Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
Cheeksplowed
Sol
Gold V
Level 108
God Stats
4W - 3L
1,299 SR
Queue Stats
253W - 255L
1,334 MMR
Solo
Olorun
Olorun
Silver I
IDespectivez
Olorun
Silver I
Level 143
God Stats
4W - 1L
1,685 SR
Queue Stats
43W - 48L
1,246 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Nergalsito
Cernunnos
Silver I
Level 109
God Stats
6W - 2L
1,253 SR
Queue Stats
220W - 222L
1,234 MMR
Party 1
Mulan
Mulan
Bronze III
Tristanb27
Mulan
Bronze III
Level 110
God Stats
7W - 2L
1,413 SR
Queue Stats
158W - 167L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,430 SR
1,326 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,500 SR
1,327 MMR
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
AldaircC
King Arthur
Gold V
Level 106
God Stats
7W - 8L
1,478 SR
Queue Stats
29W - 31L
1,366 MMR
Solo
Athena
Athena
Gold V
II JoReY II
Athena
Gold V
Level 82
God Stats
13W - 15L
1,525 SR
Queue Stats
309W - 321L
1,261 MMR
Solo
Awilix
Awilix
Gold V
PuRpLeKush_16
Awilix
Gold V
Level 148
God Stats
14W - 15L
1,760 SR
Queue Stats
146W - 155L
1,377 MMR
Solo
Charybdis
Charybdis
Silver II
TheOldRyk
Charybdis
Silver II
Level 89
God Stats
3W - 6L
1,240 SR
Queue Stats
29W - 40L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 5
6,025
502
5,418
10,387
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 2
7,523
627
4,796
5,862
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
13
2 / 1 / 3
7,380
615
8,561
8,563
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Nergalsito
Cernunnos
12
3 / 1 / 2
7,156
596
6,299
6,720
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
12
5 / 2 / 4
6,968
581
8,488
9,252
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AresCliodhnaZeusAchilles

VS

Bans
ShivaKaliBastetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 1
6,177
515
4,788
6,596
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AldaircC
King Arthur
12
1 / 1 / 0
6,648
554
4,898
9,527
6,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
8
0 / 3 / 4
5,272
439
4,172
12,123
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 4 / 3
6,231
519
6,802
11,940
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TheOldRyk
Charybdis
10
2 / 3 / 1
5,770
481
5,725
8,203
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
7
7
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
5
1.25
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
L
King Arthur
AldaircC
King Arthur
1
1
0
1
W
4
1
2
5
W
Olorun
2
1
3
3.5
L
Athena
0
3
4
0.67
W
Cernunnos
Nergalsito
Cernunnos
3
1
2
4
L
3
4
3
1.13
L
Charybdis
TheOldRyk
Charybdis
2
3
1
0.83
W
Mulan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
26,385
40,784
Taken
48,389
17,531
Mitigated
19,936
19,407
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,418
751
186
3,501
10,387
8,117
0
1,927
8,407
19,528
0
L
Baron Samedi
 
Baron Samedi
4,788
758
106
1,884
6,596
2,450
0
2,246
4,178
33,476
0
L
King Arthur
AldaircC
King Arthur
4,898
608
0
2,281
9,527
6,092
0
4,404
5,111
0
41,235
W
4,796
1,460
0
2,064
5,862
1,602
526
1,559
4,197
47,767
0
W
Olorun
8,561
5,351
61
4,997
8,563
2,910
715
928
7,635
46,716
0
L
Athena
4,172
1,216
0
2,249
12,123
5,608
0
3,675
8,170
15,003
346
W
Cernunnos
Nergalsito
Cernunnos
6,299
2,768
0
4,638
6,720
1,660
58
1,033
5,681
0
48,462
L
6,802
2,184
0
4,762
11,940
3,558
0
4,541
7,265
0
34,635
L
Charybdis
TheOldRyk
Charybdis
5,725
3,024
0
2,709
8,203
2,228
0
3,557
4,612
0
33,795
W
Mulan
8,488
1,339
0
3,960
9,252
3,242
0
2,839
6,162
0
27,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
30,098
358
Minions Killed
312
0
Camps Cleared
0
1,124,907
Distance Traveled
1,124,150
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,025
502
27
2
0
247,883
9
L
Baron Samedi
6,177
515
62
5
0
206,288
3
L
King Arthur
6,648
554
99
8
0
240,353
6
W
Sol
7,523
627
89
7
0
214,101
1
W
Olorun
7,380
615
90
8
0
211,526
5
L
Athena
5,272
439
18
2
0
227,072
1
W
Cernunnos
7,156
596
96
8
0
201,476
3
L
Awilix
6,231
519
61
5
0
244,153
1
L
Charybdis
5,770
481
72
6
0
206,284
3
W
Mulan
6,968
581
56
5
0
249,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role