Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DurableDingy
Nemesis
Level 43
God Stats
1W - 4L
1,596 SR
Queue Stats
45W - 36L
1,538 Elo+
Party 2
Ravana
Ravana
DurablePack5399
Ravana
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 187L
1,540 Elo+
Party 2
Raijin
Raijin
Ivanka Trump
Raijin
Level 38
God Stats
6W - 2L
1,866 SR
Queue Stats
206W - 212L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
ThetrueDab
Kukulkan
Level 158
God Stats
3W - 4L
1,255 SR
Queue Stats
281W - 236L
1,634 Elo+
Solo
Team Averages
Level 101
1,543 SR
1,528 Elo+

VS

Team Averages
Level 129
1,582 SR
1,488 Elo+
Kali
Kali
Herny1234
Kali
Level 158
God Stats
1W - 1L
1,605 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 1
Artemis
Artemis
MrEvo8u
Artemis
Level 125
God Stats
4W - 0L
1,761 SR
Queue Stats
101W - 118L
1,552 Elo+
Solo
Cthulhu
Cthulhu
NightCore20
Cthulhu
Level 106
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 6L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
SleepySnowman
Heimdallr
Level 149
God Stats
12W - 4L
1,737 SR
Queue Stats
613W - 643L
1,500 Elo+
Solo
Chaac
Chaac
t05hi
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 8 / 4
7,587
690
6,751
16,772
19,433
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
DurableDingy
Nemesis
16
8 / 6 / 4
8,983
817
14,865
13,700
11,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 3 / 6
8,501
773
4,409
12,250
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Raijin
15
0 / 5 / 6
7,565
688
12,000
9,637
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ThetrueDab
Kukulkan
3
0 / 2 / 1
3,178
289
0
911
125

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
7 / 4 / 11
10,302
937
9,508
16,679
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MrEvo8u
Artemis
17
6 / 1 / 14
9,912
901
12,156
7,794
3,584
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NightCore20
Cthulhu
16
6 / 3 / 10
9,653
878
11,959
9,795
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
SleepySnowman
Heimdallr
14
2 / 5 / 12
8,794
799
7,083
8,385
3,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
t05hi
Chaac
17
3 / 1 / 16
9,824
893
7,616
10,327
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
13
Kills
24
24
Deaths
14
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
8
4
0.5
L
Nemesis
DurableDingy
Nemesis
8
6
4
1.67
L
3
3
6
2
W
Kali
7
4
11
3.13
L
Raijin
0
5
6
0.6
W
Artemis
MrEvo8u
Artemis
6
1
14
13
W
Cthulhu
NightCore20
Cthulhu
6
3
10
3.67
W
Heimdallr
SleepySnowman
Heimdallr
2
5
12
1.6
L
Kukulkan
ThetrueDab
Kukulkan
0
2
1
0.25
W
Chaac
t05hi
Chaac
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
48,322
53,270
Taken
52,980
51,019
Mitigated
32,057
7,949
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,751
394
355
1,779
16,772
19,433
0
4,563
11,947
0
20,178
L
Nemesis
DurableDingy
Nemesis
14,865
4,226
250
2,244
13,700
11,553
0
2,659
10,739
7,821
14,309
L
4,409
227
258
2,504
12,250
13,405
0
2,892
9,067
0
8,384
W
Kali
9,508
3,611
2,874
7,920
16,679
10,197
847
4,431
11,464
0
21,823
L
Raijin
12,000
683
78
481
9,637
6,503
0
1,390
8,165
19,530
0
W
Artemis
MrEvo8u
Artemis
12,156
7,341
1,292
1,734
7,794
3,584
1,569
2,815
4,979
0
26,342
W
Cthulhu
NightCore20
Cthulhu
11,959
546
2,842
1,506
9,795
6,164
665
2,503
7,292
21,457
0
W
Heimdallr
SleepySnowman
Heimdallr
7,083
2,835
727
772
8,385
3,392
1,008
2,928
5,457
0
18,843
L
Kukulkan
ThetrueDab
Kukulkan
0
0
0
0
911
125
0
455
456
0
0
W
Chaac
t05hi
Chaac
7,616
1,800
2,611
3,804
10,327
8,720
879
3,263
7,064
0
12,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,814
Gold Earned
48,485
64
Minions Killed
106
0
Camps Cleared
0
741,526
Distance Traveled
1,045,115
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,587
690
15
1
0
169,690
2
L
Nemesis
8,983
817
15
1
0
143,802
0
L
Ravana
8,501
773
10
1
0
217,637
0
W
Kali
10,302
937
27
2
0
222,815
2
L
Raijin
7,565
688
24
2
0
210,397
0
W
Artemis
9,912
901
28
3
0
187,722
4
W
Cthulhu
9,653
878
23
2
0
212,924
0
W
Heimdallr
8,794
799
9
1
0
187,177
0
L
Kukulkan
3,178
289
0
0
0
0
0
W
Chaac
9,824
893
19
2
0
234,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role