Player Matchup

Horus
Horus
Noodleagain
Horus
Level 89
God Stats
73W - 41L
1,661 SR
Queue Stats
243W - 238L
1,481 Elo+
Solo
Neith
Neith
Uwannam8m8
Neith
Level 100
God Stats
3W - 1L
1,570 SR
Queue Stats
67W - 70L
1,455 Elo+
Party 2
Izanami
Izanami
Waffleturds
Izanami
Level 124
God Stats
17W - 8L
1,643 SR
Queue Stats
97W - 95L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
pacholaiguana
Baron Samedi
Level 121
God Stats
1W - 0L
1,705 SR
Queue Stats
17W - 17L
1,398 Elo+
Solo
Cthulhu
Cthulhu
panchito99
Cthulhu
Level 146
God Stats
3W - 1L
1,328 SR
Queue Stats
200W - 197L
1,480 Elo+
Solo
Team Averages
Level 116
1,582 SR
1,467 Elo+

VS

Team Averages
Level 113
1,547 SR
1,519 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
checos911
Cupid
Level 100
God Stats
1W - 2L
1,775 SR
Queue Stats
98W - 81L
1,560 Elo+
Solo
Nox
Nox
eresmimejoramigo
Nox
Level 98
God Stats
1W - 2L
1,320 SR
Queue Stats
169W - 159L
1,534 Elo+
Party 1
Achilles
Achilles
lilredbook
Achilles
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 168L
1,465 Elo+
Solo
Ymir
Ymir
vanderlinder02
Ymir
Level 121
God Stats
6W - 10L
1,640 SR
Queue Stats
283W - 275L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 9
15,195
633
25,173
21,337
12,825
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
1 / 8 / 7
11,207
467
10,825
17,500
5,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Waffleturds
Izanami
20
13 / 3 / 11
15,146
631
19,898
15,783
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
pacholaiguana
Baron Samedi
16
1 / 5 / 19
12,281
512
15,818
24,767
33,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
panchito99
Cthulhu
19
4 / 3 / 16
13,042
543
13,991
23,053
26,528
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 10 / 4
13,218
551
15,054
24,709
9,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
checos911
Cupid
18
6 / 7 / 4
11,915
496
16,852
22,499
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
2 / 7 / 2
10,425
434
9,094
14,208
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lilredbook
Achilles
15
2 / 7 / 5
10,423
434
9,400
26,092
25,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 7
11,489
479
13,363
24,018
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
37
Kills
21
23
Deaths
37
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
10
4
1
W
18
4
9
5.63
W
Neith
1
8
7
0.56
W
Izanami
Waffleturds
Izanami
13
3
11
6.17
L
Cupid
checos911
Cupid
6
7
4
1.14
L
2
7
2
0.43
L
Achilles
lilredbook
Achilles
2
7
5
0.64
W
Baron Samedi
pacholaiguana
Baron Samedi
1
5
19
2.1
W
Cthulhu
panchito99
Cthulhu
4
3
16
4
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,705
Damage
63,763
102,440
Taken
111,526
85,066
Mitigated
66,496
38,119
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
15,054
7,509
0
1,830
24,709
9,073
2,693
4,538
20,171
0
98,105
W
25,173
13,386
2,450
6,341
21,337
12,825
2,430
6,555
14,462
0
111,462
W
Neith
10,825
4,080
0
2,912
17,500
5,486
1,318
1,522
15,978
0
69,352
W
Izanami
Waffleturds
Izanami
19,898
13,633
0
4,684
15,783
6,844
4,713
4,611
11,014
0
121,838
L
Cupid
checos911
Cupid
16,852
9,151
461
9,192
22,499
7,750
814
8,074
14,425
0
75,459
L
9,094
350
0
250
14,208
4,523
540
4,108
10,100
66,748
0
L
Achilles
lilredbook
Achilles
9,400
2,134
451
3,726
26,092
25,431
0
6,202
19,890
7,864
32,514
W
Baron Samedi
pacholaiguana
Baron Samedi
15,818
2,267
2,938
8,465
24,767
33,383
145
6,111
18,567
46,864
0
W
Cthulhu
panchito99
Cthulhu
13,991
928
2,729
7,600
23,053
26,528
578
7,020
15,513
69,549
0
L
13,363
4,079
0
7,738
24,018
19,719
0
6,887
17,131
56,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,871
Gold Earned
57,470
554
Minions Killed
505
0
Camps Cleared
0
2,185,952
Distance Traveled
2,172,250
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,218
551
139
6
0
456,006
0
W
Horus
15,195
633
118
5
0
474,138
0
W
Neith
11,207
467
99
4
0
387,531
0
W
Izanami
15,146
631
175
7
0
462,222
0
L
Cupid
11,915
496
119
5
0
411,912
0
L
Nox
10,425
434
100
4
0
446,277
0
L
Achilles
10,423
434
42
2
0
453,672
2
W
Baron Samedi
12,281
512
53
2
0
383,815
4
W
Cthulhu
13,042
543
109
5
0
478,246
6
L
Ymir
11,489
479
105
4
0
404,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role