Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
No-v-aa
Nu Wa
Level 107
God Stats
1W - 2L
1,267 SR
Queue Stats
255W - 284L
1,454 Elo+
Party 2
Camazotz
Camazotz
tacticsmatt
Camazotz
Level 108
God Stats
6W - 3L
1,696 SR
Queue Stats
118W - 134L
1,464 Elo+
Party 2
Team Averages
Level 84
1,493 SR
1,484 Elo+

VS

Team Averages
Level 86
1,656 SR
1,555 Elo+
Thor
Thor
RokuSin
Thor
Level 11
God Stats
3W - 1L
1,745 SR
Queue Stats
12W - 8L
1,724 Elo+
Party 1
Bellona
Bellona
SinfulAndy
Bellona
Level 149
God Stats
13W - 12L
1,799 SR
Queue Stats
129W - 107L
1,734 Elo+
Party 1
He Bo
He Bo
TheLighterDark
He Bo
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 128L
1,432 Elo+
Solo
Rama
Rama
Tvadict
Rama
Level 108
God Stats
2W - 1L
1,738 SR
Queue Stats
95W - 104L
1,420 Elo+
Party 3
Ganesha
Ganesha
jared1220
Ganesha
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 54L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 2 / 0
3,678
613
1,700
4,005
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
 
Artio
5
0 / 0 / 0
3,661
610
1,131
3,290
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
 
Izanami
5
0 / 2 / 0
3,395
566
1,982
3,713
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
No-v-aa
Nu Wa
6
3 / 3 / 0
3,934
656
2,569
3,751
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
tacticsmatt
Camazotz
4
0 / 2 / 0
3,005
501
770
3,091
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
RokuSin
Thor
8
7 / 0 / 0
5,124
854
3,519
3,383
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SinfulAndy
Bellona
8
0 / 1 / 3
4,493
749
2,828
3,785
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 2
4,422
737
1,752
2,847
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Tvadict
Rama
6
1 / 0 / 0
3,594
599
2,472
2,993
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
jared1220
Ganesha
6
0 / 0 / 2
3,881
647
1,435
3,888
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
4
Kills
9
9
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Artio
 
Artio
0
0
0
0
L
Izanami
 
Izanami
0
2
0
0
L
Nu Wa
No-v-aa
Nu Wa
3
3
0
1
W
Thor
RokuSin
Thor
7
0
0
7
W
Bellona
SinfulAndy
Bellona
0
1
3
1.5
W
1
3
2
0.67
W
Rama
Tvadict
Rama
1
0
0
1
W
Ganesha
jared1220
Ganesha
0
0
2
1
L
Camazotz
tacticsmatt
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,152
Damage
12,006
17,850
Taken
16,896
4,573
Mitigated
6,266
5,832
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,700
950
0
737
4,005
1,387
0
0
4,005
0
12,424
L
Artio
 
Artio
1,131
255
60
1,208
3,290
1,164
0
923
2,367
4,672
0
L
Izanami
 
Izanami
1,982
1,260
0
1,515
3,713
587
0
289
3,424
0
25,152
L
Nu Wa
No-v-aa
Nu Wa
2,569
485
0
875
3,751
871
0
1,225
2,414
11,471
0
W
Thor
RokuSin
Thor
3,519
406
0
478
3,383
978
0
574
2,809
0
17,105
W
Bellona
SinfulAndy
Bellona
2,828
935
0
1,477
3,785
2,398
371
173
3,612
0
21,922
W
1,752
136
0
500
2,847
827
370
1,624
1,223
18,706
0
W
Rama
Tvadict
Rama
2,472
2,152
0
1,615
2,993
591
0
685
2,308
0
19,861
W
Ganesha
jared1220
Ganesha
1,435
123
0
1,994
3,888
1,472
0
644
3,244
5,533
0
L
Camazotz
tacticsmatt
Camazotz
770
155
0
1,437
3,091
564
0
578
2,453
0
4,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,673
Gold Earned
21,514
121
Minions Killed
186
0
Camps Cleared
0
553,147
Distance Traveled
617,094
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,678
613
38
6
0
125,142
0
L
Artio
3,661
610
8
1
0
126,952
0
L
Izanami
3,395
566
53
9
0
106,052
2
L
Nu Wa
3,934
656
13
2
0
103,362
1
W
Thor
5,124
854
44
7
0
143,867
0
W
Bellona
4,493
749
54
9
0
125,518
0
W
He Bo
4,422
737
43
7
0
112,070
2
W
Rama
3,594
599
45
8
0
110,666
3
W
Ganesha
3,881
647
0
0
0
124,973
2
L
Camazotz
3,005
501
9
2
0
91,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role