Player Matchup

Athena
Athena
alejandro0498
Athena
Level 68
God Stats
2W - 2L
1,298 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
ashbro321
Baron Samedi
Level 127
God Stats
9W - 16L
1,413 SR
Queue Stats
517W - 552L
1,502 Elo+
Solo
Atlas
Atlas
carlalf9
Atlas
Level 140
God Stats
30W - 37L
1,432 SR
Queue Stats
401W - 375L
1,476 Elo+
Solo
Izanami
Izanami
gallyamar33
Izanami
Level 145
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 6L
1,120 Elo+
Party 2
Mercury
Mercury
roxi99997658452
Mercury
Level 132
God Stats
1W - 2L
1,400 SR
Queue Stats
7W - 9L
1,381 Elo+
Party 2
Team Averages
Level 122
1,371 SR
1,384 Elo+

VS

Team Averages
Level 120
1,566 SR
1,546 Elo+
Amaterasu
Amaterasu
Beelzeboss Kid
Amaterasu
Level 88
God Stats
44W - 35L
1,594 SR
Queue Stats
140W - 121L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
Dr Crozz
Kuzenbo
Level 123
God Stats
7W - 6L
1,463 SR
Queue Stats
256W - 259L
1,509 Elo+
Solo
Poseidon
Poseidon
IKiller_LegacyI
Poseidon
Level 144
God Stats
2W - 2L
1,854 SR
Queue Stats
27W - 27L
1,606 Elo+
Party 1
Serqet
Serqet
Slayer3799
Serqet
Level 104
God Stats
1W - 4L
1,275 SR
Queue Stats
112W - 115L
1,497 Elo+
Party 1
Ullr
Ullr
wagglydaggly
Ullr
Level 139
God Stats
5W - 3L
1,646 SR
Queue Stats
202W - 212L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 18
11,472
521
10,066
26,025
37,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ashbro321
Baron Samedi
18
12 / 0 / 12
12,566
571
18,995
10,877
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
carlalf9
Atlas
17
3 / 3 / 8
11,136
506
13,381
20,310
26,097
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
gallyamar33
Izanami
20
13 / 2 / 9
15,112
687
20,648
15,884
7,267
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 1 / 11
11,852
539
8,777
15,799
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beelzeboss Kid
Amaterasu
18
1 / 1 / 2
11,429
520
10,770
15,123
14,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Dr Crozz
Kuzenbo
14
2 / 9 / 2
9,608
437
9,238
26,239
25,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
14
0 / 8 / 1
8,787
399
11,870
15,655
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Slayer3799
Serqet
13
2 / 11 / 0
8,724
397
5,398
17,475
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 13 / 0
7,720
351
5,800
20,116
5,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
12
40
Kills
7
7
Deaths
42
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Beelzeboss Kid
Amaterasu
1
1
2
2
W
Kuzenbo
Dr Crozz
Kuzenbo
2
9
2
0.33
W
Poseidon
0
8
1
0.06
W
Serqet
Slayer3799
Serqet
2
11
0
0.18
L
8
1
18
17
L
Baron Samedi
ashbro321
Baron Samedi
12
0
12
18
L
Atlas
carlalf9
Atlas
3
3
8
2.33
L
Izanami
gallyamar33
Izanami
13
2
9
8.75
L
4
1
11
9.5
W
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,867
Damage
43,076
88,895
Taken
94,608
84,731
Mitigated
57,539
29,627
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Beelzeboss Kid
Amaterasu
10,770
4,998
0
9,022
15,123
14,572
0
9,893
5,230
0
83,035
W
Kuzenbo
Dr Crozz
Kuzenbo
9,238
3,237
564
5,304
26,239
25,499
0
9,862
16,377
29,900
0
W
Poseidon
11,870
1,529
0
802
15,655
3,950
0
8,819
6,836
66,562
0
W
Serqet
Slayer3799
Serqet
5,398
548
0
1,448
17,475
7,925
0
5,991
11,484
0
41,173
L
10,066
3,137
473
3,425
26,025
37,387
480
4,628
20,815
51,077
0
L
Baron Samedi
ashbro321
Baron Samedi
18,995
1,549
3,878
4,550
10,877
6,025
1,843
4,648
6,229
78,598
0
L
Atlas
carlalf9
Atlas
13,381
4,918
0
4,158
20,310
26,097
355
3,019
16,775
64,590
0
L
Izanami
gallyamar33
Izanami
20,648
14,488
0
6,971
15,884
7,267
6,653
3,733
11,507
0
162,521
L
8,777
4,603
0
6,172
15,799
7,955
548
5,080
10,719
0
88,592
W
5,800
2,138
0
1,469
20,116
5,593
0
8,338
11,778
0
35,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,138
Gold Earned
46,268
711
Minions Killed
475
0
Camps Cleared
0
2,133,259
Distance Traveled
1,918,851
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,429
520
181
8
0
463,244
4
W
Kuzenbo
9,608
437
29
1
0
372,632
6
W
Poseidon
8,787
399
120
5
0
402,609
1
W
Serqet
8,724
397
79
4
0
376,116
0
L
Athena
11,472
521
42
2
0
402,167
1
L
Baron Samedi
12,566
571
144
7
0
434,859
4
L
Atlas
11,136
506
140
6
0
409,961
1
L
Izanami
15,112
687
259
12
0
396,490
2
L
Mercury
11,852
539
126
6
0
489,782
0
W
Ullr
7,720
351
66
3
0
304,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role