Player Matchup

Nike
Nike
Aku136
Nike
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 43L
1,510 Elo+
Party 2
Izanami
Izanami
BlackBlazer666
Izanami
Level 48
God Stats
19W - 8L
1,852 SR
Queue Stats
36W - 35L
1,545 Elo+
Party 2
Ra
Ra
ServPlute
Ra
Level 149
God Stats
3W - 7L
1,155 SR
Queue Stats
112W - 125L
1,402 Elo+
Solo
Chaac
Chaac
ShadowAbsol1
Chaac
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,515 Elo+
Party 2
Ratatoskr
Ratatoskr
Tatted Reapers
Ratatoskr
Level 60
God Stats
2W - 2L
1,493 SR
Queue Stats
33W - 28L
1,541 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,503 Elo+

VS

Team Averages
Level 99
1,447 SR
1,375 Elo+
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
EL PREDATOR x69
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,291 Elo+
Party 1
Fenrir
Fenrir
MickMinnie
Fenrir
Level 86
God Stats
0W - 1L
1,269 SR
Queue Stats
30W - 27L
1,239 Elo+
Party 1
Artio
Artio
Ruben0530
Artio
Level 92
God Stats
0W - 1L
1,464 SR
Queue Stats
18W - 24L
1,254 Elo+
Party 1
Tyr
Tyr
lI Chino Il
Tyr
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 16L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aku136
Nike
17
3 / 0 / 22
11,219
1,122
9,924
5,597
3,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
15 / 0 / 14
13,167
1,317
31,494
5,198
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 20
11,607
1,161
20,859
9,499
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 22
11,395
1,140
16,345
13,064
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Tatted Reapers
Ratatoskr
16
2 / 2 / 14
9,700
970
6,225
8,030
3,100
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

330

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 5 / 1
9,987
999
10,830
17,313
6,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
EL PREDATOR x69
Aphrodite
15
0 / 7 / 1
8,873
887
5,073
11,630
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MickMinnie
Fenrir
14
1 / 10 / 2
9,091
909
5,731
18,871
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
Ruben0530
Artio
14
0 / 9 / 3
9,495
950
6,430
24,083
25,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 3 / 3
9,021
902
6,450
22,739
13,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
14
34
Kills
4
4
Deaths
34
92
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
1
0.7
W
Nike
Aku136
Nike
3
0
22
14
W
15
0
14
22
L
Aphrodite
EL PREDATOR x69
Aphrodite
0
7
1
0.07
L
Fenrir
MickMinnie
Fenrir
1
10
2
0.2
L
Artio
Ruben0530
Artio
0
9
3
0.17
W
7
2
20
8.5
W
7
0
22
18
W
Ratatoskr
Tatted Reapers
Ratatoskr
2
2
14
4.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,847
Damage
34,514
41,388
Taken
94,636
25,483
Mitigated
59,524
14,977
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,830
5,609
561
1,342
17,313
6,150
0
4,459
12,651
0
37,326
W
Nike
Aku136
Nike
9,924
1,025
0
320
5,597
3,407
0
1,990
3,607
529
15,168
W
31,494
28,038
0
2,594
5,198
2,275
0
1,285
3,913
0
71,900
L
Aphrodite
EL PREDATOR x69
Aphrodite
5,073
1,578
1,490
2,052
11,630
5,991
0
2,616
8,910
15,177
0
L
Fenrir
MickMinnie
Fenrir
5,731
1,995
0
555
18,871
8,368
0
5,136
13,588
0
11,631
L
Artio
Ruben0530
Artio
6,430
473
1,317
2,105
24,083
25,567
0
5,181
18,663
24,400
0
W
20,859
2,053
2,661
2,794
9,499
3,544
0
2,843
6,656
36,703
0
W
16,345
3,435
339
5,030
13,064
13,157
0
4,277
8,787
0
27,930
W
Ratatoskr
Tatted Reapers
Ratatoskr
6,225
1,385
0
1,239
8,030
3,100
0
1,132
6,898
0
11,988
L
6,450
322
225
1,130
22,739
13,448
0
3,545
18,901
24
10,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
46,467
188
Minions Killed
138
12
Camps Cleared
4
943,596
Distance Traveled
939,057
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,987
999
52
5
2
187,788
0
W
Nike
11,219
1,122
10
1
3
200,649
2
W
Izanami
13,167
1,317
109
11
4
178,299
1
L
Aphrodite
8,873
887
22
2
1
174,736
0
L
Fenrir
9,091
909
22
2
0
172,717
0
L
Artio
9,495
950
33
3
0
190,206
0
W
Ra
11,607
1,161
38
4
1
186,961
0
W
Chaac
11,395
1,140
22
2
1
192,263
2
W
Ratatoskr
9,700
970
9
1
3
185,424
1
L
Tyr
9,021
902
9
1
1
213,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role