Player Matchup

Chaac
Chaac
Fellow23
Chaac
Level 36
God Stats
9W - 9L
1,500 SR
Queue Stats
60W - 63L
1,371 Elo+
Solo
Izanami
Izanami
Justchris50
Izanami
Level 67
God Stats
0W - 4L
1,462 SR
Queue Stats
18W - 26L
1,455 Elo+
Party 2
Vulcan
Vulcan
anarko69
Vulcan
Level 109
God Stats
44W - 45L
1,389 SR
Queue Stats
567W - 621L
1,396 Elo+
Solo
Ullr
Ullr
shadowlf
Ullr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,765 Elo+
Solo
Cthulhu
Cthulhu
shipo420
Cthulhu
Level 78
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 2
Team Averages
Level 78
1,473 SR
1,480 Elo+

VS

Team Averages
Level 66
1,380 SR
1,350 Elo+
Ne Zha
Ne Zha
Benji210734555
Ne Zha
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,478 Elo+
Solo
Sol
Sol
GuiltyPickles
Sol
Level 25
God Stats
14W - 12L
1,434 SR
Queue Stats
18W - 21L
1,359 Elo+
Party 1
Mercury
Mercury
HeckingClover
Mercury
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,377 Elo+
Party 1
Neith
Neith
TurnoverCar895
Neith
Level 17
God Stats
1W - 6L
997 SR
Queue Stats
3W - 10L
1,045 Elo+
Party 1
Nu Wa
Nu Wa
sweethearts4ever
Nu Wa
Level 159
God Stats
22W - 13L
1,469 SR
Queue Stats
55W - 59L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fellow23
Chaac
17
0 / 0 / 0
11,264
663
0
1,626
685
Izanami
Justchris50
Izanami
20
13 / 13 / 7
20,432
1,202
39,089
37,609
15,440
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
anarko69
Vulcan
17
0 / 0 / 0
12,764
751
0
1,626
685
Ullr
20
4 / 3 / 9
17,725
1,043
11,094
16,087
14,049
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
shipo420
Cthulhu
20
5 / 9 / 12
18,391
1,082
31,295
41,425
33,431
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 0
11,264
663
0
0
0
20
4 / 5 / 5
16,900
994
21,942
21,730
6,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
20
16 / 9 / 6
19,688
1,158
41,151
31,010
12,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 7
15,732
925
12,650
14,106
6,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 3 / 13
17,832
1,049
19,072
17,805
6,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
22
Kills
25
25
Deaths
22
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Chaac
Fellow23
Chaac
0
0
0
0
W
4
5
5
1.3
W
Mercury
16
9
6
2.11
L
Izanami
Justchris50
Izanami
13
13
7
1.27
W
3
5
7
1.3
L
Vulcan
anarko69
Vulcan
0
0
0
0
L
Ullr
4
3
9
2.83
L
Cthulhu
shipo420
Cthulhu
5
9
12
1.22
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,478
Damage
94,815
98,373
Taken
84,651
64,290
Mitigated
31,155
21,274
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Fellow23
Chaac
0
0
0
0
1,626
685
0
1,626
0
0
0
W
21,942
9,250
0
5,120
21,730
6,400
0
9,772
11,958
69,203
0
W
Mercury
41,151
24,122
0
4,464
31,010
12,474
0
7,200
23,810
0
71,298
L
Izanami
Justchris50
Izanami
39,089
24,035
0
6,521
37,609
15,440
0
15,175
22,434
0
99,855
W
12,650
8,331
0
2,762
14,106
6,129
0
8,027
6,079
0
22,311
L
Vulcan
anarko69
Vulcan
0
0
0
0
1,626
685
0
1,626
0
0
0
L
Ullr
11,094
6,191
0
1,606
16,087
14,049
0
3,972
12,115
0
49,976
L
Cthulhu
shipo420
Cthulhu
31,295
640
775
12,372
41,425
33,431
0
18,615
22,810
98,071
0
W
19,072
6,079
473
5,620
17,805
6,152
0
6,296
11,509
71,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,576
Gold Earned
81,416
346
Minions Killed
334
10
Camps Cleared
10
917,694
Distance Traveled
1,061,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,264
663
0
0
0
0
0
L
Chaac
11,264
663
0
0
0
0
0
W
Sol
16,900
994
129
8
2
262,213
0
W
Mercury
19,688
1,158
74
4
7
356,618
0
L
Izanami
20,432
1,202
121
7
5
280,646
0
W
Neith
15,732
925
28
2
0
172,118
0
L
Vulcan
12,764
751
0
0
0
0
0
L
Ullr
17,725
1,043
99
6
3
308,159
0
L
Cthulhu
18,391
1,082
126
7
2
328,889
0
W
Nu Wa
17,832
1,049
103
6
1
270,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role