Player Matchup

Set
Set
Bamaboy267
Set
Level 58
God Stats
5W - 2L
1,862 SR
Queue Stats
121W - 137L
1,300 Elo+
Party 3
Anubis
Anubis
EZ SUBI
Anubis
Level 58
God Stats
87W - 85L
1,457 SR
Queue Stats
90W - 88L
1,325 Elo+
Solo
Atlas
Atlas
TANGOTOMANGO
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,154 Elo+
Party 3
Artemis
Artemis
kdizzle353043
Artemis
Level 18
God Stats
5W - 4L
1,422 SR
Queue Stats
118W - 121L
1,245 Elo+
Party 3
Chang'e
Chang'e
wickdwitchy
Chang'e
Level 135
God Stats
12W - 8L
1,719 SR
Queue Stats
164W - 194L
1,359 Elo+
Solo
Team Averages
Level 57
1,592 SR
1,277 Elo+

VS

Team Averages
Level 86
1,397 SR
1,305 Elo+
Freya
Freya
Applemonster619
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,325 Elo+
Party 1
Poseidon
Poseidon
AresOfLegend
Poseidon
Level 126
God Stats
4W - 7L
1,404 SR
Queue Stats
111W - 112L
1,316 Elo+
Party 2
Thanatos
Thanatos
GrayPandas
Thanatos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 84L
1,329 Elo+
Party 1
Zeus
Zeus
Kales9368
Zeus
Level 125
God Stats
0W - 2L
1,277 SR
Queue Stats
68W - 62L
1,346 Elo+
Party 2
Odin
Odin
PrincessKrusty
Odin
Level 43
God Stats
3W - 7L
1,305 SR
Queue Stats
167W - 214L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 2
8,210
632
5,553
5,762
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
EZ SUBI
Anubis
14
6 / 2 / 2
7,969
613
10,043
6,937
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 6
6,288
484
3,188
11,334
5,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
12
3 / 3 / 7
6,832
526
5,703
6,048
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
wickdwitchy
Chang'e
12
2 / 3 / 5
7,295
561
4,973
8,461
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,168
551
4,989
8,577
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
AresOfLegend
Poseidon
11
4 / 5 / 0
7,118
548
5,369
6,982
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
GrayPandas
Thanatos
9
1 / 6 / 0
5,944
457
1,866
10,109
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
9
2 / 5 / 4
6,109
470
8,412
6,869
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
6,930
533
3,649
8,739
2,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
10
10
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Poseidon
AresOfLegend
Poseidon
4
5
0
0.8
W
10
0
2
11
W
Anubis
EZ SUBI
Anubis
6
2
2
3.5
L
Thanatos
GrayPandas
Thanatos
1
6
0
0.17
L
Zeus
2
5
4
0.8
L
1
2
1
0.75
W
2
2
6
2.5
W
Artemis
3
3
7
2.17
W
Chang'e
wickdwitchy
Chang'e
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
24,285
38,542
Taken
41,276
14,689
Mitigated
10,409
12,265
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,989
1,458
0
1,552
8,577
2,488
68
4,192
4,150
24,626
2,672
L
Poseidon
AresOfLegend
Poseidon
5,369
888
0
1,187
6,982
1,436
448
1,799
5,152
38,095
0
W
5,553
2,546
0
722
5,762
1,973
829
906
4,856
0
46,204
W
Anubis
EZ SUBI
Anubis
10,043
204
0
2,533
6,937
3,290
1,144
1,293
5,598
46,992
0
L
Thanatos
GrayPandas
Thanatos
1,866
372
0
5,950
10,109
2,304
0
3,279
6,778
0
26,646
L
Zeus
8,412
361
0
486
6,869
1,439
0
3,028
3,798
21,172
0
L
3,649
1,502
0
1,603
8,739
2,742
0
5,545
3,194
0
30,116
W
3,188
1,317
135
3,999
11,334
5,300
175
7,425
3,489
16,635
0
W
Artemis
5,703
1,599
0
1,345
6,048
1,529
504
5,049
689
0
29,072
W
Chang'e
wickdwitchy
Chang'e
4,973
625
334
3,197
8,461
2,597
144
2,682
5,779
38,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
33,269
312
Minions Killed
290
0
Camps Cleared
0
1,291,375
Distance Traveled
1,208,167
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,168
551
64
5
0
239,284
1
L
Poseidon
7,118
548
72
6
0
229,807
3
W
Set
8,210
632
78
6
0
316,938
1
W
Anubis
7,969
613
71
5
0
237,427
2
L
Thanatos
5,944
457
56
4
0
254,816
0
L
Zeus
6,109
470
35
3
0
239,531
4
L
Odin
6,930
533
63
5
0
244,729
0
W
Atlas
6,288
484
25
2
0
240,837
3
W
Artemis
6,832
526
61
5
0
226,187
2
W
Chang'e
7,295
561
77
6
0
269,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role