Player Matchup

Fenrir
Fenrir
DEMONIO EN MANO
Fenrir
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 218L
1,400 Elo+
Solo
Merlin
Merlin
Janonymou5
Merlin
Level 85
God Stats
52W - 39L
1,531 SR
Queue Stats
197W - 227L
1,373 Elo+
Party 2
Ymir
Ymir
KRAK3N105
Ymir
Level 68
God Stats
40W - 40L
1,361 SR
Queue Stats
120W - 137L
1,287 Elo+
Party 2
Mulan
Mulan
TTV_PrimaryKill
Mulan
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,325 Elo+
Solo
Hou Yi
Hou Yi
Whisk3yThr0ttl3
Hou Yi
Level 53
God Stats
3W - 2L
1,483 SR
Queue Stats
132W - 169L
1,289 Elo+
Party 2
Team Averages
Level 60
1,475 SR
1,335 Elo+

VS

Team Averages
Level 57
1,441 SR
1,278 Elo+
Erlang Shen
Erlang Shen
Bushido Jet
Erlang Shen
Level 77
God Stats
2W - 4L
1,331 SR
Queue Stats
105W - 88L
1,393 Elo+
Party 1
Arachne
Arachne
Bushido Sly
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,180 Elo+
Party 1
Ymir
Ymir
Gold3nBl4ck
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 1
Chang'e
Chang'e
Jaye-BirD
Chang'e
Level 44
God Stats
29W - 31L
1,249 SR
Queue Stats
232W - 254L
1,295 Elo+
Solo
Poseidon
Poseidon
Mackenzie27
Poseidon
Level 128
God Stats
7W - 5L
1,625 SR
Queue Stats
131W - 145L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,844
526
2,903
7,503
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Janonymou5
Merlin
11
1 / 3 / 2
6,602
508
4,474
5,139
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 0 / 3
6,897
531
2,414
6,777
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 3 / 4
7,409
570
8,794
9,701
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 0
6,559
505
4,569
4,542
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bushido Jet
Erlang Shen
9
1 / 5 / 4
6,207
477
5,461
9,075
6,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Bushido Sly
Arachne
9
2 / 3 / 1
5,984
460
4,715
9,188
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 0
5,093
392
857
8,459
3,386
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Jaye-BirD
Chang'e
11
3 / 1 / 1
6,708
516
5,772
5,579
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Mackenzie27
Poseidon
12
2 / 0 / 0
6,529
502
3,540
3,049
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
8
8
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bushido Jet
Erlang Shen
1
5
4
0.6
L
Arachne
Bushido Sly
Arachne
2
3
1
0.83
W
4
1
4
6
L
0
3
0
0
W
Merlin
Janonymou5
Merlin
1
3
2
0.67
L
Chang'e
Jaye-BirD
Chang'e
3
1
1
3.5
W
Ymir
2
0
3
3.5
L
Poseidon
Mackenzie27
Poseidon
2
0
0
2
W
3
3
4
1.67
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
20,345
33,662
Taken
35,350
20,079
Mitigated
14,916
7,804
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bushido Jet
Erlang Shen
5,461
3,011
0
2,262
9,075
6,353
0
1,142
7,673
0
23,597
L
Arachne
Bushido Sly
Arachne
4,715
3,718
0
887
9,188
2,668
37
1,116
8,008
0
26,150
W
2,903
474
0
1,496
7,503
2,623
638
1,328
6,175
0
20,859
L
857
276
0
250
8,459
3,386
0
2,503
5,921
4,881
0
W
Merlin
Janonymou5
Merlin
4,474
202
0
826
5,139
1,406
132
3,005
2,134
37,389
0
L
Chang'e
Jaye-BirD
Chang'e
5,772
363
341
2,005
5,579
1,667
0
1,795
3,749
38,173
0
W
Ymir
2,414
567
150
2,520
6,777
4,527
0
3,075
3,052
21,541
0
L
Poseidon
Mackenzie27
Poseidon
3,540
185
0
1,080
3,049
842
0
332
2,717
48,236
3,584
W
8,794
2,908
0
1,141
9,701
9,879
0
1,361
8,340
0
36,570
W
4,569
2,166
0
1,671
4,542
1,644
0
1,329
3,213
0
41,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
30,521
304
Minions Killed
272
0
Camps Cleared
0
1,228,434
Distance Traveled
1,315,119
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,207
477
42
3
0
261,917
1
L
Arachne
5,984
460
47
4
0
281,195
0
W
Fenrir
6,844
526
38
3
0
267,311
2
L
Ymir
5,093
392
22
2
0
226,025
0
W
Merlin
6,602
508
70
5
0
243,694
8
L
Chang'e
6,708
516
64
5
0
265,540
4
W
Ymir
6,897
531
43
3
0
249,443
5
L
Poseidon
6,529
502
97
7
0
280,442
4
W
Mulan
7,409
570
78
6
0
253,585
0
W
Hou Yi
6,559
505
75
6
0
214,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role