Player Matchup

Bastet
Bastet
CastielXI
Bastet
Level 148
God Stats
5W - 1L
1,850 SR
Queue Stats
117W - 103L
1,566 Elo+
Party 1
Athena
Athena
Purnk
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Eset
Eset
SantoryuLucy
Eset
Level 126
God Stats
2W - 0L
1,519 SR
Queue Stats
14W - 17L
1,535 Elo+
Party 1
Awilix
Awilix
Tonee
Awilix
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,515 Elo+
Party 1
Arachne
Arachne
glockemonster
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 114
1,574 SR
1,523 Elo+

VS

Team Averages
Level 149
1,545 SR
1,585 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BigBallerBrennan
Athena
Level 137
God Stats
2W - 2L
1,726 SR
Queue Stats
84W - 103L
1,564 Elo+
Solo
Set
Set
LONESOME-III
Set
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,750 Elo+
Solo
Thoth
Thoth
Venard12
Thoth
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 131L
1,517 Elo+
Solo
Pele
Pele
luisAPD
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CastielXI
Bastet
17
8 / 2 / 18
10,574
961
18,293
14,671
6,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Purnk
Athena
16
3 / 2 / 16
9,866
897
6,459
19,571
23,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 2 / 18
11,132
1,012
14,793
9,229
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Tonee
Awilix
15
2 / 3 / 21
9,492
863
8,096
20,288
16,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
16
8 / 5 / 12
9,905
900
9,470
15,469
6,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 6 / 10
8,900
809
20,000
11,309
4,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 6 / 7
8,997
818
5,392
17,172
22,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 8
9,229
839
8,711
13,047
6,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Venard12
Thoth
17
7 / 4 / 5
10,433
948
18,117
11,137
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
luisAPD
Pele
13
2 / 7 / 4
8,074
734
8,550
12,018
4,123
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
47
30
Kills
13
14
Deaths
30
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
10
1
L
0
6
7
0.58
W
Bastet
CastielXI
Bastet
8
2
18
8.5
L
3
7
8
1
W
Athena
Purnk
Athena
3
2
16
5.5
W
9
2
18
9
W
Awilix
Tonee
Awilix
2
3
21
4.17
L
Thoth
Venard12
Thoth
7
4
5
2.38
W
Arachne
8
5
12
2.8
L
Pele
luisAPD
Pele
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,111
Damage
60,770
79,228
Taken
64,683
57,423
Mitigated
42,133
27,957
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
20,000
7,743
1,273
1,858
11,309
4,812
1,892
3,918
7,317
0
30,991
L
5,392
1,128
137
1,138
17,172
22,648
151
4,611
12,449
11,826
0
W
Bastet
CastielXI
Bastet
18,293
4,501
1,814
5,151
14,671
6,561
1,353
3,049
11,622
0
37,997
L
8,711
2,570
0
2,137
13,047
6,095
866
4,839
8,112
0
18,598
W
Athena
Purnk
Athena
6,459
1,683
500
3,439
19,571
23,083
559
7,201
12,370
12,617
0
W
14,793
1,430
3,239
1,329
9,229
4,339
1,339
2,531
6,698
35,654
0
W
Awilix
Tonee
Awilix
8,096
3,187
2,095
3,269
20,288
16,878
779
5,493
14,795
0
16,940
L
Thoth
Venard12
Thoth
18,117
1,186
248
2,940
11,137
4,455
1,126
3,427
7,660
36,858
0
W
Arachne
9,470
7,332
1,387
5,734
15,469
6,562
2,345
5,235
9,600
0
11,549
L
Pele
luisAPD
Pele
8,550
746
303
1,904
12,018
4,123
0
4,097
7,893
0
15,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
45,633
110
Minions Killed
155
0
Camps Cleared
0
1,293,053
Distance Traveled
1,000,054
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,900
809
43
4
0
194,532
2
L
Athena
8,997
818
14
1
0
190,183
0
W
Bastet
10,574
961
36
3
0
238,876
0
L
Set
9,229
839
25
2
0
189,185
0
W
Athena
9,866
897
15
1
0
275,610
1
W
Eset
11,132
1,012
47
4
0
229,727
0
W
Awilix
9,492
863
8
1
0
257,212
0
L
Thoth
10,433
948
61
6
0
214,178
1
W
Arachne
9,905
900
4
0
0
291,628
0
L
Pele
8,074
734
12
1
0
211,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role