Player Matchup

Sylvanus
Sylvanus
DrJamari
Sylvanus
Level 114
God Stats
5W - 3L
1,583 SR
Queue Stats
80W - 52L
1,686 Elo+
Solo
Izanami
Izanami
SabrinasKiss
Izanami
Level 138
God Stats
2W - 8L
1,292 SR
Queue Stats
38W - 45L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
Sleepy Senior
Nu Wa
Level 124
God Stats
3W - 6L
1,382 SR
Queue Stats
16W - 31L
1,261 Elo+
Party 3
Shiva
Shiva
VicksVaperuB
Shiva
Level 69
God Stats
3W - 7L
1,761 SR
Queue Stats
164W - 176L
1,499 Elo+
Party 2
Vulcan
Vulcan
vClumsyPrincev
Vulcan
Level 144
God Stats
1W - 1L
1,806 SR
Queue Stats
39W - 49L
1,364 Elo+
Party 3
Team Averages
Level 118
1,565 SR
1,471 Elo+

VS

Team Averages
Level 57
1,394 SR
1,417 Elo+
Freya
Freya
Lucienium
Freya
Level 48
God Stats
1W - 6L
1,366 SR
Queue Stats
156W - 182L
1,391 Elo+
Solo
Ravana
Ravana
TrickyTick66354
Ravana
Level 7
God Stats
2W - 6L
1,292 SR
Queue Stats
149W - 163L
1,236 Elo+
Solo
Fafnir
Fafnir
U MAD BOi69
Fafnir
Level 40
God Stats
0W - 2L
1,211 SR
Queue Stats
30W - 39L
1,455 Elo+
Party 1
Thoth
Thoth
aloneatlast1221
Thoth
Level 147
God Stats
1W - 2L
1,533 SR
Queue Stats
295W - 328L
1,524 Elo+
Party 1
Artemis
Artemis
lonelygod78
Artemis
Level 42
God Stats
30W - 28L
1,570 SR
Queue Stats
56W - 68L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrJamari
Sylvanus
18
11 / 3 / 9
10,578
962
13,213
14,932
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SabrinasKiss
Izanami
17
5 / 0 / 10
9,761
887
5,298
5,957
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 10
9,747
886
10,205
6,804
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 9
9,172
834
6,266
11,334
7,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 1 / 10
10,090
917
13,050
5,438
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lucienium
Freya
14
2 / 8 / 1
7,938
722
2,882
12,240
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 6 / 2
7,098
645
2,488
11,338
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fafnir
13
0 / 6 / 4
7,949
723
4,925
14,358
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 3
9,087
826
12,878
7,252
2,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
lonelygod78
Artemis
15
2 / 7 / 3
8,335
758
7,545
10,548
2,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
30
Kills
7
7
Deaths
30
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DrJamari
Sylvanus
11
3
9
5.17
L
Freya
Lucienium
Freya
2
8
1
0.31
W
Izanami
SabrinasKiss
Izanami
5
0
10
10
W
3
2
10
4
L
0
6
2
0.17
L
Fafnir
0
6
4
0.33
W
3
1
9
7.5
L
3
3
3
1.5
L
Artemis
lonelygod78
Artemis
2
7
3
0.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
30,718
44,465
Taken
55,736
23,632
Mitigated
26,648
15,388
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DrJamari
Sylvanus
13,213
4,477
5,027
5,788
14,932
8,630
1,037
7,319
7,613
27,183
3,989
L
Freya
Lucienium
Freya
2,882
627
0
1,179
12,240
3,878
0
5,315
6,925
16,814
0
W
Izanami
SabrinasKiss
Izanami
5,298
3,412
0
1,213
5,957
2,442
3,897
3,418
2,539
0
36,528
W
10,205
3,302
99
1,013
6,804
2,514
2,548
1,825
4,979
36,308
0
L
2,488
134
0
699
11,338
3,163
0
7,598
3,740
0
16,117
L
Fafnir
4,925
1,739
0
990
14,358
14,332
0
8,489
5,869
11,502
0
W
6,266
1,616
587
1,071
11,334
7,793
786
5,037
6,297
0
30,210
L
12,878
163
0
225
7,252
2,567
0
5,897
1,355
43,299
0
L
Artemis
lonelygod78
Artemis
7,545
2,516
180
1,106
10,548
2,708
0
8,113
2,435
0
16,964
W
13,050
4,252
0
590
5,438
2,253
975
3,086
2,352
42,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
40,407
262
Minions Killed
155
0
Camps Cleared
0
1,163,701
Distance Traveled
960,261
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,578
962
43
4
0
215,441
1
L
Freya
7,938
722
29
3
0
174,631
1
W
Izanami
9,761
887
73
7
0
235,079
0
W
Nu Wa
9,747
886
51
5
0
230,923
0
L
Ravana
7,098
645
22
2
0
209,893
1
L
Fafnir
7,949
723
18
2
0
168,754
0
W
Shiva
9,172
834
32
3
0
243,181
0
L
Thoth
9,087
826
69
6
0
223,299
0
L
Artemis
8,335
758
17
2
0
183,684
0
W
Vulcan
10,090
917
63
6
0
239,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role