Player Matchup

Xbalanque
Xbalanque
ChristianLuzzi
Xbalanque
Level 120
God Stats
10W - 5L
1,799 SR
Queue Stats
27W - 31L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
KlinicX
Baron Samedi
Level 88
God Stats
9W - 4L
1,548 SR
Queue Stats
58W - 40L
1,652 Elo+
Party 1
Thor
Thor
Millionaaron
Thor
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 73L
1,629 Elo+
Party 1
Khepri
Khepri
Reaming
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
iBrewskiii
Bellona
Level 96
God Stats
0W - 2L
1,292 SR
Queue Stats
97W - 75L
1,613 Elo+
Party 1
Team Averages
Level 106
1,528 SR
1,587 Elo+

VS

Team Averages
Level 95
1,504 SR
1,584 Elo+
Kuzenbo
Kuzenbo
Fibbles69
Kuzenbo
Level 67
God Stats
14W - 8L
1,668 SR
Queue Stats
68W - 53L
1,619 Elo+
Party 2
Izanami
Izanami
Gliitchy
Izanami
Level 86
God Stats
28W - 17L
1,659 SR
Queue Stats
530W - 412L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
K3WLsieve
Jormungandr
Level 80
God Stats
21W - 18L
1,464 SR
Queue Stats
336W - 238L
1,515 Elo+
Party 2
He Bo
He Bo
Sexy-Chad-Daddy
He Bo
Level 86
God Stats
2W - 1L
1,320 SR
Queue Stats
97W - 73L
1,607 Elo+
Party 2
Nemesis
Nemesis
Zykov
Nemesis
Level 154
God Stats
5W - 7L
1,407 SR
Queue Stats
68W - 53L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChristianLuzzi
Xbalanque
18
3 / 7 / 1
10,816
541
15,142
18,749
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KlinicX
Baron Samedi
16
2 / 2 / 3
9,118
456
6,486
8,721
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 2 / 5
11,247
562
10,021
12,222
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Reaming
Khepri
13
0 / 6 / 3
7,640
382
2,660
13,565
9,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
iBrewskiii
Bellona
18
4 / 5 / 2
10,873
544
8,276
16,849
15,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fibbles69
Kuzenbo
18
3 / 2 / 11
11,704
585
6,627
14,075
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Gliitchy
Izanami
20
12 / 5 / 4
13,232
662
19,605
20,293
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
K3WLsieve
Jormungandr
19
3 / 2 / 6
12,579
629
10,182
10,726
11,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 3 / 4
10,560
528
9,308
7,546
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Zykov
Nemesis
17
2 / 2 / 3
10,509
525
7,057
12,033
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
14
Kills
22
22
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChristianLuzzi
Xbalanque
3
7
1
0.5
W
Kuzenbo
Fibbles69
Kuzenbo
3
2
11
4.25
W
Izanami
Gliitchy
Izanami
12
5
4
2.8
W
Jormungandr
K3WLsieve
Jormungandr
3
2
6
3
L
Baron Samedi
KlinicX
Baron Samedi
2
2
3
1.75
L
5
2
5
3.75
L
Khepri
Reaming
Khepri
0
6
3
0.25
W
2
3
4
1.33
W
Nemesis
Zykov
Nemesis
2
2
3
1.75
L
Bellona
iBrewskiii
Bellona
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
52,779
70,106
Taken
64,673
37,560
Mitigated
42,905
21,162
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChristianLuzzi
Xbalanque
15,142
6,527
0
6,666
18,749
4,064
1,328
2,744
16,005
0
87,757
W
Kuzenbo
Fibbles69
Kuzenbo
6,627
2,275
0
2,154
14,075
18,197
401
2,801
11,274
44,787
4,863
W
Izanami
Gliitchy
Izanami
19,605
13,888
0
6,012
20,293
6,292
1,741
1,982
18,311
0
103,734
W
Jormungandr
K3WLsieve
Jormungandr
10,182
3,881
42
1,872
10,726
11,989
580
528
9,567
85,626
0
L
Baron Samedi
KlinicX
Baron Samedi
6,486
406
870
2,466
8,721
3,497
0
3,944
4,777
60,997
0
L
10,021
932
0
6,043
12,222
4,969
0
4,359
7,863
0
96,918
L
Khepri
Reaming
Khepri
2,660
54
0
1,035
13,565
9,671
0
5,324
8,241
14,670
0
W
9,308
0
0
1,078
7,546
2,244
507
1,473
6,027
71,985
0
W
Nemesis
Zykov
Nemesis
7,057
2,370
0
1,133
12,033
4,183
378
2,432
9,482
0
78,921
L
Bellona
iBrewskiii
Bellona
8,276
2,634
0
4,082
16,849
15,359
465
9,676
7,173
70
64,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
58,584
590
Minions Killed
704
0
Camps Cleared
0
1,962,220
Distance Traveled
2,022,245
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,816
541
154
8
0
344,110
0
W
Kuzenbo
11,704
585
80
4
0
435,193
4
W
Izanami
13,232
662
186
9
0
337,456
3
W
Jormungandr
12,579
629
209
10
0
392,487
1
L
Baron Samedi
9,118
456
130
7
0
406,797
4
L
Thor
11,247
562
144
7
0
410,467
4
L
Khepri
7,640
382
15
1
0
421,338
4
W
He Bo
10,560
528
113
6
0
380,617
3
W
Nemesis
10,509
525
116
6
0
476,492
10
L
Bellona
10,873
544
147
7
0
379,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role