Player Matchup

Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
CrazyXMan001
Rama
Level 125
God Stats
0W - 2L
1,319 SR
Queue Stats
42W - 34L
1,619 Elo+
Party 1
Scylla
Scylla
GIGo-555
Scylla
Level 143
God Stats
1W - 1L
1,483 SR
Queue Stats
28W - 31L
1,617 Elo+
Solo
Nu Wa
Nu Wa
landshark_221
Nu Wa
Level 106
God Stats
5W - 3L
1,689 SR
Queue Stats
260W - 240L
1,582 Elo+
Party 3
Geb
Geb
nxl I Vice
Geb
Level 122
God Stats
0W - 1L
1,541 SR
Queue Stats
12W - 8L
1,709 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,605 Elo+

VS

Team Averages
Level 148
1,551 SR
1,599 Elo+
Geb
Geb
BDAWG_610
Geb
Level 159
God Stats
10W - 5L
1,665 SR
Queue Stats
193W - 168L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
Cesar_RdR1
Nu Wa
Level 128
God Stats
3W - 2L
1,591 SR
Queue Stats
193W - 166L
1,591 Elo+
Solo
Arachne
Arachne
MattDaPhat420
Arachne
Level 146
God Stats
4W - 4L
1,559 SR
Queue Stats
215W - 194L
1,603 Elo+
Party 2
Hades
Hades
MurdererDoll99
Hades
Level 148
God Stats
1W - 0L
1,284 SR
Queue Stats
122W - 127L
1,626 Elo+
Party 4
Artemis
Artemis
SKYDARKLJ
Artemis
Level 160
God Stats
9W - 6L
1,655 SR
Queue Stats
115W - 115L
1,615 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
3
0 / 0 / 0
2,989
498
772
1,583
499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
3,288
548
2,208
3,872
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Scylla
GIGo-555
Scylla
7
0 / 1 / 1
4,075
679
611
2,232
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
3,594
599
637
2,910
1,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 3 / 0
3,305
551
1,093
4,260
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 4
4,237
706
1,711
3,927
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
7
0 / 0 / 2
4,166
694
1,817
2,034
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
8
4 / 1 / 0
4,805
801
1,498
3,547
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

8
2 / 0 / 0
4,353
726
1,797
3,308
1,623
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
SKYDARKLJ
Artemis
6
2 / 0 / 3
3,910
652
3,456
2,379
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
0
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
W
1
0
4
3
W
Nu Wa
0
0
2
1
L
0
3
0
0
L
Scylla
GIGo-555
Scylla
0
1
1
0.5
W
Arachne
4
1
0
4
W
2
0
0
2
W
Artemis
SKYDARKLJ
Artemis
2
0
3
3.5
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,321
Damage
10,279
14,857
Taken
15,195
4,035
Mitigated
5,633
2,887
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
772
215
0
317
1,583
499
0
821
762
0
5,958
W
1,711
322
0
1,780
3,927
1,616
192
624
3,303
10,839
0
W
Nu Wa
1,817
149
0
423
2,034
455
710
482
1,552
22,346
0
L
2,208
1,948
0
997
3,872
631
0
799
3,073
0
12,388
L
Scylla
GIGo-555
Scylla
611
253
0
500
2,232
578
0
869
1,363
19,870
0
W
Arachne
1,498
1,186
0
1,794
3,547
1,307
0
223
3,324
0
21,141
W
1,797
332
0
1,935
3,308
1,623
0
637
2,671
18,050
0
W
Artemis
SKYDARKLJ
Artemis
3,456
1,674
0
1,273
2,379
632
270
375
2,004
0
17,153
L
637
475
0
557
2,910
1,121
0
1,812
1,098
14,624
0
L
1,093
182
51
465
4,260
1,206
0
1,024
3,236
6,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,251
Gold Earned
21,471
136
Minions Killed
174
0
Camps Cleared
0
486,033
Distance Traveled
535,331
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
2,989
498
15
3
0
76,933
1
W
Geb
4,237
706
16
3
0
100,244
0
W
Nu Wa
4,166
694
43
7
0
107,139
1
L
Rama
3,288
548
21
4
0
103,448
2
L
Scylla
4,075
679
51
9
0
105,461
0
W
Arachne
4,805
801
52
9
0
138,076
1
W
Hades
4,353
726
33
6
0
105,159
1
W
Artemis
3,910
652
30
5
0
84,713
0
L
Nu Wa
3,594
599
37
6
0
93,670
2
L
Geb
3,305
551
12
2
0
106,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role