Player Matchup

Guan Yu
Guan Yu
Bronze V
 
Guan Yu
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
CSW01
Raijin
Gold V
Level 127
God Stats
3W - 1L
1,870 SR
Queue Stats
54W - 46L
1,481 MMR
Solo
Ymir
Ymir
Silver III
Magic_Cow69
Ymir
Silver III
Level 35
God Stats
2W - 3L
1,550 SR
Queue Stats
194W - 207L
1,470 MMR
Solo
Chronos
Chronos
Silver II
Suigetsu5244
Chronos
Silver II
Level 127
God Stats
0W - 1L
1,444 SR
Queue Stats
6W - 7L
1,455 MMR
Solo
Nemesis
Nemesis
Bronze III
Swifty1756
Nemesis
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,476 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,573 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,609 SR
1,449 MMR
Ganesha
Ganesha
Gold V
DinoChef2209
Ganesha
Gold V
Level 145
God Stats
2W - 2L
1,495 SR
Queue Stats
63W - 68L
1,399 MMR
Party 1
Bellona
Bellona
Gold I
IReyzi
Bellona
Gold I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,483 MMR
Solo
Tiamat
Tiamat
Silver II
Nice Jordy
Tiamat
Silver II
Level 160
God Stats
6W - 2L
1,622 SR
Queue Stats
22W - 13L
1,463 MMR
Party 2
Da Ji
Da Ji
Silver II
Nice Logie
Da Ji
Silver II
Level 156
God Stats
1W - 1L
1,670 SR
Queue Stats
7W - 4L
1,501 MMR
Party 2
Apollo
Apollo
Gold V
tobi12otaku12
Apollo
Gold V
Level 118
God Stats
1W - 3L
1,757 SR
Queue Stats
58W - 60L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
2 / 2 / 3
10,602
505
8,699
18,585
18,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
CSW01
Raijin
15
2 / 8 / 1
9,719
463
7,505
16,034
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 9 / 1
8,345
397
7,129
25,386
25,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Suigetsu5244
Chronos
20
5 / 6 / 1
12,925
615
16,498
19,046
5,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Swifty1756
Nemesis
17
3 / 5 / 3
10,318
491
9,931
16,085
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
MedusaShivaGilgamesh

VS

Bans
ThothAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DinoChef2209
Ganesha
16
0 / 0 / 20
10,510
500
7,854
14,998
14,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
IReyzi
Bellona
19
5 / 1 / 8
12,660
603
15,932
20,903
22,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Nice Jordy
Tiamat
18
7 / 4 / 10
12,651
602
19,277
12,550
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
20
12 / 4 / 6
12,953
617
19,316
18,983
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 6
12,632
602
10,279
17,479
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
12
Kills
30
30
Deaths
12
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
3
1.75
L
Raijin
CSW01
Raijin
2
8
1
0.31
W
Ganesha
DinoChef2209
Ganesha
0
0
20
10
W
Bellona
IReyzi
Bellona
5
1
8
9
L
0
9
1
0.06
W
Tiamat
Nice Jordy
Tiamat
7
4
10
3
W
Da Ji
12
4
6
3.75
L
Chronos
Suigetsu5244
Chronos
5
6
1
0.92
L
Nemesis
Swifty1756
Nemesis
3
5
3
0.9
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
72,658
95,136
Taken
84,913
58,567
Mitigated
57,045
19,576
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,699
918
1,700
6,588
18,585
18,164
0
5,117
13,468
0
66,556
L
Raijin
CSW01
Raijin
7,505
350
0
1,827
16,034
4,017
0
7,412
8,622
65,717
0
W
Ganesha
DinoChef2209
Ganesha
7,854
1,213
260
2,505
14,998
14,845
464
7,918
7,080
32,080
0
W
Bellona
IReyzi
Bellona
15,932
8,407
0
11,072
20,903
22,235
1,863
4,949
15,954
0
97,293
L
7,129
1,941
0
3,139
25,386
25,903
0
8,623
16,763
28,366
0
W
Tiamat
Nice Jordy
Tiamat
19,277
1,440
0
2,610
12,550
5,932
745
5,835
6,715
88,766
0
W
Da Ji
19,316
6,795
0
6,381
18,983
7,550
643
5,693
13,290
0
105,535
L
Chronos
Suigetsu5244
Chronos
16,498
6,832
0
5,002
19,046
5,925
2,621
2,277
16,769
109,026
2,452
L
Nemesis
Swifty1756
Nemesis
9,931
4,506
0
1,320
16,085
4,558
0
3,702
12,383
0
76,156
W
10,279
5,923
0
6,233
17,479
6,483
4,251
9,743
7,736
0
91,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
61,406
576
Minions Killed
619
0
Camps Cleared
0
1,952,260
Distance Traveled
2,055,388
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,602
505
136
6
0
433,227
2
L
Raijin
9,719
463
108
5
0
350,985
4
W
Ganesha
10,510
500
9
0
0
432,977
6
W
Bellona
12,660
603
165
8
0
399,063
2
L
Ymir
8,345
397
44
2
0
362,821
6
W
Tiamat
12,651
602
156
7
0
386,134
3
W
Da Ji
12,953
617
112
5
0
441,366
0
L
Chronos
12,925
615
181
9
0
366,786
5
L
Nemesis
10,318
491
107
5
0
438,441
8
W
Apollo
12,632
602
177
8
0
395,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role