Player Matchup

Hel
Hel
BubbleCrown
Hel
Level 99
God Stats
0W - 1L
1,475 SR
Queue Stats
95W - 78L
1,650 Elo+
Party 2
Sylvanus
Sylvanus
Ceru
Sylvanus
Level 149
God Stats
2W - 3L
1,545 SR
Queue Stats
73W - 63L
1,579 Elo+
Party 2
Erlang Shen
Erlang Shen
Fliopoy
Erlang Shen
Level 158
God Stats
0W - 3L
1,741 SR
Queue Stats
94W - 79L
1,648 Elo+
Party 2
Thor
Thor
Zencoal
Thor
Level 94
God Stats
0W - 1L
1,742 SR
Queue Stats
14W - 12L
1,642 Elo+
Party 2
Anhur
Anhur
random2187
Anhur
Level 123
God Stats
2W - 4L
1,510 SR
Queue Stats
50W - 41L
1,638 Elo+
Party 2
Team Averages
Level 125
1,603 SR
1,631 Elo+

VS

Team Averages
Level 129
1,644 SR
1,576 Elo+
Shiva
Shiva
JayDG24
Shiva
Level 139
God Stats
23W - 8L
1,731 SR
Queue Stats
335W - 320L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
NastySav24
Hun Batz
Level 160
God Stats
10W - 10L
1,639 SR
Queue Stats
525W - 524L
1,556 Elo+
Party 1
Chiron
Chiron
Odyssey210
Chiron
Level 124
God Stats
7W - 1L
1,934 SR
Queue Stats
238W - 206L
1,597 Elo+
Party 1
Atlas
Atlas
RIGARRDO
Atlas
Level 118
God Stats
19W - 15L
1,414 SR
Queue Stats
727W - 717L
1,548 Elo+
Solo
Anhur
Anhur
thebubbian
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,553
478
2,902
10,836
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ceru
Sylvanus
12
0 / 5 / 0
7,341
367
7,310
17,014
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Fliopoy
Erlang Shen
17
0 / 3 / 1
10,172
509
14,149
19,507
21,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Zencoal
Thor
12
1 / 4 / 0
7,808
390
4,723
14,730
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
16
0 / 3 / 0
9,369
468
7,406
11,565
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JayDG24
Shiva
17
3 / 1 / 3
10,789
539
9,506
16,439
21,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
NastySav24
Hun Batz
19
7 / 0 / 3
11,428
571
10,025
12,562
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Odyssey210
Chiron
19
5 / 0 / 3
11,404
570
9,310
7,210
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
RIGARRDO
Atlas
17
1 / 0 / 15
10,636
532
14,651
20,155
22,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
19
3 / 0 / 4
11,821
591
8,788
11,039
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
19
19
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sylvanus
Ceru
Sylvanus
0
5
0
0
L
Erlang Shen
Fliopoy
Erlang Shen
0
3
1
0.17
W
Shiva
JayDG24
Shiva
3
1
3
4.5
W
Hun Batz
NastySav24
Hun Batz
7
0
3
8.5
W
Chiron
Odyssey210
Chiron
5
0
3
6.5
W
Atlas
RIGARRDO
Atlas
1
0
15
8.5
L
Thor
Zencoal
Thor
1
4
0
0.25
L
Anhur
0
3
0
0
W
Anhur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
52,280
73,652
Taken
67,405
45,476
Mitigated
57,185
24,414
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,902
526
1,380
2,454
10,836
3,303
498
3,562
7,274
60,143
0
L
Sylvanus
Ceru
Sylvanus
7,310
1,768
2,207
4,255
17,014
10,630
0
3,543
13,389
33,479
0
L
Erlang Shen
Fliopoy
Erlang Shen
14,149
5,211
140
5,597
19,507
21,992
0
2,747
16,056
8,203
72,976
W
Shiva
JayDG24
Shiva
9,506
1,765
378
5,302
16,439
21,166
600
1,979
14,328
0
59,175
W
Hun Batz
NastySav24
Hun Batz
10,025
2,262
0
377
12,562
5,228
0
1,227
10,963
0
98,849
W
Chiron
Odyssey210
Chiron
9,310
3,852
1,737
3,678
7,210
3,422
3,040
1,152
6,014
0
83,415
W
Atlas
RIGARRDO
Atlas
14,651
3,722
377
6,579
20,155
22,816
570
5,805
13,760
36,288
5,464
L
Thor
Zencoal
Thor
4,723
626
0
4,072
14,730
7,085
0
1,461
13,223
0
43,821
L
Anhur
7,406
3,483
0
4,309
11,565
2,466
0
2,575
8,990
0
73,390
W
Anhur
8,788
5,250
0
5,336
11,039
4,553
3,936
1,550
9,298
0
95,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
56,078
564
Minions Killed
643
0
Camps Cleared
0
1,869,209
Distance Traveled
2,040,499
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,553
478
148
7
0
342,877
0
L
Sylvanus
7,341
367
53
3
0
356,890
6
L
Erlang Shen
10,172
509
148
7
0
390,554
2
W
Shiva
10,789
539
124
6
0
384,106
1
W
Hun Batz
11,428
571
134
7
0
477,916
0
W
Chiron
11,404
570
176
9
0
412,037
4
W
Atlas
10,636
532
34
2
0
398,931
11
L
Thor
7,808
390
73
4
0
400,439
2
L
Anhur
9,369
468
142
7
0
378,449
7
W
Anhur
11,821
591
175
9
0
367,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role