Player Matchup

Danzaburou
Danzaburou
FlexgodFuller
Danzaburou
Level 64
God Stats
2W - 5L
1,653 SR
Queue Stats
49W - 51L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Niptickler
Ao Kuang
Level 69
God Stats
0W - 5L
1,075 SR
Queue Stats
49W - 50L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
yOblivious
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,541 Elo+
Party 2
Team Averages
Level 80
1,409 SR
1,499 Elo+

VS

Team Averages
Level 107
1,502 SR
1,493 Elo+
Sol
Sol
FlyDuckyflame
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,510 Elo+
Party 1
Chaac
Chaac
GM0ney014
Chaac
Level 125
God Stats
5W - 2L
1,612 SR
Queue Stats
79W - 80L
1,513 Elo+
Party 1
Merlin
Merlin
MestreGamez
Merlin
Level 87
God Stats
4W - 9L
1,392 SR
Queue Stats
121W - 158L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlexgodFuller
Danzaburou
11
0 / 2 / 1
7,105
592
4,075
7,676
2,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
9
1 / 5 / 0
6,756
563
4,849
10,703
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
yOblivious
Guan Yu
11
0 / 2 / 1
7,619
635
3,589
10,065
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,682
724
6,116
5,514
1,305
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
GM0ney014
Chaac
15
4 / 0 / 5
9,226
769
12,372
7,495
4,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
12
1 / 0 / 4
7,990
666
5,886
4,443
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FlexgodFuller
Danzaburou
0
2
1
0.25
W
4
1
5
6.5
W
Chaac
GM0ney014
Chaac
4
0
5
6.5
W
Merlin
1
0
4
3
L
Ao Kuang
1
5
0
0.2
L
Guan Yu
yOblivious
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,513
Damage
24,374
28,444
Taken
17,452
14,819
Mitigated
6,731
7,348
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FlexgodFuller
Danzaburou
4,075
568
0
716
7,676
2,303
0
2,885
4,791
0
28,103
W
6,116
452
160
697
5,514
1,305
260
2,306
3,034
22,392
0
W
Chaac
GM0ney014
Chaac
12,372
1,586
177
3,279
7,495
4,219
0
874
6,547
0
40,245
W
Merlin
5,886
110
0
653
4,443
1,207
568
2,346
1,972
33,012
0
L
Ao Kuang
4,849
1,920
0
830
10,703
4,150
0
4,299
6,404
8,990
0
L
Guan Yu
yOblivious
Guan Yu
3,589
446
1,563
4,239
10,065
8,366
0
4,818
5,247
0
12,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,480
Gold Earned
25,898
83
Minions Killed
161
0
Camps Cleared
11
629,984
Distance Traveled
695,165
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,105
592
52
4
0
193,802
0
W
Sol
8,682
724
33
3
2
218,992
4
W
Chaac
9,226
769
68
6
2
255,506
2
W
Merlin
7,990
666
60
5
7
220,667
3
L
Ao Kuang
6,756
563
8
1
0
219,348
0
L
Guan Yu
7,619
635
23
2
0
216,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role