Player Matchup

Merlin
Merlin
Diamond V
DjRone
Merlin
Diamond V
Level 158
God Stats
2W - 1L
1,688 SR
Queue Stats
182W - 160L
2,106 MMR
Party 2
Fafnir
Fafnir
Platinum I
Lunerfish
Fafnir
Platinum I
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
329W - 330L
2,041 MMR
Solo
Freya
Freya
Platinum IV
UniSwap
Freya
Platinum IV
Level 48
God Stats
5W - 4L
1,669 SR
Queue Stats
55W - 56L
1,969 MMR
Solo
Nemesis
Nemesis
Platinum II
exclusiive
Nemesis
Platinum II
Level 160
God Stats
4W - 1L
1,944 SR
Queue Stats
198W - 175L
2,099 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
pressTtopD
Ah Muzen Cab
Platinum IV
Level 75
God Stats
5W - 3L
1,747 SR
Queue Stats
41W - 29L
1,883 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,710 SR
2,019 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,653 SR
2,047 MMR
Atlas
Atlas
Platinum II
Henergy
Atlas
Platinum II
Level 160
God Stats
3W - 4L
1,774 SR
Queue Stats
133W - 129L
1,850 MMR
Solo
Thanatos
Thanatos
Masters
Rukinder
Thanatos
Masters
Level 143
God Stats
43W - 35L
1,875 SR
Queue Stats
933W - 780L
2,364 MMR
Party 1
Sol
Sol
Platinum III
SleepyQJPC
Sol
Platinum III
Level 69
God Stats
5W - 5L
1,687 SR
Queue Stats
110W - 111L
1,872 MMR
Solo
Cernunnos
Cernunnos
Diamond II
agedgar
Cernunnos
Diamond II
Level 128
God Stats
0W - 2L
1,300 SR
Queue Stats
343W - 270L
2,291 MMR
Party 1
Chiron
Chiron
Platinum IV
pistollwill
Chiron
Platinum IV
Level 156
God Stats
74W - 61L
1,627 SR
Queue Stats
228W - 231L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DjRone
Merlin
20
1 / 5 / 10
14,174
591
8,849
15,111
12,837
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Lunerfish
Fafnir
18
5 / 6 / 9
13,979
582
8,627
24,612
35,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
UniSwap
Freya
20
10 / 11 / 7
15,566
649
26,053
26,733
10,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
exclusiive
Nemesis
20
5 / 3 / 6
13,997
583
17,593
24,392
15,138
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
pressTtopD
Ah Muzen Cab
20
3 / 6 / 4
13,689
570
14,204
17,703
14,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothBastetCliodhna

VS

Bans
ShivaArtioAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Henergy
Atlas
18
3 / 4 / 13
12,218
509
10,866
21,540
27,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Rukinder
Thanatos
20
9 / 7 / 6
13,538
564
14,995
19,364
14,071
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 5
13,263
553
22,245
17,988
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
agedgar
Cernunnos
20
8 / 1 / 8
14,774
616
16,893
20,860
17,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
19
5 / 8 / 5
12,671
528
15,485
22,350
8,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
68
24
Kills
31
31
Deaths
24
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
DjRone
Merlin
1
5
10
1.2
L
Atlas
Henergy
Atlas
3
4
13
2.38
W
Fafnir
Lunerfish
Fafnir
5
6
9
1.58
L
Thanatos
Rukinder
Thanatos
9
7
6
1.71
L
6
4
5
2.13
W
Freya
UniSwap
Freya
10
11
7
1.23
L
Cernunnos
agedgar
Cernunnos
8
1
8
12
W
Nemesis
exclusiive
Nemesis
5
3
6
2.67
L
Chiron
5
8
5
0.94
W
Ah Muzen Cab
pressTtopD
Ah Muzen Cab
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,326
Damage
80,484
108,551
Taken
102,102
88,090
Mitigated
76,986
29,163
Healing
39,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DjRone
Merlin
8,849
388
0
1,654
15,111
12,837
866
4,750
10,361
115,998
0
L
Atlas
Henergy
Atlas
10,866
3,743
0
3,022
21,540
27,763
0
9,247
12,293
31,832
3,051
W
Fafnir
Lunerfish
Fafnir
8,627
2,341
0
4,436
24,612
35,364
70
11,562
13,050
24,103
0
L
Thanatos
Rukinder
Thanatos
14,995
5,431
0
15,591
19,364
14,071
0
8,466
10,898
0
97,978
L
22,245
8,752
0
6,771
17,988
9,070
910
7,738
10,250
100,102
8,989
W
Freya
UniSwap
Freya
26,053
9,870
0
10,889
26,733
10,445
1,659
4,198
21,937
109,859
2,922
L
Cernunnos
agedgar
Cernunnos
16,893
9,048
0
8,213
20,860
17,968
2,873
5,702
15,158
0
100,251
W
Nemesis
exclusiive
Nemesis
17,593
10,815
0
4,565
24,392
15,138
1,604
9,245
15,147
0
116,032
L
Chiron
15,485
6,844
1,051
5,217
22,350
8,114
0
12,624
9,594
0
116,670
W
Ah Muzen Cab
pressTtopD
Ah Muzen Cab
14,204
4,048
0
7,619
17,703
14,306
2,534
2,194
15,509
0
96,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,405
Gold Earned
66,464
661
Minions Killed
720
0
Camps Cleared
0
2,415,018
Distance Traveled
2,268,141
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,174
591
194
8
0
433,101
5
L
Atlas
12,218
509
29
1
0
442,527
4
W
Fafnir
13,979
582
26
1
0
458,980
13
L
Thanatos
13,538
564
159
7
0
480,801
5
L
Sol
13,263
553
183
8
0
457,360
5
W
Freya
15,566
649
141
6
0
456,318
7
L
Cernunnos
14,774
616
182
8
0
473,862
8
W
Nemesis
13,997
583
153
6
0
593,176
8
L
Chiron
12,671
528
167
7
0
413,591
4
W
Ah Muzen Cab
13,689
570
147
6
0
473,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role