Player Matchup

Hou Yi
Hou Yi
Dokith
Hou Yi
Level 26
God Stats
14W - 16L
1,429 SR
Queue Stats
86W - 112L
1,351 Elo+
Party 2
Vulcan
Vulcan
FattyHippo
Vulcan
Level 81
God Stats
1W - 4L
1,773 SR
Queue Stats
196W - 201L
1,425 Elo+
Solo
Janus
Janus
NeonCozmoInk
Janus
Level 122
God Stats
3W - 6L
1,293 SR
Queue Stats
109W - 125L
1,398 Elo+
Party 2
Nemesis
Nemesis
Neonslayer77
Nemesis
Level 88
God Stats
2W - 3L
1,568 SR
Queue Stats
171W - 224L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
alma-eficaz11
Jormungandr
Level 25
God Stats
0W - 7L
1,098 SR
Queue Stats
106W - 158L
1,274 Elo+
Party 2
Team Averages
Level 68
1,432 SR
1,361 Elo+

VS

Team Averages
Level 94
1,572 SR
1,423 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Black Mesiah286
Sol
Level 33
God Stats
15W - 4L
1,738 SR
Queue Stats
34W - 29L
1,447 Elo+
Party 1
Arachne
Arachne
DoubtSin
Arachne
Level 44
God Stats
4W - 5L
1,425 SR
Queue Stats
147W - 175L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
JayAspen32
Guan Yu
Level 125
God Stats
3W - 1L
1,762 SR
Queue Stats
259W - 295L
1,398 Elo+
Solo
Athena
Athena
Viennaswag
Athena
Level 108
God Stats
7W - 11L
1,437 SR
Queue Stats
93W - 107L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dokith
Hou Yi
11
1 / 5 / 3
7,137
420
5,340
9,817
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
FattyHippo
Vulcan
12
1 / 3 / 4
7,548
444
6,770
8,366
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 5
8,403
494
11,191
11,390
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Neonslayer77
Nemesis
14
3 / 2 / 0
8,284
487
10,652
10,810
10,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
alma-eficaz11
Jormungandr
12
5 / 3 / 3
8,458
498
7,674
11,271
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 3 / 3
8,091
476
9,056
8,672
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 3
8,441
497
11,244
11,345
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
DoubtSin
Arachne
14
9 / 2 / 3
8,916
524
7,559
13,538
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
JayAspen32
Guan Yu
12
1 / 2 / 1
7,376
434
5,097
14,573
10,569
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Viennaswag
Athena
12
2 / 3 / 6
7,728
455
4,302
15,109
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
13
Kills
17
17
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
3
1.17
W
3
3
3
1.5
L
Hou Yi
Dokith
Hou Yi
1
5
3
0.5
W
Arachne
DoubtSin
Arachne
9
2
3
5.25
L
Vulcan
FattyHippo
Vulcan
1
3
4
1
W
Guan Yu
JayAspen32
Guan Yu
1
2
1
0.75
L
3
4
5
1.38
L
Nemesis
Neonslayer77
Nemesis
3
2
0
1.5
W
Athena
Viennaswag
Athena
2
3
6
1.67
L
Jormungandr
alma-eficaz11
Jormungandr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
37,258
51,654
Taken
63,237
30,958
Mitigated
37,426
8,708
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,056
3,389
0
2,084
8,672
3,122
975
3,615
5,057
0
49,711
W
11,244
4,452
0
4,375
11,345
4,059
1,062
7,860
3,485
43,568
0
L
Hou Yi
Dokith
Hou Yi
5,340
2,548
169
2,726
9,817
3,813
660
2,530
7,287
0
38,692
W
Arachne
DoubtSin
Arachne
7,559
5,707
0
7,390
13,538
5,588
0
6,073
7,465
0
45,091
L
Vulcan
FattyHippo
Vulcan
6,770
2,765
0
375
8,366
2,954
614
4,510
3,856
27,494
0
W
Guan Yu
JayAspen32
Guan Yu
5,097
1,002
402
7,752
14,573
10,569
282
2,596
11,977
0
32,272
L
11,191
1,180
98
2,064
11,390
3,173
0
3,934
7,456
55,728
0
L
Nemesis
Neonslayer77
Nemesis
10,652
3,437
139
2,442
10,810
10,521
0
1,517
9,293
12,996
40,958
W
Athena
Viennaswag
Athena
4,302
1,715
180
1,473
15,109
14,088
0
7,919
7,190
22,529
0
L
Jormungandr
alma-eficaz11
Jormungandr
7,674
2,379
0
695
11,271
10,497
18
3,383
7,888
24,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
40,552
357
Minions Killed
306
0
Camps Cleared
0
1,616,448
Distance Traveled
1,610,892
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,091
476
79
5
0
310,724
3
W
Sol
8,441
497
84
5
0
270,303
0
L
Hou Yi
7,137
420
68
4
0
266,821
3
W
Arachne
8,916
524
70
4
0
396,755
1
L
Vulcan
7,548
444
53
3
0
352,336
2
W
Guan Yu
7,376
434
49
3
0
293,729
0
L
Janus
8,403
494
108
6
0
337,587
0
L
Nemesis
8,284
487
89
5
0
344,091
5
W
Athena
7,728
455
24
1
0
339,381
2
L
Jormungandr
8,458
498
39
2
0
315,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role