
313,042
2
W
Aphrodite
10,793
600
16
1
0
329,082
0
W
Chronos
12,776
710
57
3
0
336,271
4
L
Ullr
10,479
582
13
1
0
342,944
1
L
Aphrodite
10,280
571
30
2
0
321,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role