Player Matchup

Sylvanus
Sylvanus
LovelyCola
Sylvanus
Level 123
God Stats
1W - 3L
1,504 SR
Queue Stats
130W - 133L
1,406 Elo+
Solo
Hera
Hera
lilaven
Hera
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 64L
1,411 Elo+
Solo
Jormungandr
Jormungandr
oOShiftyOneOo
Jormungandr
Level 107
God Stats
4W - 7L
1,699 SR
Queue Stats
233W - 265L
1,396 Elo+
Solo
Ganesha
Ganesha
serCalvastan
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,500 Elo+
Solo
Chiron
Chiron
weedy_pot
Chiron
Level 155
God Stats
4W - 7L
1,303 SR
Queue Stats
320W - 324L
1,425 Elo+
Solo
Team Averages
Level 123
1,501 SR
1,428 Elo+

VS

Team Averages
Level 100
1,466 SR
1,408 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Apocalyptic__God
Vamana
Level 105
God Stats
1W - 2L
1,278 SR
Queue Stats
247W - 256L
1,400 Elo+
Solo
Scylla
Scylla
BQQM17Pony
Scylla
Level 104
God Stats
2W - 0L
1,776 SR
Queue Stats
59W - 94L
1,328 Elo+
Solo
Guan Yu
Guan Yu
Buten-Kamasutra
Guan Yu
Level 82
God Stats
2W - 2L
1,538 SR
Queue Stats
61W - 63L
1,412 Elo+
Party 1
Sol
Sol
xGMxDarkAkuma
Sol
Level 87
God Stats
2W - 2L
1,238 SR
Queue Stats
37W - 47L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LovelyCola
Sylvanus
14
2 / 8 / 14
9,427
673
14,139
20,584
7,951
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hera
lilaven
Hera
18
5 / 5 / 21
11,244
803
19,888
12,841
4,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
oOShiftyOneOo
Jormungandr
20
13 / 5 / 10
12,843
917
16,419
19,768
29,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
serCalvastan
Ganesha
18
0 / 5 / 24
10,852
775
13,330
19,312
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
weedy_pot
Chiron
18
11 / 4 / 9
12,285
878
18,116
17,607
5,616

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
4 / 4 / 14
11,438
817
9,602
22,189
24,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 7 / 10
10,206
729
9,926
21,892
15,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
BQQM17Pony
Scylla
19
8 / 7 / 12
11,857
847
14,241
11,860
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 7 / 15
12,576
898
16,065
27,276
34,571
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 6 / 13
11,813
844
19,603
13,943
5,379
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
90
31
Kills
26
27
Deaths
31
78
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
4
14
2.75
W
1
7
10
0.86
W
Scylla
BQQM17Pony
Scylla
8
7
12
2
W
8
7
15
2.21
L
Sylvanus
LovelyCola
Sylvanus
2
8
14
1.13
L
Hera
lilaven
Hera
5
5
21
3.1
L
Jormungandr
oOShiftyOneOo
Jormungandr
13
5
10
3.6
L
Ganesha
serCalvastan
Ganesha
0
5
24
2.4
L
Chiron
weedy_pot
Chiron
11
4
9
3.88
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,892
Damage
69,437
90,112
Taken
97,160
69,173
Mitigated
84,885
31,720
Healing
40,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,602
1,101
4,645
6,898
22,189
24,884
921
16,014
6,175
23,440
0
W
9,926
6,339
685
7,433
21,892
15,053
314
12,038
9,854
0
21,796
W
Scylla
BQQM17Pony
Scylla
14,241
2,650
1,054
1,780
11,860
4,998
878
6,781
5,079
31,552
0
W
16,065
2,224
4,640
10,474
27,276
34,571
605
18,449
8,827
514
27,893
L
Sylvanus
LovelyCola
Sylvanus
14,139
3,840
5,697
4,552
20,584
7,951
2,303
10,392
9,900
17,331
0
L
Hera
lilaven
Hera
19,888
6,841
690
3,259
12,841
4,317
211
5,608
7,141
37,951
0
L
Jormungandr
oOShiftyOneOo
Jormungandr
16,419
3,819
994
1,453
19,768
29,749
339
7,850
11,594
37,795
0
L
Ganesha
serCalvastan
Ganesha
13,330
722
1,371
2,914
19,312
21,540
182
8,857
10,172
20,618
0
L
Chiron
weedy_pot
Chiron
18,116
7,368
3,991
6,799
17,607
5,616
2,136
10,116
7,345
0
29,726
W
19,603
4,384
225
2,602
13,943
5,379
2,647
10,494
3,449
43,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
57,890
129
Minions Killed
150
0
Camps Cleared
0
1,114,933
Distance Traveled
1,196,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,438
817
36
3
0
261,519
0
W
Vamana
10,206
729
18
1
0
234,346
0
W
Scylla
11,857
847
25
2
0
251,164
0
W
Guan Yu
12,576
898
15
1
0
251,391
0
L
Sylvanus
9,427
673
9
1
0
190,414
0
L
Hera
11,244
803
52
4
0
207,922
0
L
Jormungandr
12,843
917
32
2
0
207,168
0
L
Ganesha
10,852
775
0
0
0
255,252
1
L
Chiron
12,285
878
36
3
0
254,177
0
W
Sol
11,813
844
56
4
0
198,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role