Player Matchup

Ymir
Ymir
BebisYT
Ymir
Level 107
God Stats
1W - 0L
1,672 SR
Queue Stats
2W - 0L
1,739 Elo+
Party 4
Raijin
Raijin
Dante199
Raijin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,493 Elo+
Party 3
Shiva
Shiva
Doate
Shiva
Level 25
God Stats
3W - 1L
1,749 SR
Queue Stats
12W - 7L
1,460 Elo+
Party 3
Artemis
Artemis
RMllZ3R0ll
Artemis
Level 37
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 3L
1,578 Elo+
Party 4
Artio
Artio
Rotoplas
Artio
Level 18
God Stats
1W - 0L
1,597 SR
Queue Stats
5W - 2L
1,578 Elo+
Party 4
Team Averages
Level 60
1,645 SR
1,570 Elo+

VS

Team Averages
Level 68
1,312 SR
1,492 Elo+
Hades
Hades
Corvocrow5597
Hades
Level 31
God Stats
0W - 2L
1,314 SR
Queue Stats
65W - 69L
1,449 Elo+
Party 1
Thanatos
Thanatos
Ella Me Dejo
Thanatos
Level 18
God Stats
11W - 19L
1,267 SR
Queue Stats
61W - 71L
1,401 Elo+
Party 1
Izanami
Izanami
FlyingCarrots
Izanami
Level 155
God Stats
17W - 11L
1,365 SR
Queue Stats
740W - 449L
1,600 Elo+
Party 2
King Arthur
King Arthur
Ohallerian
King Arthur
Level 28
God Stats
19W - 24L
1,431 SR
Queue Stats
143W - 84L
1,618 Elo+
Party 2
Hel
Hel
s0nkic
Hel
Level 108
God Stats
0W - 5L
1,181 SR
Queue Stats
142W - 158L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BebisYT
Ymir
15
9 / 4 / 12
8,986
899
12,340
11,771
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Dante199
Raijin
16
4 / 1 / 16
8,618
862
11,475
9,020
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Doate
Shiva
16
6 / 2 / 11
8,798
880
8,239
10,761
8,884
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
RMllZ3R0ll
Artemis
16
10 / 1 / 8
9,741
974
13,560
6,940
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Rotoplas
Artio
13
1 / 3 / 16
7,616
762
2,489
9,889
9,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
6,616
662
7,295
12,159
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Ella Me Dejo
Thanatos
14
3 / 8 / 5
7,665
767
8,081
10,894
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
15
4 / 1 / 6
8,193
819
10,782
9,942
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ohallerian
King Arthur
13
1 / 4 / 7
7,143
714
3,343
10,330
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
s0nkic
Hel
13
2 / 7 / 3
7,718
772
6,115
9,607
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
30
Kills
11
11
Deaths
30
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
BebisYT
Ymir
9
4
12
3.75
L
1
10
3
0.25
W
Raijin
Dante199
Raijin
4
1
16
12
W
Shiva
Doate
Shiva
6
2
11
5.75
L
Thanatos
Ella Me Dejo
Thanatos
3
8
5
0.69
L
Izanami
4
1
6
7
L
King Arthur
Ohallerian
King Arthur
1
4
7
1.13
W
Artemis
RMllZ3R0ll
Artemis
10
1
8
14
W
Artio
Rotoplas
Artio
1
3
16
3
L
Hel
s0nkic
Hel
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,103
Damage
35,616
48,381
Taken
52,932
29,213
Mitigated
23,438
10,317
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BebisYT
Ymir
12,340
2,840
0
762
11,771
5,205
287
2,583
9,050
25,305
0
L
7,295
1,068
24
664
12,159
5,933
602
7,830
4,097
11,003
0
W
Raijin
Dante199
Raijin
11,475
1,595
75
1,691
9,020
3,291
287
3,131
5,776
37,468
0
W
Shiva
Doate
Shiva
8,239
2,060
1,221
2,502
10,761
8,884
492
4,120
6,397
0
28,464
L
Thanatos
Ella Me Dejo
Thanatos
8,081
522
320
3,788
10,894
5,020
113
5,333
5,417
0
14,029
L
Izanami
10,782
6,371
0
2,382
9,942
3,388
652
3,531
6,352
0
34,779
L
King Arthur
Ohallerian
King Arthur
3,343
264
0
2,253
10,330
5,620
81
4,820
5,423
0
5,777
W
Artemis
RMllZ3R0ll
Artemis
13,560
7,465
0
1,214
6,940
2,718
4,742
1,084
5,763
0
36,720
W
Artio
Rotoplas
Artio
2,489
548
1,265
1,587
9,889
9,115
186
2,492
7,166
5,912
0
L
Hel
s0nkic
Hel
6,115
271
2,264
2,689
9,607
3,477
139
4,218
5,339
14,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
37,335
223
Minions Killed
114
0
Camps Cleared
0
1,009,755
Distance Traveled
884,078
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,986
899
40
4
0
194,496
2
L
Hades
6,616
662
12
1
0
124,843
0
W
Raijin
8,618
862
70
7
0
199,870
0
W
Shiva
8,798
880
50
5
0
208,780
0
L
Thanatos
7,665
767
10
1
0
190,422
0
L
Izanami
8,193
819
60
6
0
193,378
3
L
King Arthur
7,143
714
2
0
0
194,856
0
W
Artemis
9,741
974
60
6
0
193,751
2
W
Artio
7,616
762
3
0
0
212,858
0
L
Hel
7,718
772
30
3
0
180,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role