Player Matchup

Izanami
Izanami
Kyono
Izanami
Level 129
God Stats
1W - 1L
1,748 SR
Queue Stats
33W - 29L
1,616 Elo+
Party 1
Bacchus
Bacchus
Zavajje
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,644 Elo+
Party 1
Thoth
Thoth
Zayriya
Thoth
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,618 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,626 Elo+

VS

Team Averages
Level 109
1,587 SR
1,515 Elo+
Agni
Agni
DsyreZar
Agni
Level 123
God Stats
4W - 5L
1,278 SR
Queue Stats
379W - 373L
1,353 Elo+
Solo
Izanami
Izanami
Ghost_200413
Izanami
Level 121
God Stats
1W - 1L
1,674 SR
Queue Stats
50W - 44L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
aidan0812
Jormungandr
Level 84
God Stats
2W - 1L
1,809 SR
Queue Stats
89W - 42L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kyono
Izanami
16
4 / 4 / 4
11,196
746
10,363
15,442
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zavajje
Bacchus
15
4 / 5 / 3
11,243
750
7,996
18,873
24,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Zayriya
Thoth
14
1 / 5 / 3
9,227
615
6,866
10,652
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 2 / 5
10,978
732
13,121
8,564
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Ghost_200413
Izanami
16
5 / 3 / 2
11,368
758
10,239
12,951
5,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
aidan0812
Jormungandr
16
4 / 4 / 10
12,237
816
13,417
18,054
18,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
5
2
5
3.75
W
Izanami
Ghost_200413
Izanami
5
3
2
2
L
Izanami
Kyono
Izanami
4
4
4
1.5
L
Bacchus
Zavajje
Bacchus
4
5
3
1.1
L
Thoth
Zayriya
Thoth
1
5
3
0.5
W
Jormungandr
aidan0812
Jormungandr
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
36,777
44,967
Taken
39,569
35,856
Mitigated
27,471
8,645
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,121
1,102
569
2,333
8,564
3,349
1,802
5,413
3,151
31,152
0
W
Izanami
Ghost_200413
Izanami
10,239
5,105
0
3,498
12,951
5,141
0
4,807
8,144
0
69,751
L
Izanami
Kyono
Izanami
10,363
6,030
0
3,443
15,442
6,891
463
8,684
6,346
0
44,726
L
Bacchus
Zavajje
Bacchus
7,996
910
43
4,229
18,873
24,883
62
10,306
7,894
15,992
0
L
Thoth
Zayriya
Thoth
6,866
111
0
930
10,652
4,082
1,002
6,368
3,980
36,876
0
W
Jormungandr
aidan0812
Jormungandr
13,417
2,684
218
1,558
18,054
18,981
526
5,179
12,658
37,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
34,583
140
Minions Killed
184
3
Camps Cleared
10
784,778
Distance Traveled
748,892
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,978
732
46
3
4
243,131
0
W
Izanami
11,368
758
93
6
6
255,547
5
L
Izanami
11,196
746
80
5
1
245,967
0
L
Bacchus
11,243
750
5
0
1
280,602
7
L
Thoth
9,227
615
55
4
1
258,209
4
W
Jormungandr
12,237
816
45
3
0
250,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role