Player Matchup

Thanatos
Thanatos
JustaMelody
Thanatos
Level 36
God Stats
3W - 3L
1,366 SR
Queue Stats
81W - 90L
1,530 Elo+
Party 2
Merlin
Merlin
Kamlios
Merlin
Level 63
God Stats
7W - 2L
1,729 SR
Queue Stats
110W - 118L
1,473 Elo+
Party 3
Hou Yi
Hou Yi
Lv76Magikarp
Hou Yi
Level 49
God Stats
2W - 5L
1,285 SR
Queue Stats
44W - 43L
1,499 Elo+
Party 3
Anubis
Anubis
OneBadRobotX
Anubis
Level 109
God Stats
16W - 8L
1,631 SR
Queue Stats
249W - 235L
1,470 Elo+
Party 3
Serqet
Serqet
PeenPuncha
Serqet
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 117L
1,488 Elo+
Party 2
Team Averages
Level 59
1,502 SR
1,492 Elo+

VS

Team Averages
Level 38
1,483 SR
1,349 Elo+
Horus
Horus
Echo35
Horus
Level 26
God Stats
0W - 1L
1,274 SR
Queue Stats
4W - 7L
1,173 Elo+
Party 1
Ullr
Ullr
Nitros55
Ullr
Level 44
God Stats
2W - 4L
1,480 SR
Queue Stats
22W - 34L
1,437 Elo+
Party 1
Shiva
Shiva
SoulEater485
Shiva
Level 28
God Stats
0W - 2L
1,618 SR
Queue Stats
5W - 9L
1,173 Elo+
Party 1
Fenrir
Fenrir
TFBugha
Fenrir
Level 48
God Stats
11W - 18L
1,483 SR
Queue Stats
139W - 143L
1,516 Elo+
Solo
Janus
Janus
gunner103
Janus
Level 42
God Stats
3W - 1L
1,561 SR
Queue Stats
32W - 47L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JustaMelody
Thanatos
10
2 / 3 / 0
5,590
559
2,505
8,505
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Kamlios
Merlin
11
0 / 0 / 1
6,176
618
1,766
2,628
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
10
3 / 0 / 3
5,752
575
5,439
4,213
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
0 / 3 / 1
5,549
555
1,524
4,978
1,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
PeenPuncha
Serqet
9
2 / 0 / 4
5,824
582
1,972
4,989
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Echo35
Horus
6
0 / 3 / 2
4,623
462
1,403
6,647
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
7
0 / 3 / 0
4,467
447
1,315
4,833
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 1 / 1
5,169
517
1,497
4,981
2,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TFBugha
Fenrir
10
4 / 0 / 2
5,890
589
4,602
5,946
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
gunner103
Janus
10
2 / 0 / 2
5,702
570
4,470
2,189
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
Echo35
Horus
0
3
2
0.33
W
Thanatos
JustaMelody
Thanatos
2
3
0
0.67
W
Merlin
Kamlios
Merlin
0
0
1
0.5
W
Hou Yi
3
0
3
4.5
L
Ullr
0
3
0
0
W
Anubis
0
3
1
0.17
W
Serqet
PeenPuncha
Serqet
2
0
4
4
L
0
1
1
0.5
L
Fenrir
TFBugha
Fenrir
4
0
2
5
L
Janus
gunner103
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
13,287
25,313
Taken
24,596
8,404
Mitigated
7,678
11,293
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Echo35
Horus
1,403
741
112
1,816
6,647
2,421
20
374
6,273
0
7,218
W
Thanatos
JustaMelody
Thanatos
2,505
905
0
6,014
8,505
2,503
0
855
7,626
0
25,802
W
Merlin
Kamlios
Merlin
1,766
32
0
636
2,628
643
0
0
2,522
32,642
0
W
Hou Yi
5,439
2,721
0
1,601
4,213
995
0
1,655
2,558
0
32,064
L
Ullr
1,315
783
0
1,345
4,833
847
0
0
4,605
0
20,446
W
Anubis
1,524
42
0
1,324
4,978
1,863
0
1,286
3,692
28,429
0
W
Serqet
PeenPuncha
Serqet
1,972
355
178
1,540
4,989
2,400
0
674
4,315
0
13,328
L
1,497
290
0
106
4,981
2,088
0
1,651
3,330
0
22,490
L
Fenrir
TFBugha
Fenrir
4,602
639
0
2,902
5,946
1,833
0
990
4,956
0
22,998
L
Janus
gunner103
Janus
4,470
169
0
250
2,189
489
0
275
1,914
26,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
25,851
302
Minions Killed
211
0
Camps Cleared
0
986,006
Distance Traveled
1,067,445
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,623
462
21
2
0
171,361
1
W
Thanatos
5,590
559
63
6
0
201,059
0
W
Merlin
6,176
618
83
8
0
200,265
4
W
Hou Yi
5,752
575
72
7
0
208,406
5
L
Ullr
4,467
447
36
4
0
172,464
0
W
Anubis
5,549
555
66
7
0
164,215
2
W
Serqet
5,824
582
18
2
0
212,061
3
L
Shiva
5,169
517
51
5
0
232,829
3
L
Fenrir
5,890
589
38
4
0
265,860
2
L
Janus
5,702
570
65
7
0
224,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role