Player Matchup

Ymir
Ymir
Cougar1870
Ymir
Level 56
God Stats
1W - 10L
1,123 SR
Queue Stats
12W - 30L
1,099 Elo+
Solo
Danzaburou
Danzaburou
Kyuubi-AnToN
Danzaburou
Level 154
God Stats
1W - 3L
1,333 SR
Queue Stats
152W - 236L
1,268 Elo+
Solo
Mulan
Mulan
TheJoker8609
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 133L
1,257 Elo+
Solo
Team Averages
Level 106
1,318 SR
1,208 Elo+

VS

Team Averages
Level 72
1,500 SR
1,444 Elo+
Xing Tian
Xing Tian
FAZEAPPLEJACK44
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Party 1
Thoth
Thoth
QUERRYCAPINGA
Thoth
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
49W - 34L
1,333 Elo+
Solo
Hachiman
Hachiman
my lateness
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,363
736
2,687
7,677
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kyuubi-AnToN
Danzaburou
11
2 / 6 / 0
7,455
746
9,698
8,955
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,115
612
4,496
8,666
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FAZEAPPLEJACK44
Xing Tian
12
2 / 2 / 10
7,887
789
4,152
10,892
6,626
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 1 / 3
9,000
900
10,328
6,247
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
my lateness
Hachiman
12
3 / 0 / 9
7,855
786
5,676
6,126
1,526
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Xing Tian
FAZEAPPLEJACK44
Xing Tian
2
2
10
3.5
L
Danzaburou
Kyuubi-AnToN
Danzaburou
2
6
0
0.33
W
9
1
3
10.5
L
0
6
1
0.08
W
Hachiman
my lateness
Hachiman
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
20,156
25,298
Taken
23,265
13,247
Mitigated
9,944
2,975
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,687
286
195
1,104
7,677
5,238
0
3,288
4,128
10,218
0
W
Xing Tian
FAZEAPPLEJACK44
Xing Tian
4,152
703
550
560
10,892
6,626
480
2,494
8,154
11,457
0
L
Danzaburou
Kyuubi-AnToN
Danzaburou
9,698
2,670
0
754
8,955
2,929
198
5,148
3,431
0
23,848
W
10,328
346
0
830
6,247
1,792
0
637
5,514
35,766
0
L
4,496
1,518
186
736
8,666
5,080
0
5,470
2,955
0
15,518
W
Hachiman
my lateness
Hachiman
5,676
3,354
445
238
6,126
1,526
220
535
5,563
0
18,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,933
Gold Earned
24,742
84
Minions Killed
118
2
Camps Cleared
6
488,087
Distance Traveled
562,554
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,363
736
17
2
0
178,825
0
W
Xing Tian
7,887
789
18
2
2
184,678
3
L
Danzaburou
7,455
746
37
4
1
165,447
1
W
Thoth
9,000
900
67
7
3
198,700
1
L
Mulan
6,115
612
30
3
1
143,815
2
W
Hachiman
7,855
786
33
3
1
179,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role