Player Matchup

Bacchus
Bacchus
D3V0N THE DUD3
Bacchus
Level 128
God Stats
1W - 1L
1,659 SR
Queue Stats
109W - 102L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NthEAGLE1
Morgan Le Fay
Level 64
God Stats
6W - 4L
1,399 SR
Queue Stats
44W - 37L
1,477 Elo+
Party 1
Discordia
Discordia
SnnokedSush1
Discordia
Level 147
God Stats
10W - 9L
1,481 SR
Queue Stats
84W - 74L
1,521 Elo+
Party 1
Achilles
Achilles
TribalChief9275
Achilles
Level 128
God Stats
44W - 41L
1,451 SR
Queue Stats
97W - 101L
1,395 Elo+
Party 1
Chiron
Chiron
kikboxin12
Chiron
Level 49
God Stats
1W - 0L
1,197 SR
Queue Stats
83W - 45L
1,644 Elo+
Solo
Team Averages
Level 103
1,437 SR
1,511 Elo+

VS

Team Averages
Level 72
1,397 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
G0dsban3
Hercules
Level 48
God Stats
2W - 8L
1,233 SR
Queue Stats
45W - 65L
1,481 Elo+
Solo
Hades
Hades
LodbrockRagnar
Hades
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 236L
1,523 Elo+
Party 3
Cernunnos
Cernunnos
Marůů
Cernunnos
Level 11
God Stats
13W - 7L
1,253 SR
Queue Stats
83W - 102L
1,384 Elo+
Party 2
Nemesis
Nemesis
MatsuuraJi
Nemesis
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 232L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 14
12,570
1,048
7,470
6,400
7,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
NthEAGLE1
Morgan Le Fay
18
3 / 1 / 6
11,302
942
3,693
5,940
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
SnnokedSush1
Discordia
18
1 / 2 / 16
11,583
965
16,291
7,426
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
1 / 0 / 16
11,970
998
10,796
11,053
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
kikboxin12
Chiron
19
15 / 2 / 8
14,433
1,203
28,088
12,797
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

239

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 3 / 2
11,865
989
13,055
11,470
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
G0dsban3
Hercules
18
2 / 7 / 3
12,075
1,006
8,564
28,600
14,888
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 7 / 3
11,904
992
14,274
19,884
18,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Marůů
Cernunnos
15
0 / 4 / 0
9,915
826
1,244
5,244
1,908
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MatsuuraJi
Nemesis
15
1 / 3 / 0
10,701
892
3,779
9,568
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
24
Kills
5
5
Deaths
24
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
4
0
14
11
L
Hercules
G0dsban3
Hercules
2
7
3
0.5
L
1
7
3
0.36
L
Cernunnos
Marůů
Cernunnos
0
4
0
0
L
Nemesis
MatsuuraJi
Nemesis
1
3
0
0.33
W
Morgan Le Fay
NthEAGLE1
Morgan Le Fay
3
1
6
6
W
Discordia
SnnokedSush1
Discordia
1
2
16
4.5
W
Achilles
1
0
16
9
W
Chiron
kikboxin12
Chiron
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,338
Damage
40,916
43,616
Taken
74,766
27,306
Mitigated
42,572
7,236
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,055
4,176
0
0
11,470
3,714
0
6,518
4,898
60,947
0
W
7,470
377
0
460
6,400
7,864
0
4,246
2,154
22,852
0
L
Hercules
G0dsban3
Hercules
8,564
1,091
0
7,063
28,600
14,888
0
8,288
19,743
0
26,150
L
14,274
105
559
2,693
19,884
18,609
0
6,800
12,723
33,743
0
L
Cernunnos
Marůů
Cernunnos
1,244
490
115
109
5,244
1,908
0
1,150
4,066
0
7,967
L
Nemesis
MatsuuraJi
Nemesis
3,779
798
0
749
9,568
3,453
0
4,270
5,010
0
10,353
W
Morgan Le Fay
NthEAGLE1
Morgan Le Fay
3,693
406
434
574
5,940
1,701
0
4,544
1,396
15,048
0
W
Discordia
SnnokedSush1
Discordia
16,291
266
0
237
7,426
2,356
0
4,749
2,677
36,175
0
W
Achilles
10,796
1,548
0
1,601
11,053
11,350
0
6,737
4,316
0
38,491
W
Chiron
kikboxin12
Chiron
28,088
19,526
1,471
2,459
12,797
4,035
0
7,053
5,737
0
66,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,858
Gold Earned
56,460
269
Minions Killed
214
7
Camps Cleared
6
1,138,408
Distance Traveled
905,570
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,865
989
93
8
1
208,662
2
W
Bacchus
12,570
1,048
27
2
0
256,958
0
L
Hercules
12,075
1,006
46
4
1
236,560
4
L
Hades
11,904
992
50
4
3
226,367
2
L
Cernunnos
9,915
826
15
1
0
79,326
2
L
Nemesis
10,701
892
10
1
1
154,655
0
W
Morgan Le Fay
11,302
942
32
3
0
165,115
0
W
Discordia
11,583
965
40
3
1
243,217
2
W
Achilles
11,970
998
73
6
1
251,501
0
W
Chiron
14,433
1,203
97
8
5
221,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role