Player Matchup

Hercules
Hercules
AdminCrystal
Hercules
Level 68
God Stats
0W - 2L
1,547 SR
Queue Stats
32W - 37L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
AirChipmunk299
Baron Samedi
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,474 Elo+
Party 2
Izanami
Izanami
NevaKnows
Izanami
Level 51
God Stats
9W - 14L
1,406 SR
Queue Stats
40W - 47L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
PipeGoblin
Cthulhu
Level 25
God Stats
2W - 6L
1,570 SR
Queue Stats
22W - 25L
1,510 Elo+
Party 2
Arachne
Arachne
ProStCamaro
Arachne
Level 88
God Stats
12W - 8L
1,683 SR
Queue Stats
69W - 64L
1,541 Elo+
Party 2
Team Averages
Level 57
1,541 SR
1,499 Elo+

VS

Team Averages
Level 108
1,472 SR
1,633 Elo+
Kumbhakarna
Kumbhakarna
GoonGoonsly
Kumbhakarna
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 29L
1,613 Elo+
Party 1
Skadi
Skadi
Honey Smackums
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 120L
1,510 Elo+
Party 1
Anubis
Anubis
PikachuisaGod
Anubis
Level 81
God Stats
58W - 57L
1,562 SR
Queue Stats
87W - 102L
1,513 Elo+
Solo
Mercury
Mercury
Quinpaii
Mercury
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 57L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
RafaBotGaming
Sun Wukong
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 5L
1,893 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdminCrystal
Hercules
17
3 / 2 / 1
9,698
539
6,124
12,295
7,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
AirChipmunk299
Baron Samedi
13
1 / 8 / 1
8,138
452
10,074
13,838
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NevaKnows
Izanami
12
1 / 8 / 5
7,619
423
6,274
14,564
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
PipeGoblin
Cthulhu
12
1 / 5 / 3
7,862
437
5,319
13,581
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ProStCamaro
Arachne
14
4 / 6 / 4
8,983
499
8,879
16,712
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GoonGoonsly
Kumbhakarna
15
0 / 1 / 17
9,781
543
5,846
13,273
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 1 / 7
10,527
585
12,272
9,373
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 5 / 6
10,256
570
14,026
11,021
4,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Quinpaii
Mercury
18
11 / 4 / 6
11,603
645
13,836
13,418
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
RafaBotGaming
Sun Wukong
16
1 / 2 / 3
10,147
564
7,343
14,575
13,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
29
29
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdminCrystal
Hercules
3
2
1
1.75
L
Baron Samedi
AirChipmunk299
Baron Samedi
1
8
1
0.19
W
Kumbhakarna
GoonGoonsly
Kumbhakarna
0
1
17
8.5
W
8
1
7
11.5
L
Izanami
NevaKnows
Izanami
1
8
5
0.44
W
9
5
6
2.4
L
Cthulhu
PipeGoblin
Cthulhu
1
5
3
0.5
L
Arachne
ProStCamaro
Arachne
4
6
4
1
W
Mercury
Quinpaii
Mercury
11
4
6
3.5
W
Sun Wukong
RafaBotGaming
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
53,323
70,990
Taken
61,660
29,353
Mitigated
39,587
16,068
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdminCrystal
Hercules
6,124
1,863
0
4,140
12,295
7,083
504
2,166
10,129
0
59,544
L
Baron Samedi
AirChipmunk299
Baron Samedi
10,074
690
621
2,771
13,838
4,453
46
5,547
8,291
49,802
0
W
Kumbhakarna
GoonGoonsly
Kumbhakarna
5,846
569
236
3,268
13,273
11,037
0
5,196
8,077
26,058
0
W
12,272
5,183
0
4,900
9,373
3,952
3,060
1,678
7,695
0
83,745
L
Izanami
NevaKnows
Izanami
6,274
3,501
0
2,393
14,564
3,798
0
3,147
11,417
0
45,121
W
14,026
900
0
3,799
11,021
4,941
210
3,839
7,182
44,774
0
L
Cthulhu
PipeGoblin
Cthulhu
5,319
149
183
2,157
13,581
5,483
0
2,997
10,584
21,160
0
L
Arachne
ProStCamaro
Arachne
8,879
5,182
0
3,803
16,712
8,536
0
6,015
10,697
0
47,333
W
Mercury
Quinpaii
Mercury
13,836
9,084
0
0
13,418
5,929
0
3,237
10,181
0
107,610
W
Sun Wukong
RafaBotGaming
Sun Wukong
7,343
1,593
385
2,171
14,575
13,728
358
1,944
12,631
0
60,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
52,314
379
Minions Killed
507
0
Camps Cleared
0
1,595,999
Distance Traveled
1,687,463
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,698
539
115
6
0
348,475
0
L
Baron Samedi
8,138
452
75
4
0
295,094
4
W
Kumbhakarna
9,781
543
29
2
0
341,465
3
W
Skadi
10,527
585
131
7
0
319,863
1
L
Izanami
7,619
423
82
5
0
306,988
0
W
Anubis
10,256
570
71
4
0
310,743
5
L
Cthulhu
7,862
437
33
2
0
315,010
2
L
Arachne
8,983
499
74
4
0
330,432
3
W
Mercury
11,603
645
150
8
0
402,724
4
W
Sun Wukong
10,147
564
126
7
0
312,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role