Player Matchup

Pele
Pele
Ghost2Phantom
Pele
Level 47
God Stats
1W - 2L
1,442 SR
Queue Stats
13W - 6L
1,613 Elo+
Party 1
Ares
Ares
JimCrow3Fifths
Ares
Level 16
God Stats
7W - 3L
1,749 SR
Queue Stats
7W - 3L
1,669 Elo+
Party 1
Hel
Hel
VicEvis
Hel
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
11W - 6L
1,585 Elo+
Party 1
Team Averages
Level 30
1,502 SR
1,622 Elo+

VS

Team Averages
Level 81
1,461 SR
1,367 Elo+
Kukulkan
Kukulkan
ALPHA PR0DI6Y
Kukulkan
Level 21
God Stats
21W - 26L
1,344 SR
Queue Stats
40W - 69L
1,278 Elo+
Party 2
Hou Yi
Hou Yi
NICETRYWRNGGUY
Hou Yi
Level 106
God Stats
4W - 2L
1,412 SR
Queue Stats
47W - 84L
1,293 Elo+
Party 2
Chaac
Chaac
Sniffyr
Chaac
Level 115
God Stats
2W - 0L
1,628 SR
Queue Stats
6W - 4L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 5
12,974
763
22,493
18,225
16,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 6
12,274
722
7,823
16,912
25,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
15
0 / 5 / 8
10,458
615
7,544
12,218
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALPHA PR0DI6Y
Kukulkan
15
2 / 7 / 6
11,495
676
6,367
10,168
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 4
11,317
666
9,420
9,858
3,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Sniffyr
Chaac
16
5 / 4 / 6
12,502
735
19,332
24,883
24,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
12
12
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALPHA PR0DI6Y
Kukulkan
2
7
6
0.71
L
11
5
5
2.7
L
5
2
6
4
W
5
5
4
1.4
W
Chaac
Sniffyr
Chaac
5
4
6
2
L
Hel
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,860
Damage
35,119
47,355
Taken
44,909
48,135
Mitigated
30,196
16,017
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALPHA PR0DI6Y
Kukulkan
6,367
134
0
144
10,168
2,967
255
1,481
8,462
31,228
0
L
22,493
7,834
0
2,998
18,225
16,499
1,098
2,722
15,503
0
70,068
L
7,823
244
0
3,944
16,912
25,511
306
3,292
13,620
14,265
0
W
9,420
3,205
0
639
9,858
3,044
1,260
3,926
5,853
0
34,537
W
Chaac
Sniffyr
Chaac
19,332
5,662
0
12,058
24,883
24,185
85
10,347
14,081
0
55,090
L
Hel
7,544
1,076
4,311
4,764
12,218
6,125
484
2,068
10,150
38,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
35,314
132
Minions Killed
180
4
Camps Cleared
9
868,196
Distance Traveled
845,454
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,495
676
61
4
1
265,766
0
L
Pele
12,974
763
73
4
4
299,765
1
L
Ares
12,274
722
7
0
0
303,019
0
W
Hou Yi
11,317
666
53
3
3
271,678
2
W
Chaac
12,502
735
66
4
5
308,010
2
L
Hel
10,458
615
52
3
0
265,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role