Player Matchup

Bacchus
Bacchus
EdIsOn96
Bacchus
Level 101
God Stats
1W - 4L
1,573 SR
Queue Stats
75W - 95L
1,398 Elo+
Party 1
Apollo
Apollo
FinnaSmash
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Nemesis
Nemesis
Kaldr1
Nemesis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 2
Sun Wukong
Sun Wukong
MathedUpManiac
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Charybdis
Charybdis
Neylili0704
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,375 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,590 Elo+

VS

Team Averages
Level 42
1,538 SR
1,375 Elo+
Nox
Nox
AlbinoRabbit107
Nox
Level 41
God Stats
28W - 19L
1,450 SR
Queue Stats
87W - 98L
1,401 Elo+
Party 4
Bellona
Bellona
DrLiquor
Bellona
Level 43
God Stats
23W - 41L
1,343 SR
Queue Stats
54W - 70L
1,383 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Prov13
Ah Muzen Cab
Level 48
God Stats
10W - 7L
1,722 SR
Queue Stats
206W - 259L
1,381 Elo+
Party 3
Chang'e
Chang'e
Shoooga
Chang'e
Level 55
God Stats
11W - 11L
1,678 SR
Queue Stats
313W - 372L
1,390 Elo+
Party 3
Thor
Thor
TrueNugg
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EdIsOn96
Bacchus
16
0 / 5 / 4
10,431
948
12,873
23,587
34,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
FinnaSmash
Apollo
16
2 / 10 / 3
11,110
1,010
9,477
19,338
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kaldr1
Nemesis
16
3 / 6 / 1
11,312
1,028
7,804
19,275
7,160
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MathedUpManiac
Sun Wukong
16
0 / 5 / 5
10,360
942
8,914
17,798
15,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Neylili0704
Charybdis
16
0 / 6 / 4
10,247
932
8,291
17,332
6,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

26

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 13
12,854
1,169
17,051
6,114
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
DrLiquor
Bellona
18
4 / 1 / 18
12,968
1,179
16,155
12,689
13,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Prov13
Ah Muzen Cab
19
10 / 1 / 17
13,812
1,256
28,757
11,492
4,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Shoooga
Chang'e
19
2 / 0 / 23
12,461
1,133
13,677
9,405
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
18
7 / 3 / 13
12,446
1,131
15,281
11,716
4,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
116
5
Kills
32
32
Deaths
5
17
Assists
84
Player
Kills
Deaths
Assists
KDA
W
9
0
13
15.5
W
Bellona
DrLiquor
Bellona
4
1
18
13
L
Bacchus
EdIsOn96
Bacchus
0
5
4
0.4
L
Apollo
FinnaSmash
Apollo
2
10
3
0.35
L
Nemesis
Kaldr1
Nemesis
3
6
1
0.58
L
Sun Wukong
MathedUpManiac
Sun Wukong
0
5
5
0.5
L
Charybdis
Neylili0704
Charybdis
0
6
4
0.33
W
Ah Muzen Cab
Prov13
Ah Muzen Cab
10
1
17
18.5
W
Chang'e
Shoooga
Chang'e
2
0
23
13.5
W
Thor
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
90,921
97,330
Taken
51,416
69,908
Mitigated
29,803
2,899
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,051
533
0
731
6,114
2,536
0
1,104
5,010
28,146
0
W
Bellona
DrLiquor
Bellona
16,155
6,175
2,763
2,822
12,689
13,955
0
3,622
9,067
2,604
29,007
L
Bacchus
EdIsOn96
Bacchus
12,873
1,018
0
0
23,587
34,246
0
7,335
16,252
28,891
0
L
Apollo
FinnaSmash
Apollo
9,477
5,514
0
856
19,338
6,642
0
7,964
11,374
0
23,041
L
Nemesis
Kaldr1
Nemesis
7,804
2,464
0
889
19,275
7,160
0
7,130
12,145
0
33,525
L
Sun Wukong
MathedUpManiac
Sun Wukong
8,914
1,048
0
962
17,798
15,446
0
3,346
14,452
0
19,313
L
Charybdis
Neylili0704
Charybdis
8,291
2,938
0
192
17,332
6,414
0
6,158
11,174
0
14,858
W
Ah Muzen Cab
Prov13
Ah Muzen Cab
28,757
10,619
0
2,053
11,492
4,902
0
2,862
8,630
0
65,297
W
Chang'e
Shoooga
Chang'e
13,677
3,950
5,408
4,185
9,405
3,471
0
2,728
6,677
33,230
0
W
Thor
15,281
3,167
0
0
11,716
4,939
0
2,557
9,159
0
22,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,460
Gold Earned
64,541
162
Minions Killed
207
3
Camps Cleared
9
1,033,698
Distance Traveled
1,138,600
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,854
1,169
22
2
2
234,262
1
W
Bellona
12,968
1,179
31
3
4
229,002
1
L
Bacchus
10,431
948
27
2
1
227,410
0
L
Apollo
11,110
1,010
29
3
0
184,894
3
L
Nemesis
11,312
1,028
74
7
2
212,164
0
L
Sun Wukong
10,360
942
21
2
0
184,529
1
L
Charybdis
10,247
932
11
1
0
224,701
0
W
Ah Muzen Cab
13,812
1,256
85
8
1
210,940
0
W
Chang'e
12,461
1,133
47
4
1
245,317
0
W
Thor
12,446
1,131
22
2
1
219,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role