Player Matchup

Medusa
Medusa
Dapperpaber
Medusa
Level 157
God Stats
2W - 1L
1,790 SR
Queue Stats
112W - 37L
1,862 Elo+
Party 2
Fenrir
Fenrir
GosxX-Shadow-Xx
Fenrir
Level 160
God Stats
3W - 1L
1,712 SR
Queue Stats
96W - 92L
1,623 Elo+
Solo
Shiva
Shiva
ReleasePerseus
Shiva
Level 134
God Stats
23W - 5L
2,016 SR
Queue Stats
112W - 38L
1,860 Elo+
Party 2
Zeus
Zeus
ZaarMobile
Zeus
Level 151
God Stats
1W - 0L
1,939 SR
Queue Stats
71W - 15L
1,911 Elo+
Party 2
Vulcan
Vulcan
delta2extreme
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,588 Elo+
Solo
Team Averages
Level 150
1,791 SR
1,769 Elo+

VS

Team Averages
Level 157
1,518 SR
1,574 Elo+
Susano
Susano
Butch
Susano
Level 159
God Stats
0W - 1L
1,179 SR
Queue Stats
7W - 15L
1,459 Elo+
Solo
Ullr
Ullr
CDP_warrior7
Ullr
Level 149
God Stats
8W - 12L
1,468 SR
Queue Stats
113W - 127L
1,558 Elo+
Solo
Eset
Eset
Jamees100
Eset
Level 159
God Stats
145W - 105L
1,628 SR
Queue Stats
457W - 421L
1,621 Elo+
Solo
Shiva
Shiva
KellerSensei
Shiva
Level 159
God Stats
3W - 2L
1,739 SR
Queue Stats
21W - 27L
1,573 Elo+
Party 1
Freya
Freya
qazxswedsa
Freya
Level 160
God Stats
5W - 6L
1,576 SR
Queue Stats
69W - 67L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 2 / 8
10,176
848
14,430
11,992
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 10
9,845
820
9,282
13,517
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 1 / 18
9,218
768
9,949
15,066
17,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 1 / 8
10,216
851
10,471
7,745
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 9
10,405
867
16,330
7,645
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Butch
Susano
17
7 / 7 / 2
9,763
814
11,949
14,344
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 4
8,046
671
4,885
8,852
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
13
1 / 5 / 4
7,504
625
6,022
15,282
11,015
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 5
8,324
694
8,742
16,416
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
14
1 / 6 / 4
8,295
691
7,747
11,590
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
26
Kills
11
12
Deaths
26
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
Butch
Susano
7
7
2
1.14
L
1
3
4
1
W
Medusa
6
2
8
5
W
5
6
10
1.67
L
Eset
1
5
4
0.6
L
1
5
5
0.7
W
1
1
18
10
W
9
1
8
13
W
5
2
9
4.75
L
Freya
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,462
Damage
39,345
55,965
Taken
66,484
38,747
Mitigated
35,654
13,978
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Butch
Susano
11,949
1,985
0
862
14,344
6,687
0
6,176
7,844
0
34,138
L
4,885
1,066
0
928
8,852
3,135
0
3,650
5,025
0
23,510
W
Medusa
14,430
6,221
0
3,550
11,992
4,818
4,469
4,353
7,396
0
44,613
W
9,282
1,979
16
3,581
13,517
10,653
430
3,860
9,311
0
23,263
L
Eset
6,022
378
319
1,838
15,282
11,015
0
6,575
8,455
13,422
0
L
8,742
1,151
157
2,817
16,416
11,383
0
7,321
8,770
0
18,958
W
9,949
1,424
1,364
2,554
15,066
17,658
751
4,470
10,303
0
25,123
W
10,471
1,371
0
876
7,745
2,671
1,308
479
7,095
36,612
0
W
16,330
5,755
0
2,037
7,645
2,947
1,192
607
6,764
50,722
0
L
Freya
7,747
2,031
0
1,887
11,590
3,434
0
3,024
8,450
32,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
41,932
236
Minions Killed
192
0
Camps Cleared
0
1,380,825
Distance Traveled
1,181,992
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,763
814
62
5
0
237,600
0
L
Ullr
8,046
671
49
4
0
233,122
4
W
Medusa
10,176
848
59
5
0
258,661
1
W
Fenrir
9,845
820
33
3
0
263,227
2
L
Eset
7,504
625
11
1
0
226,416
3
L
Shiva
8,324
694
19
2
0
253,278
0
W
Shiva
9,218
768
22
2
0
312,692
4
W
Zeus
10,216
851
35
3
0
264,819
3
W
Vulcan
10,405
867
87
7
0
281,426
0
L
Freya
8,295
691
51
4
0
231,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role