Player Matchup

Mulan
Mulan
KomradeKermit
Mulan
Level 92
God Stats
16W - 12L
1,718 SR
Queue Stats
163W - 101L
1,700 Elo+
Party 2
Kuzenbo
Kuzenbo
Papagino10
Kuzenbo
Level 148
God Stats
3W - 3L
1,508 SR
Queue Stats
317W - 224L
1,662 Elo+
Party 2
Arachne
Arachne
ipretend2suck
Arachne
Level 158
God Stats
20W - 21L
1,528 SR
Queue Stats
117W - 106L
1,571 Elo+
Party 2
Ullr
Ullr
itsBloom
Ullr
Level 107
God Stats
1W - 2L
1,380 SR
Queue Stats
34W - 21L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
tempppppp
Kukulkan
Level 54
God Stats
13W - 12L
1,604 SR
Queue Stats
38W - 25L
1,716 Elo+
Party 2
Team Averages
Level 112
1,548 SR
1,654 Elo+

VS

Team Averages
Level 140
1,475 SR
1,633 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FreakyDeakyMayo
He Bo
Level 84
God Stats
0W - 2L
1,345 SR
Queue Stats
19W - 13L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
JorahX
Danzaburou
Level 155
God Stats
45W - 33L
1,761 SR
Queue Stats
294W - 280L
1,618 Elo+
Solo
Thor
Thor
TheGoyem
Thor
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,664 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wumbles
Cu Chulainn
Level 160
God Stats
0W - 1L
1,270 SR
Queue Stats
21W - 14L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 12
10,160
598
9,228
14,769
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Papagino10
Kuzenbo
15
3 / 5 / 7
9,102
535
7,811
12,802
11,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
17
5 / 2 / 8
10,012
589
9,184
14,628
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
15
3 / 1 / 10
9,482
558
8,298
9,517
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
tempppppp
Kukulkan
15
8 / 8 / 4
9,330
549
10,086
10,891
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 4 / 8
8,380
493
10,254
18,011
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 5 / 4
8,379
493
8,357
8,702
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JorahX
Danzaburou
14
4 / 3 / 5
9,153
538
9,349
9,099
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
2 / 7 / 3
9,356
550
8,301
16,939
5,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Wumbles
Cu Chulainn
16
9 / 5 / 2
10,159
598
9,536
16,263
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
24
Kills
20
20
Deaths
24
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
8
1.5
L
3
5
4
1
L
Danzaburou
JorahX
Danzaburou
4
3
5
2.17
W
5
4
12
2.75
W
Kuzenbo
Papagino10
Kuzenbo
3
5
7
1.3
L
Thor
2
7
3
0.5
L
Cu Chulainn
Wumbles
Cu Chulainn
9
5
2
2
W
Arachne
5
2
8
4.5
W
Ullr
3
1
10
8
W
Kukulkan
tempppppp
Kukulkan
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,607
Damage
45,797
62,607
Taken
69,014
41,460
Mitigated
26,473
17,553
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,254
3,291
0
3,450
18,011
8,665
0
2,813
15,198
0
39,030
L
8,357
1,066
0
322
8,702
2,634
270
2,773
5,929
37,519
0
L
Danzaburou
JorahX
Danzaburou
9,349
3,132
0
3,942
9,099
2,551
1,228
3,297
5,802
0
55,824
W
9,228
384
0
4,065
14,769
15,921
0
3,051
11,718
0
28,732
W
Kuzenbo
Papagino10
Kuzenbo
7,811
2,278
72
2,674
12,802
11,396
677
1,702
11,100
48,861
0
L
Thor
8,301
2,814
0
1,945
16,939
5,683
204
5,266
11,673
0
60,753
L
Cu Chulainn
Wumbles
Cu Chulainn
9,536
2,041
0
5,734
16,263
6,940
0
3,748
12,515
0
81,016
W
Arachne
9,184
6,209
0
6,585
14,628
7,457
45
432
14,196
0
67,823
W
Ullr
8,298
2,295
0
2,997
9,517
2,847
1,375
246
9,271
0
68,479
W
Kukulkan
tempppppp
Kukulkan
10,086
1,394
0
1,160
10,891
3,839
328
2,926
7,965
48,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
45,427
407
Minions Killed
525
0
Camps Cleared
0
1,602,769
Distance Traveled
1,576,058
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,380
493
61
4
0
327,205
5
L
He Bo
8,379
493
77
5
0
319,864
5
L
Danzaburou
9,153
538
104
6
0
331,115
2
W
Mulan
10,160
598
47
3
0
310,662
9
W
Kuzenbo
9,102
535
74
4
0
314,704
4
L
Thor
9,356
550
144
8
0
250,086
1
L
Cu Chulainn
10,159
598
139
8
0
347,788
4
W
Arachne
10,012
589
96
6
0
363,218
10
W
Ullr
9,482
558
109
6
0
319,894
1
W
Kukulkan
9,330
549
81
5
0
294,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role