Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ashervinia
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,574 Elo+
Party 1
Freya
Freya
FallingTide
Freya
Level 125
God Stats
1W - 2L
1,277 SR
Queue Stats
49W - 37L
1,586 Elo+
Party 3
Geb
Geb
SWATomega
Geb
Level 142
God Stats
3W - 0L
1,839 SR
Queue Stats
27W - 21L
1,539 Elo+
Party 3
Susano
Susano
feefrygomecold
Susano
Level 160
God Stats
2W - 3L
1,738 SR
Queue Stats
189W - 169L
1,611 Elo+
Party 1
Team Averages
Level 141
1,571 SR
1,562 Elo+

VS

Team Averages
Level 118
1,480 SR
1,520 Elo+
Odin
Odin
CRACKLOLEO
Odin
Level 146
God Stats
1W - 6L
1,180 SR
Queue Stats
202W - 225L
1,465 Elo+
Solo
Discordia
Discordia
FroDoubleG
Discordia
Level 125
God Stats
6W - 7L
1,389 SR
Queue Stats
259W - 230L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
Neanderthal5
Kukulkan
Level 87
God Stats
0W - 1L
1,756 SR
Queue Stats
116W - 108L
1,595 Elo+
Party 2
Tyr
Tyr
assttuttoo
Tyr
Level 129
God Stats
1W - 1L
1,793 SR
Queue Stats
21W - 30L
1,450 Elo+
Party 4
Chronos
Chronos
zxIIZodiacIIxz
Chronos
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 16L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 8 / 15
11,518
720
15,040
19,495
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
19
5 / 4 / 14
12,289
768
17,519
25,141
23,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 4 / 16
12,049
753
18,358
13,481
6,389
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 20
12,894
806
8,042
18,411
26,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 7 / 9
13,232
827
21,242
19,288
9,283
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
10,566
660
8,929
18,658
19,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
FroDoubleG
Discordia
20
11 / 5 / 8
12,917
807
27,039
13,075
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Neanderthal5
Kukulkan
18
2 / 5 / 7
11,338
709
15,075
9,527
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 8 / 9
9,928
621
8,535
29,698
24,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 8 / 8
11,428
714
17,285
18,597
6,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
32
Kills
24
25
Deaths
32
74
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
8
15
1.44
W
Chaac
5
4
14
3
L
4
6
9
1.42
W
6
4
16
3.5
L
Discordia
FroDoubleG
Discordia
11
5
8
3
L
Kukulkan
Neanderthal5
Kukulkan
2
5
7
1.1
W
5
2
20
7.5
L
2
8
9
0.81
W
12
7
9
2.36
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,201
Damage
76,863
95,816
Taken
89,555
74,354
Mitigated
61,024
35,790
Healing
23,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,040
6,482
1,188
5,453
19,495
8,672
1,127
15,088
4,146
0
34,396
W
Chaac
17,519
1,180
1,809
10,183
25,141
23,130
230
14,074
10,416
0
37,500
L
8,929
977
1,229
2,826
18,658
19,002
0
5,530
13,128
0
13,095
W
18,358
5,905
3,937
4,034
13,481
6,389
1,964
8,712
4,517
35,753
0
L
Discordia
FroDoubleG
Discordia
27,039
889
1,143
4,170
13,075
6,997
235
1,779
11,296
49,759
0
L
Kukulkan
Neanderthal5
Kukulkan
15,075
2,137
478
1,344
9,527
4,015
0
1,333
8,194
40,438
0
W
8,042
554
1,988
3,049
18,411
26,880
1,340
9,743
8,358
21,664
0
L
8,535
654
1,135
8,810
29,698
24,149
0
11,913
17,785
0
10,026
W
21,242
3,102
2,473
1,676
19,288
9,283
689
11,782
7,296
0
32,436
L
17,285
7,346
423
2,108
18,597
6,861
1,662
5,845
12,752
31,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,982
Gold Earned
56,177
169
Minions Killed
153
0
Camps Cleared
0
1,531,828
Distance Traveled
1,374,960
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,518
720
40
3
0
246,901
1
W
Chaac
12,289
768
50
3
0
330,234
1
L
Odin
10,566
660
13
1
0
288,255
0
W
Freya
12,049
753
40
3
0
332,808
2
L
Discordia
12,917
807
44
3
0
267,072
4
L
Kukulkan
11,338
709
68
4
0
292,167
3
W
Geb
12,894
806
13
1
0
324,514
0
L
Tyr
9,928
621
4
0
0
263,076
2
W
Susano
13,232
827
26
2
0
297,371
0
L
Chronos
11,428
714
24
2
0
264,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role