Player Matchup

Izanami
Izanami
BlvkTsuchikage
Izanami
Level 127
God Stats
7W - 3L
1,693 SR
Queue Stats
133W - 128L
1,505 Elo+
Solo
Nox
Nox
Quacksmoker
Nox
Level 129
God Stats
5W - 3L
1,665 SR
Queue Stats
43W - 46L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tomura154
Kumbhakarna
Level 89
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 5L
1,479 Elo+
Solo
Mercury
Mercury
ZeroSkill8442
Mercury
Level 69
God Stats
1W - 2L
1,721 SR
Queue Stats
59W - 45L
1,542 Elo+
Solo
Ymir
Ymir
ducja
Ymir
Level 148
God Stats
0W - 4L
1,483 SR
Queue Stats
40W - 54L
1,418 Elo+
Party 2
Team Averages
Level 112
1,605 SR
1,485 Elo+

VS

Team Averages
Level 106
1,456 SR
1,496 Elo+
Artio
Artio
LavenderLotus
Artio
Level 108
God Stats
6W - 6L
1,367 SR
Queue Stats
158W - 142L
1,614 Elo+
Solo
Ne Zha
Ne Zha
Nahue_AA
Ne Zha
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 299L
1,483 Elo+
Solo
Izanami
Izanami
SwiftKO
Izanami
Level 106
God Stats
4W - 4L
1,460 SR
Queue Stats
33W - 38L
1,468 Elo+
Party 1
Ymir
Ymir
Tyler_lou
Ymir
Level 84
God Stats
3W - 6L
1,240 SR
Queue Stats
15W - 22L
1,433 Elo+
Party 1
Zeus
Zeus
Vid-Hogg
Zeus
Level 104
God Stats
3W - 5L
1,714 SR
Queue Stats
41W - 43L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,049
603
6,692
8,926
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 5 / 2
8,399
560
10,965
8,307
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Tomura154
Kumbhakarna
8
0 / 7 / 5
6,113
408
2,262
15,973
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
11
0 / 4 / 3
6,758
451
3,277
11,692
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
ducja
Ymir
12
0 / 4 / 0
7,205
480
4,130
7,566
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,627
575
5,272
13,276
9,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Nahue_AA
Ne Zha
13
4 / 2 / 10
8,599
573
5,415
8,663
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SwiftKO
Izanami
14
5 / 2 / 3
8,601
573
7,312
8,213
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ymir
12
1 / 3 / 12
7,976
532
5,597
12,997
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
13
9 / 4 / 3
8,663
578
14,091
7,288
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
21
21
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
2
0
6
5
W
Ne Zha
Nahue_AA
Ne Zha
4
2
10
4.5
L
7
5
2
1.6
W
Izanami
SwiftKO
Izanami
5
2
3
3.25
L
Kumbhakarna
Tomura154
Kumbhakarna
0
7
5
0.36
W
Ymir
1
3
12
2.33
W
Zeus
9
4
3
2.63
L
Mercury
0
4
3
0.38
L
Ymir
ducja
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
37,687
52,464
Taken
50,437
20,534
Mitigated
26,230
11,660
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,692
4,354
0
4,410
8,926
2,865
1,098
1,629
7,297
0
77,244
W
5,272
813
468
5,642
13,276
9,221
0
4,305
8,957
41,647
0
W
Ne Zha
Nahue_AA
Ne Zha
5,415
1,410
0
986
8,663
3,039
0
2,467
6,090
0
48,157
L
10,965
1,873
0
1,140
8,307
2,399
408
5,267
3,040
40,565
0
W
Izanami
SwiftKO
Izanami
7,312
4,432
0
3,736
8,213
2,798
308
1,063
7,104
0
61,612
L
Kumbhakarna
Tomura154
Kumbhakarna
2,262
400
187
2,116
15,973
7,679
114
9,160
6,813
6,283
0
W
Ymir
5,597
793
200
3,049
12,997
9,167
88
5,249
7,599
16,404
0
W
Zeus
14,091
3,099
0
270
7,288
2,005
264
3,381
3,697
52,378
0
L
Mercury
3,277
1,564
0
3,031
11,692
3,312
0
4,542
7,150
0
36,541
L
Ymir
ducja
Ymir
4,130
1,592
0
776
7,566
4,279
0
4,362
3,204
31,072
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
42,466
376
Minions Killed
381
0
Camps Cleared
0
1,357,990
Distance Traveled
1,374,104
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,049
603
157
10
0
283,402
4
W
Artio
8,627
575
94
6
0
286,923
4
W
Ne Zha
8,599
573
73
5
0
303,929
2
L
Nox
8,399
560
77
5
0
268,316
2
W
Izanami
8,601
573
104
7
0
270,563
3
L
Kumbhakarna
6,113
408
3
0
0
240,689
1
W
Ymir
7,976
532
28
2
0
256,998
2
W
Zeus
8,663
578
82
5
0
255,691
4
L
Mercury
6,758
451
73
5
0
305,215
2
L
Ymir
7,205
480
66
4
0
260,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role