Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Boan3r
He Bo
Level 129
God Stats
3W - 2L
1,662 SR
Queue Stats
29W - 25L
1,575 Elo+
Party 3
Poseidon
Poseidon
Esquawk
Poseidon
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 130L
1,644 Elo+
Party 1
Cernunnos
Cernunnos
RicebaIIs
Cernunnos
Level 155
God Stats
0W - 1L
1,811 SR
Queue Stats
51W - 54L
1,573 Elo+
Party 3
Shiva
Shiva
oSerge
Shiva
Level 103
God Stats
6W - 4L
1,694 SR
Queue Stats
79W - 69L
1,634 Elo+
Party 1
Team Averages
Level 134
1,633 SR
1,585 Elo+

VS

Team Averages
Level 138
1,555 SR
1,574 Elo+
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FrEaKiNcRaZy
Baron Samedi
Level 160
God Stats
1W - 0L
1,377 SR
Queue Stats
63W - 66L
1,512 Elo+
Party 2
Atlas
Atlas
JUGGERNAUT
Atlas
Level 160
God Stats
8W - 7L
1,522 SR
Queue Stats
177W - 165L
1,576 Elo+
Party 2
Thanatos
Thanatos
LegendaryVin
Thanatos
Level 160
God Stats
11W - 4L
1,580 SR
Queue Stats
148W - 91L
1,630 Elo+
Solo
Chernobog
Chernobog
SquigglyTurd
Chernobog
Level 102
God Stats
2W - 0L
1,797 SR
Queue Stats
227W - 226L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 1 / 3
6,913
532
6,689
9,877
6,707
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Boan3r
He Bo
12
1 / 4 / 1
6,543
503
4,292
6,365
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Esquawk
Poseidon
11
5 / 6 / 1
6,954
535
3,665
10,014
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
RicebaIIs
Cernunnos
14
1 / 1 / 4
7,482
576
6,502
7,588
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
oSerge
Shiva
10
1 / 2 / 3
6,534
503
3,246
8,030
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 1
7,315
563
2,567
7,727
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
FrEaKiNcRaZy
Baron Samedi
12
1 / 2 / 6
6,870
528
5,601
6,200
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
12
2 / 1 / 4
6,434
495
4,332
10,100
7,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
LegendaryVin
Thanatos
15
6 / 1 / 2
8,694
669
11,767
8,813
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
SquigglyTurd
Chernobog
12
3 / 1 / 3
7,025
540
4,731
9,650
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
13
14
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Anhur
 
Anhur
1
3
1
0.5
L
He Bo
Boan3r
He Bo
1
4
1
0.38
L
Poseidon
Esquawk
Poseidon
5
6
1
0.92
W
Baron Samedi
FrEaKiNcRaZy
Baron Samedi
1
2
6
2
W
Atlas
2
1
4
4
W
Thanatos
LegendaryVin
Thanatos
6
1
2
7
L
Cernunnos
RicebaIIs
Cernunnos
1
1
4
3
W
Chernobog
SquigglyTurd
Chernobog
3
1
3
4.5
L
Shiva
oSerge
Shiva
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
28,998
41,874
Taken
42,490
16,874
Mitigated
18,470
12,189
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,689
958
149
4,689
9,877
6,707
0
712
9,165
42,337
0
W
Anhur
 
Anhur
2,567
798
0
2,989
7,727
2,027
0
2,195
5,532
0
46,140
L
He Bo
Boan3r
He Bo
4,292
356
0
458
6,365
1,659
0
3,561
2,804
39,930
0
L
Poseidon
Esquawk
Poseidon
3,665
1,165
0
1,286
10,014
1,672
0
915
9,099
38,371
0
W
Baron Samedi
FrEaKiNcRaZy
Baron Samedi
5,601
265
581
2,543
6,200
2,359
429
2,663
3,537
47,174
0
W
Atlas
4,332
1,446
300
1,206
10,100
7,508
0
2,148
7,952
19,728
3,435
W
Thanatos
LegendaryVin
Thanatos
11,767
3,729
0
10,574
8,813
3,672
0
3,807
5,006
0
59,147
L
Cernunnos
RicebaIIs
Cernunnos
6,502
2,914
0
3,699
7,588
1,932
0
1,285
6,303
0
57,158
W
Chernobog
SquigglyTurd
Chernobog
4,731
2,390
0
1,796
9,650
2,904
75
3,833
5,817
0
43,241
L
Shiva
oSerge
Shiva
3,246
243
1
1,907
8,030
4,904
0
3,144
4,886
0
15,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
36,338
377
Minions Killed
433
0
Camps Cleared
0
1,285,891
Distance Traveled
1,344,362
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,913
532
89
7
0
294,107
4
W
Anhur
7,315
563
118
9
0
242,289
4
L
He Bo
6,543
503
88
7
0
225,302
5
L
Poseidon
6,954
535
69
5
0
261,583
3
W
Baron Samedi
6,870
528
90
7
0
240,677
3
W
Atlas
6,434
495
32
2
0
276,500
3
W
Thanatos
8,694
669
100
8
0
300,385
2
L
Cernunnos
7,482
576
118
9
0
240,204
7
W
Chernobog
7,025
540
93
7
0
284,511
1
L
Shiva
6,534
503
13
1
0
264,695
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role