Player Matchup

Izanami
Izanami
Bloodspill7
Izanami
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,070 Elo+
Party 1
Gilgamesh
Gilgamesh
Hoodiecam
Gilgamesh
Level 84
God Stats
1W - 0L
1,566 SR
Queue Stats
92W - 84L
1,464 Elo+
Party 2
Achilles
Achilles
KaeYtergg
Achilles
Level 67
God Stats
6W - 4L
1,704 SR
Queue Stats
237W - 243L
1,422 Elo+
Solo
Anubis
Anubis
getyawyeeted
Anubis
Level 26
God Stats
8W - 10L
1,542 SR
Queue Stats
9W - 13L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
xxreymundoxx08
Sylvanus
Level 86
God Stats
40W - 28L
1,574 SR
Queue Stats
303W - 278L
1,490 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,367 Elo+

VS

Team Averages
Level 43
1,391 SR
1,246 Elo+
Jormungandr
Jormungandr
BleedforyourKing
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,249 Elo+
Party 3
Sylvanus
Sylvanus
MidgetOverlord
Sylvanus
Level 112
God Stats
5W - 8L
1,550 SR
Queue Stats
29W - 45L
1,380 Elo+
Party 3
Nemesis
Nemesis
Scarlet0904
Nemesis
Level 8
God Stats
1W - 2L
1,275 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 3
Set
Set
whitefang361
Set
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
78W - 82L
1,018 Elo+
Party 3
Danzaburou
Danzaburou
zebra77
Danzaburou
Level 40
God Stats
1W - 5L
1,131 SR
Queue Stats
50W - 58L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloodspill7
Izanami
16
2 / 1 / 9
10,026
501
5,751
8,176
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Hoodiecam
Gilgamesh
20
4 / 2 / 7
12,285
614
10,230
18,380
19,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
KaeYtergg
Achilles
18
11 / 4 / 14
12,083
604
14,317
14,725
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
17 / 1 / 8
12,531
627
19,777
15,988
9,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
2 / 1 / 8
10,402
520
6,387
20,801
22,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BleedforyourKing
Jormungandr
14
2 / 4 / 1
9,332
467
10,321
14,918
14,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
12
1 / 7 / 0
8,064
403
8,147
15,255
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Scarlet0904
Nemesis
12
1 / 8 / 0
8,039
402
2,880
13,102
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 14 / 1
8,288
414
6,858
20,076
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
zebra77
Danzaburou
12
0 / 3 / 1
7,655
383
5,652
13,768
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
36
Kills
5
9
Deaths
36
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BleedforyourKing
Jormungandr
2
4
1
0.63
W
Izanami
Bloodspill7
Izanami
2
1
9
6.5
W
Gilgamesh
Hoodiecam
Gilgamesh
4
2
7
3.75
W
Achilles
KaeYtergg
Achilles
11
4
14
4.5
L
Sylvanus
1
7
0
0.14
L
Nemesis
Scarlet0904
Nemesis
1
8
0
0.13
W
Anubis
17
1
8
21
L
1
14
1
0.11
W
Sylvanus
2
1
8
6
L
Danzaburou
zebra77
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
33,858
78,070
Taken
77,119
63,430
Mitigated
39,106
37,496
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BleedforyourKing
Jormungandr
10,321
2,831
0
670
14,918
14,161
0
2,148
12,770
56,517
1,710
W
Izanami
Bloodspill7
Izanami
5,751
3,727
0
3,006
8,176
3,061
4,681
2,603
5,573
0
62,072
W
Gilgamesh
Hoodiecam
Gilgamesh
10,230
4,038
0
6,972
18,380
19,996
440
7,714
10,666
0
86,489
W
Achilles
KaeYtergg
Achilles
14,317
6,260
0
5,151
14,725
8,441
1,119
4,005
10,720
0
77,290
L
Sylvanus
8,147
1,478
1,014
3,013
15,255
11,721
0
5,426
9,121
34,376
0
L
Nemesis
Scarlet0904
Nemesis
2,880
1,001
0
1,901
13,102
4,524
0
4,401
8,701
0
42,976
W
Anubis
19,777
2,633
0
10,524
15,988
9,100
1,469
4,327
11,661
60,151
0
L
6,858
4,132
0
3,719
20,076
4,625
0
9,558
10,518
0
35,254
W
Sylvanus
6,387
1,626
3,381
8,462
20,801
22,832
1,455
4,140
16,661
33,907
6,494
L
Danzaburou
zebra77
Danzaburou
5,652
2,087
0
5,377
13,768
4,075
408
4,409
9,359
0
41,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
41,378
475
Minions Killed
376
0
Camps Cleared
0
1,815,169
Distance Traveled
1,681,416
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,332
467
119
6
0
348,154
6
W
Izanami
10,026
501
109
5
0
342,370
0
W
Gilgamesh
12,285
614
132
7
0
381,515
0
W
Achilles
12,083
604
98
5
0
436,357
3
L
Sylvanus
8,064
403
57
3
0
297,605
3
L
Nemesis
8,039
402
78
4
0
354,441
0
W
Anubis
12,531
627
94
5
0
334,822
0
L
Set
8,288
414
53
3
0
329,884
0
W
Sylvanus
10,402
520
42
2
0
320,105
1
L
Danzaburou
7,655
383
69
3
0
351,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role