Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Braddley98
Persephone
Level 111
God Stats
4W - 2L
1,498 SR
Queue Stats
286W - 291L
1,592 Elo+
Solo
Vulcan
Vulcan
FanDeYonaguni
Vulcan
Level 69
God Stats
2W - 2L
1,496 SR
Queue Stats
99W - 107L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
luisaofer14
Guan Yu
Level 129
God Stats
1W - 1L
1,872 SR
Queue Stats
93W - 91L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
zewcchini
Sun Wukong
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 12L
1,630 Elo+
Party 3
Team Averages
Level 125
1,573 SR
1,532 Elo+

VS

Team Averages
Level 123
1,612 SR
1,606 Elo+
Sylvanus
Sylvanus
CTTRYH4RD
Sylvanus
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 104L
1,569 Elo+
Solo
Hercules
Hercules
Canan32
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,711 Elo+
Party 2
Izanami
Izanami
JinkiesShaggy
Izanami
Level 156
God Stats
7W - 7L
1,834 SR
Queue Stats
536W - 463L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
TheGoldenUrinal
Cthulhu
Level 156
God Stats
2W - 0L
1,724 SR
Queue Stats
75W - 91L
1,446 Elo+
Solo
Ah Puch
Ah Puch
zachdos03
Ah Puch
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 91L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 4 / 3
9,428
629
3,483
11,959
13,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Braddley98
Persephone
17
0 / 2 / 5
9,584
639
10,309
4,770
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 6 / 1
11,162
744
10,976
9,638
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
luisaofer14
Guan Yu
17
1 / 5 / 2
8,964
598
8,476
15,846
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
zewcchini
Sun Wukong
12
0 / 4 / 4
8,353
557
2,757
10,192
10,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CTTRYH4RD
Sylvanus
17
1 / 3 / 8
10,015
668
4,224
10,736
11,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Canan32
Hercules
17
3 / 1 / 14
10,347
690
3,721
10,748
7,355
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
18
6 / 2 / 10
11,087
739
12,707
9,144
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 14
11,102
740
11,493
14,466
15,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
zachdos03
Ah Puch
18
6 / 2 / 8
11,292
753
14,332
7,409
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
8
Kills
21
21
Deaths
9
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
3
0.88
L
Persephone
Braddley98
Persephone
0
2
5
1.25
W
Sylvanus
CTTRYH4RD
Sylvanus
1
3
8
1.67
W
Hercules
Canan32
Hercules
3
1
14
10
L
5
6
1
0.92
W
Izanami
6
2
10
5.5
W
5
1
14
12
L
Guan Yu
luisaofer14
Guan Yu
1
5
2
0.4
W
Ah Puch
zachdos03
Ah Puch
6
2
8
5
L
Sun Wukong
zewcchini
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,001
Damage
46,477
52,405
Taken
52,503
41,821
Mitigated
41,214
15,431
Healing
26,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,483
51
0
1,739
11,959
13,432
0
6,704
5,113
6,843
0
L
Persephone
Braddley98
Persephone
10,309
379
0
596
4,770
1,928
0
3,331
1,320
43,467
0
W
Sylvanus
CTTRYH4RD
Sylvanus
4,224
841
7,239
3,264
10,736
11,287
646
7,212
3,314
10,685
1,218
W
Hercules
Canan32
Hercules
3,721
1,008
1,335
3,548
10,748
7,355
241
5,244
3,556
0
9,040
L
10,976
2,218
1,687
1,018
9,638
3,856
0
8,286
1,110
29,496
0
W
Izanami
12,707
9,301
0
1,982
9,144
3,954
3,833
3,434
5,576
0
34,963
W
11,493
136
3,712
4,355
14,466
15,984
272
5,950
8,340
33,683
0
L
Guan Yu
luisaofer14
Guan Yu
8,476
206
3,661
5,725
15,846
12,471
0
6,810
8,703
0
19,540
W
Ah Puch
zachdos03
Ah Puch
14,332
551
347
1,161
7,409
2,634
708
2,928
4,325
32,454
0
L
Sun Wukong
zewcchini
Sun Wukong
2,757
103
0
1,005
10,192
10,134
0
3,709
6,363
0
5,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,491
Gold Earned
53,843
157
Minions Killed
191
0
Camps Cleared
0
1,233,919
Distance Traveled
1,367,830
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,428
629
4
0
0
263,977
2
L
Persephone
9,584
639
75
5
0
274,312
0
W
Sylvanus
10,015
668
19
1
0
287,273
1
W
Hercules
10,347
690
14
1
0
285,201
1
L
Vulcan
11,162
744
50
3
0
246,520
1
W
Izanami
11,087
739
66
4
0
259,323
0
W
Cthulhu
11,102
740
45
3
0
267,961
1
L
Guan Yu
8,964
598
22
1
0
305,586
1
W
Ah Puch
11,292
753
47
3
0
268,072
0
L
Sun Wukong
8,353
557
6
0
0
143,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role