Player Matchup

Neith
Neith
AmazeTV
Neith
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Bajamanguy
Hercules
Level 158
God Stats
0W - 2L
1,613 SR
Queue Stats
21W - 14L
1,881 Elo+
Party 2
Baron Samedi
Baron Samedi
XxR34PeR 27xX
Baron Samedi
Level 159
God Stats
2W - 2L
1,799 SR
Queue Stats
20W - 14L
1,896 Elo+
Party 2
Team Averages
Level 119
1,637 SR
1,759 Elo+

VS

Team Averages
Level 122
1,420 SR
1,559 Elo+
He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bolonious
Jormungandr
Level 138
God Stats
1W - 2L
1,277 SR
Queue Stats
198W - 182L
1,587 Elo+
Party 1
Awilix
Awilix
Callouu
Awilix
Level 124
God Stats
24W - 29L
1,484 SR
Queue Stats
202W - 184L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmazeTV
Neith
14
0 / 7 / 7
10,465
616
6,276
11,645
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Bajamanguy
Hercules
16
6 / 5 / 3
12,312
724
9,783
22,847
19,228
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
XxR34PeR 27xX
Baron Samedi
15
3 / 9 / 2
11,043
650
11,609
15,632
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
9 / 5 / 9
13,413
789
17,059
12,779
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Bolonious
Jormungandr
17
1 / 2 / 19
12,377
728
10,467
17,864
23,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Callouu
Awilix
19
11 / 2 / 7
14,001
824
14,318
12,266
6,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
21
21
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
5
9
2.7
L
Neith
AmazeTV
Neith
0
7
7
0.5
L
Hercules
Bajamanguy
Hercules
6
5
3
1.5
W
Jormungandr
Bolonious
Jormungandr
1
2
19
5.25
W
Awilix
Callouu
Awilix
11
2
7
7.25
L
Baron Samedi
XxR34PeR 27xX
Baron Samedi
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
41,844
50,124
Taken
42,909
27,848
Mitigated
35,566
9,617
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,059
330
249
2,164
12,779
5,492
593
4,079
8,700
59,250
0
L
Neith
AmazeTV
Neith
6,276
1,722
0
362
11,645
2,649
456
5,908
5,737
0
28,821
L
Hercules
Bajamanguy
Hercules
9,783
2,810
0
5,192
22,847
19,228
275
12,705
10,142
0
28,750
W
Jormungandr
Bolonious
Jormungandr
10,467
1,463
0
4,612
17,864
23,867
568
4,684
13,180
45,839
0
W
Awilix
Callouu
Awilix
14,318
4,533
0
1,078
12,266
6,207
2,291
3,690
8,576
0
48,848
L
Baron Samedi
XxR34PeR 27xX
Baron Samedi
11,609
285
1,349
2,714
15,632
5,971
336
9,277
6,355
46,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
39,791
141
Minions Killed
186
2
Camps Cleared
14
829,281
Distance Traveled
972,591
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,413
789
72
4
8
300,462
2
L
Neith
10,465
616
51
3
0
274,893
0
L
Hercules
12,312
724
35
2
0
292,363
8
W
Jormungandr
12,377
728
64
4
2
322,169
4
W
Awilix
14,001
824
50
3
4
349,960
3
L
Baron Samedi
11,043
650
55
3
2
262,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role