Player Matchup

Jormungandr
Jormungandr
Ex Akiraa
Jormungandr
Level 65
God Stats
1W - 1L
1,389 SR
Queue Stats
49W - 38L
1,237 Elo+
Solo
Shiva
Shiva
GrimSolution96
Shiva
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 234L
1,352 Elo+
Solo
Arachne
Arachne
XxShark00xX
Arachne
Level 125
God Stats
7W - 11L
1,505 SR
Queue Stats
1,036W - 1,064L
1,355 Elo+
Solo
The Morrigan
The Morrigan
bnd-th8t
The Morrigan
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
49W - 59L
1,361 Elo+
Solo
Cernunnos
Cernunnos
filthypyrat
Cernunnos
Level 65
God Stats
36W - 38L
1,342 SR
Queue Stats
306W - 333L
1,386 Elo+
Solo
Team Averages
Level 70
1,447 SR
1,338 Elo+

VS

Team Averages
Level 76
1,529 SR
1,440 Elo+
Neith
Neith
BigSmoke xZ
Neith
Level 29
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 153
God Stats
212W - 202L
1,472 SR
Queue Stats
760W - 796L
1,317 Elo+
Solo
Poseidon
Poseidon
JECK42
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
Rondo0818
Medusa
Level 49
God Stats
2W - 2L
1,682 SR
Queue Stats
145W - 186L
1,358 Elo+
Solo
Nemesis
Nemesis
try dimer
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ex Akiraa
Jormungandr
18
1 / 2 / 3
12,266
454
8,739
20,298
23,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 2
12,536
464
19,636
25,207
30,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
XxShark00xX
Arachne
20
4 / 1 / 6
13,156
487
11,660
16,072
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
bnd-th8t
The Morrigan
20
12 / 3 / 3
15,560
576
16,736
14,849
6,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
filthypyrat
Cernunnos
20
6 / 4 / 1
13,701
507
14,532
18,102
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,351
383
11,482
16,542
5,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
HaywireRegent48
Sun Wukong
17
2 / 5 / 2
11,084
411
9,990
27,699
21,564
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
JECK42
Poseidon
17
1 / 10 / 4
11,213
415
6,427
16,125
4,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Rondo0818
Medusa
20
3 / 2 / 6
11,527
427
9,153
15,204
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
try dimer
Nemesis
20
3 / 4 / 2
12,066
447
13,080
22,857
12,432
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
28
Kills
10
11
Deaths
28
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Jormungandr
Ex Akiraa
Jormungandr
1
2
3
1.25
W
5
1
2
6
L
Sun Wukong
HaywireRegent48
Sun Wukong
2
5
2
0.6
L
Poseidon
JECK42
Poseidon
1
10
4
0.3
L
Medusa
Rondo0818
Medusa
3
2
6
3
W
Arachne
XxShark00xX
Arachne
4
1
6
7
W
The Morrigan
bnd-th8t
The Morrigan
12
3
3
4.5
W
Cernunnos
filthypyrat
Cernunnos
6
4
1
1.63
L
Nemesis
try dimer
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,303
Damage
50,132
94,528
Taken
98,427
75,535
Mitigated
49,835
34,103
Healing
28,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,482
6,285
0
3,917
16,542
5,619
2,686
1,944
14,254
0
62,027
W
Jormungandr
Ex Akiraa
Jormungandr
8,739
1,801
495
5,411
20,298
23,935
965
475
19,823
59,913
0
W
19,636
3,770
454
10,049
25,207
30,499
1,771
2,073
23,134
0
74,518
L
Sun Wukong
HaywireRegent48
Sun Wukong
9,990
1,215
723
9,441
27,699
21,564
0
3,530
23,094
0
68,357
L
Poseidon
JECK42
Poseidon
6,427
1,394
0
468
16,125
4,110
906
8,664
7,420
75,487
0
L
Medusa
Rondo0818
Medusa
9,153
4,548
0
4,301
15,204
6,110
0
5,816
9,304
0
83,336
W
Arachne
XxShark00xX
Arachne
11,660
9,210
1,003
4,358
16,072
6,780
2,265
23
16,049
0
73,756
W
The Morrigan
bnd-th8t
The Morrigan
16,736
2,348
0
4,124
14,849
6,499
1,234
3,803
10,863
144,030
3,805
W
Cernunnos
filthypyrat
Cernunnos
14,532
9,660
0
8,209
18,102
7,822
2,183
0
18,102
0
120,829
L
Nemesis
try dimer
Nemesis
13,080
5,247
0
9,195
22,857
12,432
0
3,492
19,122
0
114,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,219
Gold Earned
56,241
714
Minions Killed
615
0
Camps Cleared
0
2,560,094
Distance Traveled
2,297,962
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,351
383
102
4
0
421,797
2
W
Jormungandr
12,266
454
88
3
0
460,120
1
W
Shiva
12,536
464
109
4
0
551,227
0
L
Sun Wukong
11,084
411
116
4
0
499,954
0
L
Poseidon
11,213
415
126
5
0
389,079
2
L
Medusa
11,527
427
110
4
0
466,982
4
W
Arachne
13,156
487
131
5
0
598,168
0
W
The Morrigan
15,560
576
202
7
0
475,804
1
W
Cernunnos
13,701
507
184
7
0
474,775
1
L
Nemesis
12,066
447
161
6
0
520,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role