Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
baronsnuts666
Serqet
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 52L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
biglarryy666
Guan Yu
Level 67
God Stats
1W - 2L
1,211 SR
Queue Stats
94W - 89L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
bobjones666
Sylvanus
Level 69
God Stats
8W - 3L
1,450 SR
Queue Stats
146W - 120L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
bulma666
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,487 Elo+
Party 1
Team Averages
Level 45
1,432 SR
1,471 Elo+

VS

Team Averages
Level 84
1,447 SR
1,487 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BlazingBones19
Achilles
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MarshallVI
Xbalanque
Level 85
God Stats
11W - 8L
1,664 SR
Queue Stats
192W - 206L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
axtracer
Baron Samedi
Level 127
God Stats
1W - 4L
1,311 SR
Queue Stats
44W - 48L
1,507 Elo+
Party 2
Mercury
Mercury
fightram
Mercury
Level 97
God Stats
1W - 2L
1,258 SR
Queue Stats
89W - 77L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 4
7,219
516
4,111
9,864
4,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 5
8,040
574
5,743
8,379
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
biglarryy666
Guan Yu
13
2 / 1 / 1
7,631
545
4,175
7,031
5,912
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
bobjones666
Sylvanus
15
3 / 0 / 2
8,353
597
5,620
5,718
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
bulma666
Xbalanque
12
2 / 4 / 3
7,512
537
5,242
8,782
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 3
6,896
493
3,493
11,342
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
11
1 / 3 / 0
6,117
437
3,334
7,458
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
MarshallVI
Xbalanque
12
3 / 3 / 1
7,158
511
7,158
6,562
1,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
axtracer
Baron Samedi
12
2 / 3 / 0
6,869
491
3,816
6,770
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
fightram
Mercury
13
0 / 4 / 1
6,924
495
3,373
10,281
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
7
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
4
2
L
Ymir
 
Ymir
1
1
3
2.5
L
Achilles
1
3
0
0.33
L
Xbalanque
MarshallVI
Xbalanque
3
3
1
1.17
L
Baron Samedi
axtracer
Baron Samedi
2
3
0
0.67
W
5
0
5
7.5
W
Guan Yu
biglarryy666
Guan Yu
2
1
1
2.5
W
Sylvanus
bobjones666
Sylvanus
3
0
2
4
W
Xbalanque
bulma666
Xbalanque
2
4
3
0.88
L
Mercury
fightram
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
21,174
39,774
Taken
42,413
18,786
Mitigated
19,794
13,533
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,111
437
2,136
2,862
9,864
4,712
0
2,888
6,976
17,617
5,993
L
Ymir
 
Ymir
3,493
579
0
2,405
11,342
6,821
0
1,884
9,304
34,515
0
L
Achilles
3,334
989
0
300
7,458
5,606
0
0
7,458
3,543
18,574
L
Xbalanque
MarshallVI
Xbalanque
7,158
3,128
0
1,542
6,562
1,725
43
887
5,435
0
44,315
L
Baron Samedi
axtracer
Baron Samedi
3,816
465
323
885
6,770
2,793
312
3,071
3,483
41,416
0
W
5,743
2,073
0
1,587
8,379
3,154
0
1,839
6,540
0
54,064
W
Guan Yu
biglarryy666
Guan Yu
4,175
887
0
1,840
7,031
5,912
182
793
5,901
0
40,230
W
Sylvanus
bobjones666
Sylvanus
5,620
1,467
511
2,408
5,718
2,919
0
1,744
3,974
54,950
0
W
Xbalanque
bulma666
Xbalanque
5,242
2,588
0
2,189
8,782
2,089
0
568
8,214
0
45,723
L
Mercury
fightram
Mercury
3,373
1,998
0
3,810
10,281
2,849
0
3,234
6,959
0
49,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
33,964
409
Minions Killed
370
0
Camps Cleared
0
1,353,590
Distance Traveled
1,313,572
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,219
516
36
3
0
273,342
5
L
Ymir
6,896
493
52
4
0
266,129
3
L
Achilles
6,117
437
33
2
0
243,168
0
L
Xbalanque
7,158
511
90
6
0
245,793
5
L
Baron Samedi
6,869
491
88
6
0
266,717
0
W
Serqet
8,040
574
92
7
0
325,248
0
W
Guan Yu
7,631
545
81
6
0
241,316
5
W
Sylvanus
8,353
597
104
7
0
258,889
4
W
Xbalanque
7,512
537
96
7
0
254,795
5
L
Mercury
6,924
495
107
8
0
291,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role