Player Matchup

Neith
Neith
FemmeFaye
Neith
Level 22
God Stats
140W - 163L
1,292 SR
Queue Stats
200W - 258L
1,320 Elo+
Party 1
Sol
Sol
Itsuru
Sol
Level 43
God Stats
13W - 22L
1,303 SR
Queue Stats
412W - 498L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
Sugimi
Aphrodite
Level 28
God Stats
21W - 51L
1,306 SR
Queue Stats
228W - 301L
1,307 Elo+
Party 1
Ra
Ra
dayman14
Ra
Level 5
God Stats
2W - 10L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
earthstore
Xbalanque
Level 11
God Stats
55W - 68L
1,289 SR
Queue Stats
162W - 212L
1,230 Elo+
Party 1
Team Averages
Level 22
1,338 SR
1,347 Elo+

VS

Team Averages
Level 67
1,474 SR
1,385 Elo+
Fenrir
Fenrir
Kiwiator
Fenrir
Level 75
God Stats
14W - 16L
1,290 SR
Queue Stats
74W - 56L
1,413 Elo+
Solo
Susano
Susano
Manny_Fannny0
Susano
Level 150
God Stats
1W - 1L
1,785 SR
Queue Stats
38W - 46L
1,405 Elo+
Party 3
Nemesis
Nemesis
PS4BOY
Nemesis
Level 76
God Stats
1W - 12L
1,296 SR
Queue Stats
25W - 46L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
Souvyy
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,363 Elo+
Party 2
Zeus
Zeus
Zetsukii
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FemmeFaye
Neith
20
8 / 4 / 20
14,268
1,189
15,739
16,182
5,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Itsuru
Sol
20
10 / 7 / 21
15,343
1,279
15,490
16,179
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Sugimi
Aphrodite
20
15 / 6 / 16
16,239
1,353
27,768
24,010
9,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 5 / 27
13,637
1,136
13,792
13,835
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
earthstore
Xbalanque
20
11 / 5 / 19
14,693
1,224
23,919
18,348
5,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kiwiator
Fenrir
18
3 / 10 / 5
12,343
1,029
10,017
20,832
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 8 / 9
12,951
1,079
13,901
18,416
8,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
PS4BOY
Nemesis
20
10 / 11 / 9
16,044
1,337
23,089
29,452
9,747
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Souvyy
Ne Zha
19
2 / 10 / 14
13,291
1,108
13,875
20,329
6,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
9 / 8 / 11
15,102
1,259
21,731
15,742
3,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
75
46
Kills
27
27
Deaths
47
103
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
FemmeFaye
Neith
8
4
20
4.5
W
Sol
Itsuru
Sol
10
7
21
2.93
L
Fenrir
Kiwiator
Fenrir
3
10
5
0.55
L
3
8
9
0.94
L
Nemesis
PS4BOY
Nemesis
10
11
9
1.32
L
Ne Zha
Souvyy
Ne Zha
2
10
14
0.9
W
Aphrodite
Sugimi
Aphrodite
15
6
16
3.83
L
Zeus
9
8
11
1.81
W
2
5
27
3.1
W
Xbalanque
earthstore
Xbalanque
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,708
Damage
82,613
88,554
Taken
104,771
31,047
Mitigated
34,108
25,162
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FemmeFaye
Neith
15,739
8,509
0
705
16,182
5,175
0
1,933
14,249
0
28,603
W
Sol
Itsuru
Sol
15,490
6,534
0
1,813
16,179
5,494
0
3,525
12,654
28,606
2,864
L
Fenrir
Kiwiator
Fenrir
10,017
1,017
0
695
20,832
5,818
0
11,809
9,023
0
24,010
L
13,901
2,051
0
0
18,416
8,914
0
8,188
10,228
0
24,795
L
Nemesis
PS4BOY
Nemesis
23,089
9,698
46
5,949
29,452
9,747
0
13,672
15,780
0
58,746
L
Ne Zha
Souvyy
Ne Zha
13,875
1,395
0
1,433
20,329
6,039
0
12,791
7,538
0
29,847
W
Aphrodite
Sugimi
Aphrodite
27,768
3,455
4,613
9,768
24,010
9,763
0
4,520
19,490
45,810
0
L
Zeus
21,731
2,409
164
525
15,742
3,590
0
8,970
6,772
38,388
0
W
13,792
3,598
1,794
2,940
13,835
4,805
0
5,677
8,158
40,621
0
W
Xbalanque
earthstore
Xbalanque
23,919
14,661
0
3,529
18,348
5,810
0
6,076
12,272
0
37,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,180
Gold Earned
69,731
204
Minions Killed
197
8
Camps Cleared
6
1,101,790
Distance Traveled
1,122,585
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,268
1,189
28
2
1
228,515
0
W
Sol
15,343
1,279
33
3
4
205,858
0
L
Fenrir
12,343
1,029
23
2
2
189,783
0
L
Susano
12,951
1,079
18
2
1
220,457
0
L
Nemesis
16,044
1,337
91
8
0
279,865
1
L
Ne Zha
13,291
1,108
31
3
3
234,387
0
W
Aphrodite
16,239
1,353
47
4
1
232,020
1
L
Zeus
15,102
1,259
34
3
0
198,093
0
W
Ra
13,637
1,136
69
6
1
215,185
0
W
Xbalanque
14,693
1,224
27
2
1
220,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role