Player Matchup

Janus
Janus
ChesTris
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,362 Elo+
Party 2
Cupid
Cupid
dumberstorc74111
Cupid
Level 62
God Stats
2W - 1L
1,345 SR
Queue Stats
35W - 32L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
rubsell12
Cthulhu
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 53L
1,496 Elo+
Party 2
Team Averages
Level 88
1,448 SR
1,459 Elo+

VS

Team Averages
Level 76
1,612 SR
1,619 Elo+
Kukulkan
Kukulkan
Alluakbar35
Kukulkan
Level 58
God Stats
5W - 7L
1,589 SR
Queue Stats
96W - 135L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Galllade
Cthulhu
Level 158
God Stats
2W - 2L
1,746 SR
Queue Stats
312W - 129L
1,891 Elo+
Party 1
Neith
Neith
crispeechris
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 3L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChesTris
Janus
15
8 / 2 / 2
9,977
831
9,753
9,101
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 7
8,971
748
10,217
8,707
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
rubsell12
Cthulhu
13
1 / 1 / 8
9,017
751
6,443
12,885
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alluakbar35
Kukulkan
13
0 / 4 / 3
7,654
638
3,383
6,464
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Galllade
Cthulhu
12
3 / 3 / 2
8,226
686
13,107
14,059
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 2
8,285
690
8,614
10,308
2,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
5
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alluakbar35
Kukulkan
0
4
3
0.38
W
Janus
ChesTris
Janus
8
2
2
4.5
L
Cthulhu
Galllade
Cthulhu
3
3
2
1.33
L
2
5
2
0.6
W
3
2
7
3.25
W
Cthulhu
rubsell12
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
25,104
30,693
Taken
30,831
18,995
Mitigated
19,684
4,796
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alluakbar35
Kukulkan
3,383
46
0
20
6,464
1,867
0
5,110
1,354
19,991
0
W
Janus
ChesTris
Janus
9,753
512
0
982
9,101
2,979
550
4,089
4,851
39,380
0
L
Cthulhu
Galllade
Cthulhu
13,107
685
0
1,442
14,059
14,874
0
4,290
9,769
26,647
0
L
8,614
4,510
0
2,534
10,308
2,943
0
7,237
3,071
0
28,600
W
10,217
7,078
628
1,129
8,707
3,145
913
5,666
2,660
0
28,724
W
Cthulhu
rubsell12
Cthulhu
6,443
453
593
1,464
12,885
12,871
28
6,155
6,388
20,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
24,165
145
Minions Killed
132
5
Camps Cleared
5
719,133
Distance Traveled
650,393
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,654
638
40
3
3
221,937
0
W
Janus
9,977
831
86
7
2
245,258
4
L
Cthulhu
8,226
686
28
2
1
237,213
2
L
Neith
8,285
690
64
5
1
191,243
0
W
Cupid
8,971
748
38
3
2
227,987
1
W
Cthulhu
9,017
751
21
2
1
245,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role