Player Matchup

Charybdis
Charybdis
Applesauce13
Charybdis
Level 57
God Stats
2W - 3L
1,465 SR
Queue Stats
46W - 59L
1,357 Elo+
Solo
Merlin
Merlin
CodemanReborn
Merlin
Level 4
God Stats
1W - 2L
1,360 SR
Queue Stats
6W - 11L
1,125 Elo+
Party 3
Bakasura
Bakasura
HazardousPlayz-
Bakasura
Level 48
God Stats
7W - 6L
1,594 SR
Queue Stats
25W - 29L
1,377 Elo+
Party 3
Osiris
Osiris
Rodgerwxh
Osiris
Level 123
God Stats
2W - 4L
1,242 SR
Queue Stats
120W - 125L
1,362 Elo+
Solo
Bacchus
Bacchus
XxM00M00MilkxX
Bacchus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 59L
1,445 Elo+
Solo
Team Averages
Level 64
1,432 SR
1,333 Elo+

VS

Team Averages
Level 113
1,479 SR
1,422 Elo+
Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KLoGreatness
Sun Wukong
Level 129
God Stats
5W - 9L
1,500 SR
Queue Stats
340W - 435L
1,435 Elo+
Party 2
Artio
Artio
MommyCaroline
Artio
Level 82
God Stats
3W - 10L
1,500 SR
Queue Stats
224W - 332L
1,353 Elo+
Party 1
Serqet
Serqet
PLoTheGreat
Serqet
Level 129
God Stats
14W - 12L
1,351 SR
Queue Stats
471W - 587L
1,412 Elo+
Party 2
Skadi
Skadi
PapaStephane
Skadi
Level 105
God Stats
26W - 23L
1,543 SR
Queue Stats
280W - 407L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Applesauce13
Charybdis
5
1 / 2 / 1
5,208
401
2,317
4,028
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
5,031
387
0
4,317
1,069
Bakasura
11
5 / 2 / 0
7,128
548
8,532
10,968
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Rodgerwxh
Osiris
10
1 / 4 / 1
5,991
461
4,379
8,698
3,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 4
6,634
510
4,409
12,426
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 1 / 1
7,390
568
2,748
3,508
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
KLoGreatness
Sun Wukong
11
2 / 1 / 3
6,967
536
4,633
9,193
3,978
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 5
6,064
466
2,168
8,962
4,141
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
11
6 / 2 / 4
7,114
547
7,428
6,328
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
6,681
514
9,403
8,643
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
15
15
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
1
3.5
L
Charybdis
Applesauce13
Charybdis
1
2
1
0.75
L
0
5
1
0.1
L
Bakasura
5
2
0
2.5
W
Sun Wukong
KLoGreatness
Sun Wukong
2
1
3
3.5
W
2
3
5
1.5
W
Serqet
6
2
4
4
W
2
2
3
1.75
L
Osiris
Rodgerwxh
Osiris
1
4
1
0.38
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
26,380
40,437
Taken
36,634
17,178
Mitigated
14,174
9,864
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,748
1,018
0
705
3,508
1,326
1,023
582
2,926
36,240
0
L
Charybdis
Applesauce13
Charybdis
2,317
1,642
0
1,139
4,028
690
0
416
3,612
0
12,979
L
0
0
0
0
4,317
1,069
0
564
3,688
120
0
L
Bakasura
8,532
6,179
0
2,436
10,968
3,489
0
138
10,464
0
43,436
W
Sun Wukong
KLoGreatness
Sun Wukong
4,633
1,390
0
2,405
9,193
3,978
942
329
8,503
0
36,659
W
2,168
356
162
2,704
8,962
4,141
0
1,852
7,055
13,982
0
W
Serqet
7,428
2,701
0
1,455
6,328
2,137
1,223
339
5,609
0
24,806
W
9,403
5,768
0
3,370
8,643
2,592
718
1,307
7,116
0
43,536
L
Osiris
Rodgerwxh
Osiris
4,379
1,525
75
690
8,698
3,982
0
1,284
7,192
0
27,251
L
4,409
372
135
5,389
12,426
7,948
0
2,514
9,912
24,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
34,216
203
Minions Killed
276
0
Camps Cleared
0
1,197,332
Distance Traveled
1,329,579
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,390
568
71
5
0
214,730
4
L
Charybdis
5,208
401
21
2
0
115,633
1
L
Merlin
5,031
387
3
0
0
228,581
0
L
Bakasura
7,128
548
103
8
0
323,709
0
W
Sun Wukong
6,967
536
72
6
0
276,022
2
W
Artio
6,064
466
21
2
0
279,819
9
W
Serqet
7,114
547
47
4
0
318,861
1
W
Skadi
6,681
514
65
5
0
240,147
5
L
Osiris
5,991
461
49
4
0
276,238
3
L
Bacchus
6,634
510
27
2
0
253,171
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role