Player Matchup

Atlas
Atlas
Silver II
Carey5676
Atlas
Silver II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 84L
1,218 MMR
Party 1
Hercules
Hercules
Silver IV
HalfSack718
Hercules
Silver IV
Level 109
God Stats
0W - 1L
1,404 SR
Queue Stats
31W - 25L
1,188 MMR
Party 1
Chronos
Chronos
Silver III
MatthewPaxton17
Chronos
Silver III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 21L
1,489 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,468 SR
1,298 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,661 SR
1,240 MMR
Baron Samedi
Baron Samedi
Silver III
Bad2388
Baron Samedi
Silver III
Level 145
God Stats
2W - 1L
1,694 SR
Queue Stats
2W - 8L
1,241 MMR
Party 2
Fenrir
Fenrir
Silver IV
Jurrrrd
Fenrir
Silver IV
Level 148
God Stats
1W - 0L
1,624 SR
Queue Stats
2W - 8L
1,241 MMR
Party 2
Hachiman
Hachiman
Bronze III
javierexoh
Hachiman
Bronze III
Level 43
God Stats
2W - 2L
1,664 SR
Queue Stats
3W - 8L
1,238 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Carey5676
Atlas
17
2 / 5 / 6
12,542
697
15,146
21,181
26,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
HalfSack718
Hercules
15
3 / 9 / 1
11,563
642
11,982
27,055
14,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 8 / 4
12,733
707
9,980
22,079
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
PersephoneShivaHeraBastetPoseidon

VS

Bans
GebGilgameshChaacCabrakanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bad2388
Baron Samedi
19
7 / 3 / 11
13,394
744
18,506
12,327
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Jurrrrd
Fenrir
20
13 / 2 / 8
14,307
795
22,858
23,775
16,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
javierexoh
Hachiman
17
1 / 3 / 14
11,916
662
14,592
12,301
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
21
22
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bad2388
Baron Samedi
7
3
11
4.17
L
Atlas
Carey5676
Atlas
2
5
6
1
L
Hercules
HalfSack718
Hercules
3
9
1
0.39
W
Fenrir
Jurrrrd
Fenrir
13
2
8
8.5
L
3
8
4
0.63
W
Hachiman
javierexoh
Hachiman
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
55,956
70,315
Taken
48,403
49,861
Mitigated
27,400
11,629
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bad2388
Baron Samedi
18,506
954
2,497
4,800
12,327
5,791
617
8,002
4,197
51,980
0
L
Atlas
Carey5676
Atlas
15,146
3,471
371
2,935
21,181
26,870
287
5,444
15,737
49,879
0
L
Hercules
HalfSack718
Hercules
11,982
2,542
0
4,015
27,055
14,375
79
8,525
18,530
0
31,027
W
Fenrir
Jurrrrd
Fenrir
22,858
6,589
0
7,600
23,775
16,589
1,501
11,183
12,140
0
56,301
L
9,980
4,054
0
4,308
22,079
8,616
594
5,135
16,944
47,330
6,011
W
Hachiman
javierexoh
Hachiman
14,592
8,419
0
2,311
12,301
5,020
1,033
5,100
7,083
0
44,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
39,617
167
Minions Killed
173
7
Camps Cleared
9
873,874
Distance Traveled
980,410
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,394
744
60
3
1
310,670
3
L
Atlas
12,542
697
47
3
1
305,208
0
L
Hercules
11,563
642
34
2
2
292,582
0
W
Fenrir
14,307
795
59
3
3
348,905
2
L
Chronos
12,733
707
86
5
4
276,084
2
W
Hachiman
11,916
662
54
3
5
320,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role